Chapter 4: INFANCY

Chapter 4: INFANCY Bingo Card
Preview

This bingo card has a free space and 24 words: the revival of attention, one of the evolutionary developments that makes humans anatomically distinctive among animals, process in the brain development in which dendritic connections that are used become stronger and faster, this stage occurs in infants 8-12 months, part of the neuron that transmits electrical impulses and releases neurotransmitters, outer portion of the brain containing 4 regions with the distinct functions, infants were happy to crawl on the "shallow" side than the "deep" side, where vision comes from, this stage occurs in infants 1-4 months, involves having infants drink a diarrhea drink solution of salt, glucose, and water, period of discomfort and pain experienced by infants as their new teeth breaks through their gums, ability to discern the relative discern the relative distance of objects in the enviroment, development of motor abilities including balance and posture, processing of auditory information, cultural practice in which infants and sometimes older children sleep with one or both parents, this stage occurs in infants 4-8 months, this stage occurs in infants 0-1 month, development of motor abilities involving finely tuned movements of the hands, this lobe includes processing information of bodily sensations, death within the first year of life due to unknown reason, disease in which the body wastes away from the lack of nutrients, gradual decrease in attention to a stimulus after repeated presentations, piaget's theory the first 2 years of cognitive development and ability to combine the images of the two eyes into one image.

More like this:

Chapter 4: INFANCY | CHAPTER 4: INFANCY | Chapter 4 | Bingo | chapter 2: perception of self and others

Play Online

Share this URL with your players:

For more control of your online game, create a clone of this card first.

Learn how to conduct a bingo game.

Call List

Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

Tip: If you want your game to last longer (on average), add more unique words/images to it.