This bingo card has a free space and 24 words: Encode, Instrumental goals, Co- Culture, Personality, Self- concept, Channel, Self-esteem, Reference Groups, Attribution, Negotiation, Empathy, Pillow Method, Sympathy, Self-talk, Debilitative Emotions, Rumination, Message, Receiver, Dyad, Social Comparison, Noise, Gender Role, Halo Effect and Punctuation.
DIGITAL SELF | DIGITAL SELF | DIGITAL SELF | DIGITAL SELF | Self-Care Bingo
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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