This bingo card has a free space and 24 words: Free, A relationship in which one organism lives on or inside another and harms it., A series of events in which one organism eats another., An organism that breaks down wastes and dead organisms, A relationship between two species in which both species benefit., Term used to describe the top of the energy pyramid with the least amount of energy, Consumer that eats only plants., Organism that a parasite lives in or on in parasitism, All the living and nonliving things that interact in an area., Individuals that are better adapted to the environment are more likely to survive and reproduce than others., A close relatationship between species that benefits at least one of the species., Ecosystem where organism make there homes around or in ponds, lakes, rivers and streams, Relationship between 2 species in which one species benefits and the other is neither helped nor harmed., nonliving part of an ecosystem., Scientist who is most known for his theory of evolution, Behaviors and physical characteristics of species that allow them to live successfully in their environments, Relationship between 2 species in which one species benefits and the other is neither helped nor harmed., Living part of an ecosystem., Organism that can make its own food., Theory that says organisms have adapted to their environment both physically and behaviorally to survive, At each trophic level of the energy pyramid there is less energy, Pattern of overlapping food chains in an ecosystem, Consumer that eats only animals. and Organism that does the killing in predation..
⚠ This card has duplicate items: Relationship between 2 species in which one species benefits and the other is neither helped nor harmed. (2)
Ecosystems Vocabulary | Symbiosis | Symbiosis | ECO BINGO | U1 T1 Interactions Within Ecosystems
Share this URL with your players:
For more control of your online game, create a clone of this card first.
Learn how to conduct a bingo game.
With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
Tip: If you want your game to last longer (on average), add more unique words/images to it.