This bingo card has 24 words: allocated time, instructional time, academic learning time, dead time, caring, social-emotional learning, withitness, overlapping, engaged time, cyberbullying, bullying, class management, learning communities, positive class climate, logical consequences, procedures, routines, intervention, desist, negligence, rationales, communication barriers, nonexclusion time-out and controversial punishment.
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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