throws out string/wood/obby goes into f1 abyssmal hotbar jump throws eye of ender misses perch catches on fire sapling/crops in inventory "hunger reset" hitboxes left on chunk borders left on throws out gravel/soul sand/nether brick blaze goes out of the cage death bad bed bad pearl misses starter stairs mines for hidden room that's not there crafts boat post-blind magma/leather/fire charges/book in hotbar reset doesn't use shovel good play hit by fireball 6-7 blaze rods throws out string/wood/obby goes into f1 abyssmal hotbar jump throws eye of ender misses perch catches on fire sapling/crops in inventory "hunger reset" hitboxes left on chunk borders left on throws out gravel/soul sand/nether brick blaze goes out of the cage death bad bed bad pearl misses starter stairs mines for hidden room that's not there crafts boat post-blind magma/leather/fire charges/book in hotbar reset doesn't use shovel good play hit by fireball 6-7 blaze rods
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
throws out string/wood/obby
goes into f1
abyssmal hotbar
jump throws eye of ender
misses perch
catches on fire
sapling/crops in inventory
"hunger reset"
hitboxes left on
chunk borders left on
throws out gravel/soul sand/nether brick
blaze goes out of the cage
death
bad bed
bad pearl
misses starter stairs
mines for hidden room that's not there
crafts boat post-blind
magma/leather/fire charges/book in hotbar
reset
doesn't use shovel
good play
hit by fireball
6-7 blaze rods