This bingo card has 16 words: Customer Journey, SWOT Analysis, Value Proposition, Brainstorming, Creative Conflict, Ideation, Focus Group, Disruption, Free!, Problem Statement, Invention, Design-Thinking, User-Centered, Risk Tolerance, Divergent Thinking and Blind Spots.
Errors in Thinking | Errors in Thinking | Errors in Thinking | Errors in Thinking (adapted from George Simon, Ph.D.) | Errors in Thinking
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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