(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Blighted Earth: Place a -1/-1 counter on a creature an opponent controls.
Against All Odds: Win a game after your life total was reduced to 1.
Comeback King: Win a match (2-1) after losing the first game.
Zero to Hero: Deal the winning blow of the game using a creature that naturally has 0 power.
First Blood: Be the first player to deal damage to an opponent in a match.
Alpha Soul: Alphabetize your deck list before the first match starts.
Elemental Fury: Deal 5 or more damage with a single non-combat spell or ability.
Eclipse: Transform a Lorwyn-themed permanent into its Shadowmoor-themed backside.
Avatar of Victory: Control a creature with power 7 or greater on the battlefield.
Recycle: Cast a spell from your graveyard using a mechanic like Flashback or Reclaim.
Top of the Morning: Be seated and ready to play at your table before the round officially begins.
Spell-Slinger: Cast three or more spells in a single turn.
Solid Footing: Reach a state where you control five or more lands.
Double Take: Cast both halves of a split card or play both sides of a double-faced card in one match.
Toughness Matters: Win a combat or game using a card that checks for high toughness.
Champion: Successfully resolve a creature with the 'Champion' keyword by exiling a required permanent.
Great Aurora: Control ten or more permanents of any type at once.
Revenge: Win a game against an opponent who defeated you in the previous game of the match.
One Shot: Deal 10 or more damage to an opponent with a single creature's attack.
Land Drop: Play a land on each of your first four turns of the game.
Noble Sacrifice: Block with a creature you know will die specifically to survive a lethal attack.
Full House: Control a Creature, an Artifact, an Enchantment, and a Land simultaneously.
Clean Slate: Have zero cards in hand and zero non-land permanents on the board at the same time.
Hideaway: Successfully cast the card tucked under a land with the 'Hideaway' mechanic.
Flavor Text: Read the flavor text of a card aloud as you cast it for the first time.
Thinker: Scry or Surveil at least two cards in a single game.
The Ultimate: Activate the 'Ultimate' (highest cost) ability of a Planeswalker.
Evoked: Cast a creature card for its 'Evoke' cost rather than its mana cost.
Spellbook: End your turn with five or more cards in your hand.
Table Manners: Offer your opponent a dice, counter, or token when they are searching for one.
Empty Nest: Win a game while you have five or fewer cards remaining in your library.
Shiny Object: Play a foil card from your sealed pool during a game.
Kindred Spirit: Control three or more creatures that all share at least one subtype.
Math Enthusiast: Correctly explain a complex trample or blocking interaction to the table.
Dark Duality: Control a pure White permanent and a pure Black permanent at the same time.
Legendary: Control two or more Legendary permanents at the same time.
Art Appreciation: Compliment the artwork or a specific frame on one of your opponent's cards.
Master of Shadows: Win a game without reducing your opponent's life to zero (e.g., milling or alternate win-con).
Shields Up: Use a spell or ability to prevent all damage that would be dealt to you this turn.
New Friends: Introduce yourself to an opponent you haven't played with before.
Pacifist: Win a game where you did not destroy or exile any of your opponent's creatures.
Mana Bloom: Produce 4 or more mana from a single permanent in one turn.
Second Wind: Cast two or more spells in a single turn.
Prismatic: Use two different colors of mana to cast a single multicolored spell.
Vivid Start: Play a land with a charge counter (Vivid land) as your first land of the game.
Tag Team: Attack with exactly two creatures that share a creature type.
Underdog: Win a match against the player currently at the top of the event standings.
Life Swap: Gain a total of 5 or more life during a single turn.
Gold Medal: Control a multicolored permanent (non-land) on the battlefield.
Clash Winner: Reveal a card with a higher mana value than your opponent to win a 'Clash'.
Quick Reflexes: Cast an Instant-speed spell during an opponent's turn.
Overkill: Deal 10 or more damage than was necessary to reduce your opponent to zero life.
Basic Needs: Control three basic lands with different names (e.g., a Forest, Plains, and Island).
Board Wipe Survivor: Have at least one creature stay on the board after a 'Destroy All Creatures' effect.
Tokens of Affection: Create a creature token (e.g., an Elf, Goblin, or Goat).
Graveyard Shift: Return a card from your graveyard to your hand or the battlefield.
Safety First: Resolve a spell or ability that grants a creature Ward or Hexproof.
Early Bird: Finish your match with 15 or more minutes left on the round clock.
David vs Goliath: Destroy a creature with Power 5+ using a creature with Power 1 or less in combat.
Drawn Out: Draw two or more cards in a single turn using spells or abilities.
No Spells For You: Successfully counter a spell an opponent cast.
Full Grip: End your turn with exactly seven cards in your hand.
Perfect Ten: Have a creature on the board with exactly 10 power or 10 toughness.
Changeling Choice: Name a creature type that is NOT one of the 8 main Lorwyn tribes (e.g., Brushwagg).
Tailor Made: Successfully equip an Equipment or attach an Aura to a creature you control.
Pack Fresh: Open a 'Special Guests', 'The Big Score', or Mythic Rare card in your sealed pool.
Mana Fixer: Control permanents of three or more different colors at the same time.
Crowded House: Control five or more creatures on the battlefield simultaneously.
Poisoned Well: Have an opponent lose life due to an effect on a card they own.
Kindred King: Control five or more different creature types at once (Changelings help!).
Untapped: End your turn with all of your lands untapped.
Persist: Have a creature return to the battlefield using the 'Persist' keyword.
Vivid Mastery: Spend the very last charge counter on a 'Vivid' land to fix your mana.
Wither Away: Destroy an opponent's creature using only -1/-1 counters.
Snack Break: Visit the snack table or grab a drink between rounds.