This bingo card has a free space and 24 words: Curiosity-Driven, Open-Ended Questions, Student-Driven Learning, Hypothesis, Exploration, Active Learning, Problem-Solving, Collaborative Learning, Hands-On Activity, Reflection, Critical Thinking, Investigation, Real-World Problem, Discovery, Research Skills, Student Inquiry, Teacher as Facilitator, Questioning Techniques, Self-Directed Learning, Curiosity Driven, Constructivism, Experiential Learning, Scaffolding and Formative Assessment.
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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