This bingo card has a free space and 24 words: antecedents, group conseq- uneces, reinforcer, applied behavior analysis, intermit reinforce schedule, removal punishment, aversive, interval schedule, reprimands, behavior modification, learning, respondents, behavioral learning theories, negative reinforce., response, classical conditioning, neutral stimulus, response cost, conditioned response (CR), observation learning, self- manage., conditioned stimulus (CS), operant conditioning and self- reinforce..
CHAPTER 7 | Learning Theories Bingo - Ms. Myers AP Psychology | Behavioral Lingo | Behavioral Views of Learning- Board 4 | Learning
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With players vying for a you'll have to call about 8 items before someone wins. There's a 0.33% chance that a lucky player would win after calling 4 items. Typically, 1 to 2 players will win at the same time.
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