When you havea thought oropinion about amoment in thestory.When youcomeacross anew word.You aresurprised bya moment inthe book.You noticea themeor a bigidea.You can makea connectionbetween yourbook andanother story.A characterremindsyou ofYOU.You have aquestionabout whatis happeningin the bookYou seeone of thevocabularywordsYou noticea themeor bigidea.A momentreminds of yousomething youhaveexperienced.You see asimile or ametaphorYou learnsomethingfromdialogue.The plotchanges.You noticewords withpositive ornegativeconnotation.You want tosummarizea keymoment.A scene isdescribedwith vividdetail.A newcharacteris revealedor added.You learnsomethingnew.You can makea predictionabout whatwill happennext.You noticea characterhaschanged.See anexample offoreshadowing.You aresurprisedabout whathappened.You noticeyourcharacterhaschanged.You noticewhat the maincharacterwants orneeds.When you havea thought oropinion about amoment in thestory.When youcomeacross anew word.You aresurprised bya moment inthe book.You noticea themeor a bigidea.You can makea connectionbetween yourbook andanother story.A characterremindsyou ofYOU.You have aquestionabout whatis happeningin the bookYou seeone of thevocabularywordsYou noticea themeor bigidea.A momentreminds of yousomething youhaveexperienced.You see asimile or ametaphorYou learnsomethingfromdialogue.The plotchanges.You noticewords withpositive ornegativeconnotation.You want tosummarizea keymoment.A scene isdescribedwith vividdetail.A newcharacteris revealedor added.You learnsomethingnew.You can makea predictionabout whatwill happennext.You noticea characterhaschanged.See anexample offoreshadowing.You aresurprisedabout whathappened.You noticeyourcharacterhaschanged.You noticewhat the maincharacterwants orneeds.

Take a sticky note when... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. When you have a thought or opinion about a moment in the story.
  2. When you come across a new word.
  3. You are surprised by a moment in the book.
  4. You notice a theme or a big idea.
  5. You can make a connection between your book and another story.
  6. A character reminds you of YOU.
  7. You have a question about what is happening in the book
  8. You see one of the vocabulary words
  9. You notice a theme or big idea.
  10. A moment reminds of you something you have experienced.
  11. You see a simile or a metaphor
  12. You learn something from dialogue.
  13. The plot changes.
  14. You notice words with positive or negative connotation.
  15. You want to summarize a key moment.
  16. A scene is described with vivid detail.
  17. A new character is revealed or added.
  18. You learn something new.
  19. You can make a prediction about what will happen next.
  20. You notice a character has changed.
  21. See an example of foreshadowing.
  22. You are surprised about what happened.
  23. You notice your character has changed.
  24. You notice what the main character wants or needs.