Loop/ArcGodotNetworkingUnrealScopePrototypingGitMentionLogoProgramingToolsGrouppresentationUI/UXSteamSomethingaboutStand upsFigmaCMPM121MentionIndustryExperienceCMCAMomentsofGameplayGambitUsedVisionStatementCollector'sEditionResearchDemoFacadeGambitMentionUnityReadingAssignmentAutomationGambitMentionGDCMentionSpreadsheetsPillarsAI/LLMVersionControlTripleALove2DAutomatedTestingGeneratorsGroupAssignmentVibecodingAccessibilityVerticalSliceGitHubActionsGambitMentionTAMeetingsWebdevLoop/ArcGodotNetworkingUnrealScopePrototypingGitMentionLogoProgramingToolsGrouppresentationUI/UXSteamSomethingaboutStand upsFigmaCMPM121MentionIndustryExperienceCMCAMomentsofGameplayGambitUsedVisionStatementCollector'sEditionResearchDemoFacadeGambitMentionUnityReadingAssignmentAutomationGambitMentionGDCMentionSpreadsheetsPillarsAI/LLMVersionControlTripleALove2DAutomatedTestingGeneratorsGroupAssignmentVibecodingAccessibilityVerticalSliceGitHubActionsGambitMentionTAMeetingsWebdev

CMPM 171 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Loop/Arc
  2. Godot
  3. Networking
  4. Unreal
  5. Scope
  6. Prototyping
  7. Git Mention
  8. Logo
  9. Programing Tools
  10. Group presentation
  11. UI/UX
  12. Steam
  13. Something about Stand ups
  14. Figma
  15. CMPM 121 Mention
  16. Industry Experience
  17. CMCA
  18. Moments of Gameplay
  19. Gambit Used
  20. Vision Statement
  21. Collector's Edition
  22. Research
  23. Demo
  24. Facade
  25. Gambit Mention
  26. Unity
  27. Reading Assignment
  28. Automation
  29. Gambit Mention
  30. GDC Mention
  31. Spreadsheets
  32. Pillars
  33. AI/LLM
  34. Version Control
  35. Triple A
  36. Love 2D
  37. Automated Testing
  38. Generators
  39. Group Assignment
  40. Vibe coding
  41. Accessibility
  42. Vertical Slice
  43. GitHub Actions
  44. Gambit Mention
  45. TA Meetings
  46. Webdev