Hoi4 Bingo MP I

Hoi4 Bingo MP I Bingo Card
Preview

This bingo card has a free space and 119 words: Gain 100% party popularity, Gain less than 0.2 PP for 140 days, Fill your entire goverment, research and production, military stuff with advisors, Have 100 relations with 5 countries that share your ideology, and 5 that do not, Have elections, Build at least lv3 naval forts across your coastline and garrison them with 10w infantry (it needs to protect only from one sea tile, but it must connect to your capital), Build lv2 forts over closest riverline to your capital, Create 3 divisions with 400 soft attack, 100 hard attack, and at least 35 org, Create a armored car with at least one of its stats maxed out and field 100 of them, Create a Infantry-Armor division (20w min) and field 5 of them, Field 5 divisions with at least 200 artilery, Field 5 divisions with at least 20k manpower, Build Lv.10 airport in your capital, supply hub, lv 5 Forts (only in your capital), and build max AA guns in every state bordering your capital (including your captal), Support separatist movement (spies) and insure their independence, Double your army size (Deployed manpower) (take screenshots before and after), Create a special ops division with at least 3 unique special ops batalions, 200 soft attack, 80 breakthou, 70 hard attack, Build 200 Heavy Fighers, Build 150 CAS with cannons, Build 250 Fighers equipted with bombs, Get and hold 4 provinces owned by major country, Get and hold extra 10 provinces in Africa/Middle east, Get a province in China, Create a pupet state on another continent, Field 300 Tanks mounted with rocket fire system, Move divisions with at least 500 tanks across enemy controled sea, Create and field 200 Interwar Heavy Tanks with 3 cannons, Reduce other country stability by 15 (spies, bombing,conwoy raids), Have 5 spies in a single country for 70 days and do a single mission with them, Have strikes/mutiny, and deal with then in a brutal way, Encircle 5 division, and keep them there for 140 days (if enemy deletes before, that also counts for it), 1 Super Heavy Battleship, 4 Carriers, 45 1940 Destroyers, Build 10 dockyards, Liberate 5 countries (from peaceconference), Arm your pupet (send 2k guns, 200 artilery, 100 motorized, 100 planes, 150 tanks), Field 500 Armored Cars, Field 200 SPA, SPG and SPAA (600 in total), Create 300 Tanks armed with heavy machine gun, Field 200 Strategic bombers, Have 100 trains in stockpile, Have 2k trucks in stockpile, Create 24 divisions that are either motorized,mechanised, or armored (20w minimum), Obtain 50 civilian factories, Control and hold a great city, Control Gibraltar, Control the Suez, Control bosphorus, Build 500 tanks, Change ideology, Embargo two nations, Have 100% stability, Have 100% war support, Get into 4 front war (the fronts need to touch your cores), Build 4 railway guns, Control 30 new provinces, Reach level 7 general, Build amphibious tank division, Have 5 supplied divisions which 10 different batalions, Sink pride of fleet/Have your pride of fleet sink 10 ships, Have 5 fully supplied divisions with 500 air attack, Steal other player's tank with spies, Create a colaboration goverment on other player (with spies), 5 pupets from a peacedeal, Have 500 interwar planes, Have 500 Scout planes, Create ghost divisions, Conquer 2 states with natural oil in it, Demilitarize + war reparations + resource steal, Blow up a canal and have it blown for the rest of the game, Build 20 fuel silos, Build floating harbour, Take part in Spanish civil war or Sino-Japanise war, Create 10 armored cars with anti-tank, Build a radar station in every state, Build a ralway line to every city worth 10+ victory points, Don't do a focus for one year, Unlock continuous focuses, Have 30k guns in stockpile, Lose 100k manpower in a single battle, Declare war on major, With your own volunteer encircle enemy volunteer, Get Human wave offensive, Lose in a war manpower worth your starting army, Create a unit representing your leader/goverment and keep them alive for rest of game, paradrop on major country capital, Kill another persons goverment/leader division, On scrapping the barrel have zero manpower, Have 200 resource on closed economy, Have a illegitimate goverment (less than 50% party support), Have 5 divisions with 12km/h, Naval invade any major, Defeat a major power alone, Guarantee independence of 5 countries, Declare war on a guaranted country, Have 100 2 width divisions, Have disarmed nation for at least one year, Have 0% war support, Have 200 transport planes, Have a single division with all special forces, Have 6 30w katuska divisions, Gain access to sea/Control entire sea, Crack 5 nation's codes, Fill all spirit slots, Put field leader into your goverment, Annex Tanu Tuva/Luxemburg/Albania, Create armored division out of captured enemy equipment, Liberate a country, and support it till they have 24 divisions, Stockpile your political power till the pp cap, Put 400 bombers over the enemy capital, Create 10 30w Infantry divisions with SPG/SPAA/SPA, Have/join a faction with all 4 ideologies, Scorched earth 10 provinces, Get non-discriminatory conscription, Max out a military doctrine, Max out the fleet in being, Send 300 tanks with landlease, Betray a player and Betray a player.

⚠ This card has duplicate items: Betray a player (2)

More like this:

Hoi4 MP Bingo 2 | Hoi4 MP Bingo | Donothon For Palestine Team Scavenger Hunt | Donothon For Palestine Team Scavenger Hunt | [ Ⓢ Ⓡ Ⓥ ] Tank larp bingo

Play Online

Share this URL with your players:

For more control of your online game, create a clone of this card first.

Learn how to conduct a bingo game.

Call List

Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

Tip: If you want your game to last longer (on average), add more unique words/images to it.