Was & Were

Was & Were Bingo Card
Preview

This bingo card has a free space and 48 words: He ___ jump roping., We ___ at a hotel., I ___ a teacher., She ___ tired., You ___ at the store., They ___ students., It ___ a rainy day., She ___ late., It ___ sunny outside., We ___ (not) happy., Paul and Tom ______ happy., I ___ angry., You ___ (not) sick., She ___ (not) at home., Josh ___ (not) at school., He ___ (not) tall., Those books ____ (not) on the table., Sally ___ friendly., There ____ (not) any sugar in the kitchen., It ____ a beautiful night., That ___ a good movie., The cookies ______ yummy., These shoes _____ too big., Sammy ___ handsome., I ___ angry., You ___ (not) sick., He ___ (not) tall., Josh ___ (not) at school., I ___ a teacher., That ___ a good movie., The cookies ______ yummy., It ___ a rainy day., There ____ (not) any sugar in the kitchen., It ___ sunny outside., We ___ at a hotel., Sammy ___ handsome., They ___ students., Those books ____ (not) on the table., These shoes _____ too big., Paul and Tom ______ happy., Sally ___ friendly., It ____ a beautiful night., You ___ at the store., She ___ (not) at home., He ___ jump roping., She ___ tired., We ___ (not) happy. and She ___ late..

⚠ This card has duplicate items: We ___ at a hotel. (2), It ___ a rainy day. (2), We ___ (not) happy. (2), Paul and Tom ______ happy. (2), You ___ (not) sick. (2), She ___ (not) at home. (2), Josh ___ (not) at school. (2), He ___ (not) tall. (2), Those books ____ (not) on the table. (2), Sally ___ friendly. (2), There ____ (not) any sugar in the kitchen. (2), It ____ a beautiful night. (2), The cookies ______ yummy. (2), These shoes _____ too big. (2)

More like this:

Was & Were | Was & Were | Was & Were | VERB TO BE - PAST SIMPLE | Was & Were

Play Online

Share this URL with your players:

For more control of your online game, create a clone of this card first.

Learn how to conduct a bingo game.

Call List

Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

Tip: If you want your game to last longer (on average), add more unique words/images to it.