This bingo card has a free space and 24 words: Chess, Atari 2000, PlayStation, Serious Games, Video game industry, Inter-action, Froguts, Rules, Goals, Simulations, Multi-player educational games, Improve Social Network, Learning Objectives, Educational, Problem Solving, Jogan, Virtual World, Best Practices, Active Learning, Team-work, Multi-media, High expec-tations, Jeopardy and Evaluation.
Technology and Education | Special Needs acronyms | TICs in the classroom didactics 3 | Academic Software | Impact Technology Has On The Way You Learn
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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