(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Use 2 colors of mana for one spell.
Kill a Power 5+ creature with a Power 1 creature.
Place a -1/-1 counter on an opponent's creature.
Provide a dice/token for an opponent.
Win a game after losing the previous one.
End your turn with all lands untapped.
Attack with exactly 2 creatures of the same type.
Kill a creature using only -1/-1 counters.
Compliment an opponent's card art or frame.
Win without reducing opponent's life to zero.
Deal the first damage of a match.
Cast a spell from your graveyard.
Control a multicolored non-land permanent.
Successfully counter an opponent's spell.
Have a creature with exactly 10 Power or Toughness.
Scry or Surveil 2+ cards in one game.
Win a match against the current event leader.
Control 5+ different creature types.
Control 5+ creatures simultaneously.
Cast both halves of a split or TDFC card.
Win a match 2-1 after losing Game 1.
Deal 5+ non-combat damage with one source.
Resolve a spell granting Ward or Hexproof.
Spend the last charge counter on a Vivid land.
Win without destroying an opponent's creature.
Win combat/game using high-toughness synergy.
Return a card from graveyard to hand/play.
Block with a creature to survive lethal damage.
Control permanents of 3+ different colors.
Reach a state with 5+ lands in play.
Control 2+ Legendary permanents.
End your turn with 5+ cards in hand.
Control 10+ permanents of any type.
Equip an Equipment or attach an Aura.
Have 0 cards in hand and 0 non-land permanents.
Win a game after being at 1 life.
Cast 2+ spells in a single turn.
Deal 10+ damage over lethal.
Name a non-Lorwyn creature type (e.g. Brushwagg).
Cast 3+ spells in a single turn.
Win a 'Clash' trigger.
Create any creature token.
Control 3+ creatures sharing a subtype.
Play a land on each of your first 4 turns.
Control Creature, Artifact, Enchantment, and Land.
End turn with exactly 7 cards in hand.
Deal 10+ damage with one creature attack.
Return a creature to play via Persist.
Play a Vivid land as your first land.
Prevent all damage dealt to you in a turn.
Gain 5+ life in a single turn.
Cast an Instant on an opponent's turn.
Control a creature with 7+ Power.
Explain a complex rule interaction to the table.
Win with 5 or fewer cards in library.
Activate a Planeswalker's Ultimate ability.
Win using a creature with 0 base Power.
Introduce yourself to a new opponent.
Cast a creature for its Evoke cost.
Opponent loses life from a source they own.
Cast a card from under a Hideaway land.
Control 3 basic lands with different names.
Transform a Lorwyn card to its Shadowmoor side.
Have a creature survive a board wipe.
Draw 2+ cards in a single turn.
Play a foil card from your pool.
Finish match with 15+ minutes on the clock.
Control a White and a Black permanent at once.
Visit the snack table between rounds.
Be seated before the round begins.
Produce 4+ mana from one permanent.
Read card flavor text aloud while casting.
Resolve a Champion trigger by exiling a permanent.