This bingo card has 16 words: Magic, Alternate world, New technology, Quests, Some sort of Warefare, Generic Convention, Nonlinear Time, Lost city, Supernatural events, Not possible in normal course, Historic fantasy, "what if" scenario, Post apocolypse, Setting is neither earth/non earth, own rules about magic/casualty and extrasensory perception.
Genre tropes bingo | All Spells Bingo | All Spells Bingo | Jack and the Beanstalk Bingo | Fifth Grade Lesson 1-3
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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