This bingo card has a free space and 24 words: Catch It, Change It, Disputation, Sensations, Push Away, Activities, Consequences, Comparisons, Contributing, Triggers, Red Flags, Check It, Activating Event, Beliefs, Emotional Reasoning, Black & White Thinking, Catastrophizing, Jumping to Conclusions, Automatic Thoughts, All or Nothing Thinking, Behavioral Consequences, Emotional Consequences, Emotions and Thoughts.
CBT Bingo | Thinking Trap Names | Balanced Thinking | Thinking for a Change | CBT Bingo
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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