(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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You learn something from dialogue.
A scene is described with vivid detail.
The plot changes.
When you have a thought or opinion about a moment in the story.
You notice your character has changed.
You can make a connection between your book and another story.
You want to summarize a key moment.
You are surprised by a moment in the book.
You can make a prediction about what will happen next.
You have a question about what is happening in the book
You learn something new.
You notice a theme or big idea.
A new character is revealed or added.
A moment reminds of you something you have experienced.
You see a simile or a metaphor
You notice a character has changed.
You are surprised about what happened.
You notice what the main character wants or needs.
A character reminds you of YOU.
See an example of foreshadowing.
You notice a theme or a big idea.
You notice words with positive or negative connotation.