(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Opponent loses life from a source they own.
Control permanents of 3+ different colors.
Win using a creature with 0 base Power.
Produce 4+ mana from one permanent.
Play a Vivid land as your first land.
End your turn with 5+ cards in hand.
Cast a spell from your graveyard.
Equip an Equipment or attach an Aura.
Resolve a Champion trigger by exiling a permanent.
Win a 'Clash' trigger.
Win with 5 or fewer cards in library.
Deal 10+ damage over lethal.
Win combat/game using high-toughness synergy.
Compliment an opponent's card art or frame.
Cast a card from under a Hideaway land.
Cast both halves of a split or TDFC card.
Draw 2+ cards in a single turn.
Successfully counter an opponent's spell.
Control 3 basic lands with different names.
Win a match against the current event leader.
End turn with exactly 7 cards in hand.
Cast a creature for its Evoke cost.
Cast 2+ spells in a single turn.
Finish match with 15+ minutes on the clock.
Provide a dice/token for an opponent.
Win without reducing opponent's life to zero.
Resolve a spell granting Ward or Hexproof.
Activate a Planeswalker's Ultimate ability.
Return a card from graveyard to hand/play.
End your turn with all lands untapped.
Have a creature survive a board wipe.
Deal 5+ non-combat damage with one source.
Deal the first damage of a match.
Read card flavor text aloud while casting.
Attack with exactly 2 creatures of the same type.
Control a White and a Black permanent at once.
Name a non-Lorwyn creature type (e.g. Brushwagg).
Control 5+ different creature types.
Introduce yourself to a new opponent.
Prevent all damage dealt to you in a turn.
Transform a Lorwyn card to its Shadowmoor side.
Have 0 cards in hand and 0 non-land permanents.
Control 5+ creatures simultaneously.
Kill a creature using only -1/-1 counters.
Be seated before the round begins.
Place a -1/-1 counter on an opponent's creature.
Deal 10+ damage with one creature attack.
Control a creature with 7+ Power.
Play a foil card from your pool.
Open a 'Special Guest' or Mythic card.
Gain 5+ life in a single turn.
Spend the last charge counter on a Vivid land.
Control 10+ permanents of any type.
Win without destroying an opponent's creature.
Win a game after being at 1 life.
Kill a Power 5+ creature with a Power 1 creature.
Control 2+ Legendary permanents.
Win a game after losing the previous one.
Control Creature, Artifact, Enchantment, and Land.
Return a creature to play via Persist.
Control a multicolored non-land permanent.
Have a creature with exactly 10 Power or Toughness.