Nico's Snezhnaya Bingo

Nico's Snezhnaya Bingo Card
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This bingo card has 16 words: Pantalone playable, Shade lore specifically focused on Rhinedottir/ Naeberius, sheer cold but only in specific subregions/zones, Tsaritsa wants our help, Very uncomfortable meeting or dinner with the harbingers, Pulcinella not playable, playable fatui whose gameplay resembles enemies (ie. a cicin mage or skirmisher), Superconduct is BACK IN THE META BABY, possible diluc lore, WHY did his father have a delusion?, we get arrested or otherwise accosted the moment we set foot there (may be a front for the Tsaritsa just wanting to talk), most industrial nation, like nod krai but more put together, back to Natlan either before or soon after entering Snezhnaya (Pyro gonsis plotline), pierro lore (is Eftirvit) (Hroptatyr lore by extension), lore revelations turn traveler fully against celestia, shades are NOOOOOOOOOT happy with what the fatui have been up to, conflict ensues (crisis averted last minute?) and more abyss sibling interaction; we both want to strike at celestia but our intended methods are just to different to be allied.

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