You learnsomethingfromdialogue.A scene isdescribedwith vividdetail.The plotchanges.When you havea thought oropinion about amoment in thestory.You noticeyourcharacterhaschanged.You can makea connectionbetween yourbook andanother story.You want tosummarizea keymoment.You aresurprised bya moment inthe book.You can makea predictionabout whatwill happennext.You have aquestionabout whatis happeningin the bookYou learnsomethingnew.You noticea themeor bigidea.A newcharacteris revealedor added.A momentreminds of yousomething youhaveexperienced.You see asimile or ametaphorYou noticea characterhaschanged.You aresurprisedabout whathappened.You noticewhat the maincharacterwants orneeds.A characterremindsyou ofYOU.See anexample offoreshadowing.You noticea themeor a bigidea.You noticewords withpositive ornegativeconnotation.When youcomeacross anew word.You seeone of thevocabularywordsYou learnsomethingfromdialogue.A scene isdescribedwith vividdetail.The plotchanges.When you havea thought oropinion about amoment in thestory.You noticeyourcharacterhaschanged.You can makea connectionbetween yourbook andanother story.You want tosummarizea keymoment.You aresurprised bya moment inthe book.You can makea predictionabout whatwill happennext.You have aquestionabout whatis happeningin the bookYou learnsomethingnew.You noticea themeor bigidea.A newcharacteris revealedor added.A momentreminds of yousomething youhaveexperienced.You see asimile or ametaphorYou noticea characterhaschanged.You aresurprisedabout whathappened.You noticewhat the maincharacterwants orneeds.A characterremindsyou ofYOU.See anexample offoreshadowing.You noticea themeor a bigidea.You noticewords withpositive ornegativeconnotation.When youcomeacross anew word.You seeone of thevocabularywords

Take a sticky note when... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You learn something from dialogue.
  2. A scene is described with vivid detail.
  3. The plot changes.
  4. When you have a thought or opinion about a moment in the story.
  5. You notice your character has changed.
  6. You can make a connection between your book and another story.
  7. You want to summarize a key moment.
  8. You are surprised by a moment in the book.
  9. You can make a prediction about what will happen next.
  10. You have a question about what is happening in the book
  11. You learn something new.
  12. You notice a theme or big idea.
  13. A new character is revealed or added.
  14. A moment reminds of you something you have experienced.
  15. You see a simile or a metaphor
  16. You notice a character has changed.
  17. You are surprised about what happened.
  18. You notice what the main character wants or needs.
  19. A character reminds you of YOU.
  20. See an example of foreshadowing.
  21. You notice a theme or a big idea.
  22. You notice words with positive or negative connotation.
  23. When you come across a new word.
  24. You see one of the vocabulary words