SMM2 Multiplayer Versus Bingo

SMM2 Multiplayer Versus Bingo Card
Preview

This bingo card has a free space and 59 words: Lag, Title screen level, Mandatory key coins, Finding DLC, Winning by finding cheese/dev exit, Fair 4-lane VS level, SMW level, Beating a Pink S+ player, Boom Boom, Boss rush themed level, Little Timmy level, Underwater level, Won a "be nice" level, Lost to a pick-a-path, Refreshing level, Getting trolled, Unbeatable level for MP, Playing a Kaizo level, The level has a clear condition, Phart Suit level, "A communication error occurred", Another player "gave up", Someone else stole the win, Playing as the same character in 4P 3x in succession, Link level, SMB2 level, Made a super jump (3DW), Key fight lasted 30+ seconds, Remake level done incorrectly, Stealing someone else's power-up, Killing another player, Died to a lag spike, Died to a goomba, Died to a blind enemy, Playing a quiz level, Using the 3DW masks, The level has bumpers, The level has twisters, Beating a Pink S+ player in a 1v1, Getting a level made by someone in this server, The level had a snake block, The level had blue platforms, Receiving a 1-UP at the goal, You got a 5-win streak (doesn't count if you had an existing streak at the start), Killed by someone hitting the on/off switch, Speedrun level, Koopalings, Annoying Meowser, An opponent messaged "WAHOO!" after winning, THX, The level broke, Autoscroller, Rising lava/poison prevented you from exiting the pipe/door/warp box, Dark level, Someone else killed you with a Yoshi, Died from claw hitbox jank, Time out, Koopa Troopa Car was actually useful and Players take 15+ seconds to reach end.

More like this:

SMM2 Multiplayer Versus Bingo | SMM2 Multiplayer Versus Bingo | SMM2 Multiplayer Versus Bingo | SMM2 Multiplayer Versus Bingo | SMM2 Multiplayer Versus Bingo

Play Online

Share this URL with your players:

For more control of your online game, create a clone of this card first.

Learn how to conduct a bingo game.

Call List

Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

Tip: If you want your game to last longer (on average), add more unique words/images to it.