When you havea thought oropinion about amoment in thestory.You noticeyourcharacterhaschanged.See anexample offoreshadowing.The plotchanges.You seeone of thevocabularywordsWhen youcomeacross anew word.You see asimile or ametaphorYou can makea connectionbetween yourbook andanother story.You noticea themeor bigidea.A momentreminds of yousomething youhaveexperienced.You noticea characterhaschanged.A scene isdescribedwith vividdetail.You aresurprisedabout whathappened.You noticea themeor a bigidea.You aresurprised bya moment inthe book.A newcharacteris revealedor added.A characterremindsyou ofYOU.You noticewords withpositive ornegativeconnotation.You want tosummarizea keymoment.You noticewhat the maincharacterwants orneeds.You can makea predictionabout whatwill happennext.You have aquestionabout whatis happeningin the bookYou learnsomethingnew.You learnsomethingfromdialogue.When you havea thought oropinion about amoment in thestory.You noticeyourcharacterhaschanged.See anexample offoreshadowing.The plotchanges.You seeone of thevocabularywordsWhen youcomeacross anew word.You see asimile or ametaphorYou can makea connectionbetween yourbook andanother story.You noticea themeor bigidea.A momentreminds of yousomething youhaveexperienced.You noticea characterhaschanged.A scene isdescribedwith vividdetail.You aresurprisedabout whathappened.You noticea themeor a bigidea.You aresurprised bya moment inthe book.A newcharacteris revealedor added.A characterremindsyou ofYOU.You noticewords withpositive ornegativeconnotation.You want tosummarizea keymoment.You noticewhat the maincharacterwants orneeds.You can makea predictionabout whatwill happennext.You have aquestionabout whatis happeningin the bookYou learnsomethingnew.You learnsomethingfromdialogue.

Take a sticky note when... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. When you have a thought or opinion about a moment in the story.
  2. You notice your character has changed.
  3. See an example of foreshadowing.
  4. The plot changes.
  5. You see one of the vocabulary words
  6. When you come across a new word.
  7. You see a simile or a metaphor
  8. You can make a connection between your book and another story.
  9. You notice a theme or big idea.
  10. A moment reminds of you something you have experienced.
  11. You notice a character has changed.
  12. A scene is described with vivid detail.
  13. You are surprised about what happened.
  14. You notice a theme or a big idea.
  15. You are surprised by a moment in the book.
  16. A new character is revealed or added.
  17. A character reminds you of YOU.
  18. You notice words with positive or negative connotation.
  19. You want to summarize a key moment.
  20. You notice what the main character wants or needs.
  21. You can make a prediction about what will happen next.
  22. You have a question about what is happening in the book
  23. You learn something new.
  24. You learn something from dialogue.