You noticea themeor bigidea.You noticea characterhaschanged.When youcomeacross anew word.A characterremindsyou ofYOU.The plotchanges.You noticeyourcharacterhaschanged.You noticewords withpositive ornegativeconnotation.When you havea thought oropinion about amoment in thestory.See anexample offoreshadowing.You can makea predictionabout whatwill happennext.You noticewhat the maincharacterwants orneeds.You seeone of thevocabularywordsYou want tosummarizea keymoment.You noticea themeor a bigidea.You have aquestionabout whatis happeningin the bookYou see asimile or ametaphorA newcharacteris revealedor added.You learnsomethingnew.You aresurprised bya moment inthe book.A scene isdescribedwith vividdetail.A momentreminds of yousomething youhaveexperienced.You learnsomethingfromdialogue.You can makea connectionbetween yourbook andanother story.You aresurprisedabout whathappened.You noticea themeor bigidea.You noticea characterhaschanged.When youcomeacross anew word.A characterremindsyou ofYOU.The plotchanges.You noticeyourcharacterhaschanged.You noticewords withpositive ornegativeconnotation.When you havea thought oropinion about amoment in thestory.See anexample offoreshadowing.You can makea predictionabout whatwill happennext.You noticewhat the maincharacterwants orneeds.You seeone of thevocabularywordsYou want tosummarizea keymoment.You noticea themeor a bigidea.You have aquestionabout whatis happeningin the bookYou see asimile or ametaphorA newcharacteris revealedor added.You learnsomethingnew.You aresurprised bya moment inthe book.A scene isdescribedwith vividdetail.A momentreminds of yousomething youhaveexperienced.You learnsomethingfromdialogue.You can makea connectionbetween yourbook andanother story.You aresurprisedabout whathappened.

Take a sticky note when... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You notice a theme or big idea.
  2. You notice a character has changed.
  3. When you come across a new word.
  4. A character reminds you of YOU.
  5. The plot changes.
  6. You notice your character has changed.
  7. You notice words with positive or negative connotation.
  8. When you have a thought or opinion about a moment in the story.
  9. See an example of foreshadowing.
  10. You can make a prediction about what will happen next.
  11. You notice what the main character wants or needs.
  12. You see one of the vocabulary words
  13. You want to summarize a key moment.
  14. You notice a theme or a big idea.
  15. You have a question about what is happening in the book
  16. You see a simile or a metaphor
  17. A new character is revealed or added.
  18. You learn something new.
  19. You are surprised by a moment in the book.
  20. A scene is described with vivid detail.
  21. A moment reminds of you something you have experienced.
  22. You learn something from dialogue.
  23. You can make a connection between your book and another story.
  24. You are surprised about what happened.