Anti-Tank Mines Dissapointment Bingo

Anti-Tank Mines Dissapointment Bingo Card
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This bingo card has a free space and 24 words: Sometimes fails to trigger on heavies, MO failed; withheld AGAIN, Doesn't have anti-tank capabilities, AI update causes enemies to avoid it, Not enough mines dispensed, Absurdly long cooldown, Mines don't stick to most terrain, Lags the game on use, Unusually large AOE; tends to kill Helldivers, Not purchasable for some reason, Actually useful/practical; which means it will get nerfed later, Triggers on Helldivers, Unusually high cost / level requirements, "We released a pre-patch version.", Crash, Prone to chain reactions, Detonates without cause, Triggers on light infantry mobs, Not enough damage / Too many mines needed to kill target, Ship Modules don't apply, Anti-Emplacement Stratagem modifier gets introduced, We get a completely different stratagem, Requires samples to purchase and Detonates too slowly / Charger moves too fast.

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