This bingo card has a free space and 16 words: Response cost, Premack Principle, Prompt, Postive reinforcement, Desensitization, Punishment, Classical Conditioning, Operant Conditioning, Timeout, Response cost, Shaping, Applied Behavior Analysis, Schedules of reinforcement, Associative Learning, Observational Learning and Self instructional methods.
Chapter 4: Approaches to Understanding Learning | Chapter Terms | Learning | Chapter Terms | Chapter Terms
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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