This bingo card has a free space and 24 words: INNOVATION, AI, Remote, Flexibility, IoT, DARK WAREHOUSE, Machine Learning, Labour Shortage, Image Recognition, Customer Centricity, Surface, Availabilty, No "Youth Reasearch", Artificial intellegence, Self-Optimizing, Swarm Itelligence, ROIC, Fleet Learning, Robust & Resilient, 5G, Dull & Repetitive, Annual Fees, * as a Service and Zero-touch.
Buzzword BINGO! | Impact Technology Has On The Way You Learn | Mobile Learning Theories & Models | Mobile Learning - Bingo! | Teaching & Learning Station
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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