End yourturn with5+ cardsin hand.Introduceyourself toa newopponent.Createanycreaturetoken.Name a non-Lorwyncreature type(e.g.Brushwagg).Win a gameafter losingthe previousone.End turnwith exactly7 cards inhand.Provide adice/tokenfor anopponent.Complimentanopponent'scard art orframe.Transform aLorwyn cardto itsShadowmoorside.Use 2colors ofmana forone spell.Win amatch 2-1after losingGame 1.Deal 10+damageoverlethal.Scry orSurveil 2+cards inone game.Open a'SpecialGuest' orMythic card.Gain 5+life in asingleturn.Win a matchagainst thecurrent eventleader.Cast 2+spells in asingleturn.Play a landon each ofyour first 4turns.Control 3+creaturessharing asubtype.ControlCreature,Artifact,Enchantment,and Land.Read cardflavor textaloud whilecasting.Activate aPlaneswalker'sUltimate ability.Cast 3+spells in asingleturn.Attack withexactly 2creatures ofthe sametype.Deal 5+ non-combatdamage withone source.Win withoutreducingopponent'slife to zero.Controlpermanentsof 3+differentcolors.Place a -1/-1counter onanopponent'screature.Have acreature withexactly 10Power orToughness.Cast bothhalves of asplit orTDFC card.Spend thelast chargecounter on aVivid land.Win with 5or fewercards inlibrary.Deal thefirstdamage ofa match.Control aWhite and aBlackpermanentat once.Prevent alldamagedealt to youin a turn.Have acreaturesurvive aboard wipe.Deal 10+damage withone creatureattack.Return acreatureto play viaPersist.Control 3basic landswith differentnames.Visit thesnack tablebetweenrounds.Be seatedbefore theroundbegins.Control 2+Legendarypermanents.Successfullycounter anopponent'sspell.Reach astate with5+ landsin play.Control 5+creaturessimultaneously.Return acard fromgraveyard tohand/play.Control 10+permanentsof any type.Have 0cards inhand and 0non-landpermanents.Opponentloses lifefrom asource theyown.End yourturn withall landsuntapped.Finishmatch with15+ minuteson the clock.Wincombat/gameusing high-toughnesssynergy.Draw 2+cards in asingleturn.Explain acomplex ruleinteraction tothe table.Resolve aChampiontrigger byexiling apermanent.Cast acreature forits Evokecost.Win withoutdestroyinganopponent'screature.Win a'Clash'trigger.Kill acreatureusing only-1/-1counters.Cast a cardfrom undera Hideawayland.Equip anEquipmentor attachan Aura.Win usinga creaturewith 0 basePower.Resolve aspellgrantingWard orHexproof.Cast anInstant on anopponent'sturn.Control amulticolorednon-landpermanent.Play aVivid landas yourfirst land.Kill a Power5+ creaturewith a Power1 creature.Produce 4+mana fromonepermanent.Cast aspell fromyourgraveyard.Block with acreature tosurvive lethaldamage.Play a foilcard fromyour pool.Win agame afterbeing at 1life.Control acreaturewith 7+Power.Control 5+differentcreaturetypes.End yourturn with5+ cardsin hand.Introduceyourself toa newopponent.Createanycreaturetoken.Name a non-Lorwyncreature type(e.g.Brushwagg).Win a gameafter losingthe previousone.End turnwith exactly7 cards inhand.Provide adice/tokenfor anopponent.Complimentanopponent'scard art orframe.Transform aLorwyn cardto itsShadowmoorside.Use 2colors ofmana forone spell.Win amatch 2-1after losingGame 1.Deal 10+damageoverlethal.Scry orSurveil 2+cards inone game.Open a'SpecialGuest' orMythic card.Gain 5+life in asingleturn.Win a matchagainst thecurrent eventleader.Cast 2+spells in asingleturn.Play a landon each ofyour first 4turns.Control 3+creaturessharing asubtype.ControlCreature,Artifact,Enchantment,and Land.Read cardflavor textaloud whilecasting.Activate aPlaneswalker'sUltimate ability.Cast 3+spells in asingleturn.Attack withexactly 2creatures ofthe sametype.Deal 5+ non-combatdamage withone source.Win withoutreducingopponent'slife to zero.Controlpermanentsof 3+differentcolors.Place a -1/-1counter onanopponent'screature.Have acreature withexactly 10Power orToughness.Cast bothhalves of asplit orTDFC card.Spend thelast chargecounter on aVivid land.Win with 5or fewercards inlibrary.Deal thefirstdamage ofa match.Control aWhite and aBlackpermanentat once.Prevent alldamagedealt to youin a turn.Have acreaturesurvive aboard wipe.Deal 10+damage withone creatureattack.Return acreatureto play viaPersist.Control 3basic landswith differentnames.Visit thesnack tablebetweenrounds.Be seatedbefore theroundbegins.Control 2+Legendarypermanents.Successfullycounter anopponent'sspell.Reach astate with5+ landsin play.Control 5+creaturessimultaneously.Return acard fromgraveyard tohand/play.Control 10+permanentsof any type.Have 0cards inhand and 0non-landpermanents.Opponentloses lifefrom asource theyown.End yourturn withall landsuntapped.Finishmatch with15+ minuteson the clock.Wincombat/gameusing high-toughnesssynergy.Draw 2+cards in asingleturn.Explain acomplex ruleinteraction tothe table.Resolve aChampiontrigger byexiling apermanent.Cast acreature forits Evokecost.Win withoutdestroyinganopponent'screature.Win a'Clash'trigger.Kill acreatureusing only-1/-1counters.Cast a cardfrom undera Hideawayland.Equip anEquipmentor attachan Aura.Win usinga creaturewith 0 basePower.Resolve aspellgrantingWard orHexproof.Cast anInstant on anopponent'sturn.Control amulticolorednon-landpermanent.Play aVivid landas yourfirst land.Kill a Power5+ creaturewith a Power1 creature.Produce 4+mana fromonepermanent.Cast aspell fromyourgraveyard.Block with acreature tosurvive lethaldamage.Play a foilcard fromyour pool.Win agame afterbeing at 1life.Control acreaturewith 7+Power.Control 5+differentcreaturetypes.

Bill's Borwyn Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. End your turn with 5+ cards in hand.
  2. Introduce yourself to a new opponent.
  3. Create any creature token.
  4. Name a non-Lorwyn creature type (e.g. Brushwagg).
  5. Win a game after losing the previous one.
  6. End turn with exactly 7 cards in hand.
  7. Provide a dice/token for an opponent.
  8. Compliment an opponent's card art or frame.
  9. Transform a Lorwyn card to its Shadowmoor side.
  10. Use 2 colors of mana for one spell.
  11. Win a match 2-1 after losing Game 1.
  12. Deal 10+ damage over lethal.
  13. Scry or Surveil 2+ cards in one game.
  14. Open a 'Special Guest' or Mythic card.
  15. Gain 5+ life in a single turn.
  16. Win a match against the current event leader.
  17. Cast 2+ spells in a single turn.
  18. Play a land on each of your first 4 turns.
  19. Control 3+ creatures sharing a subtype.
  20. Control Creature, Artifact, Enchantment, and Land.
  21. Read card flavor text aloud while casting.
  22. Activate a Planeswalker's Ultimate ability.
  23. Cast 3+ spells in a single turn.
  24. Attack with exactly 2 creatures of the same type.
  25. Deal 5+ non-combat damage with one source.
  26. Win without reducing opponent's life to zero.
  27. Control permanents of 3+ different colors.
  28. Place a -1/-1 counter on an opponent's creature.
  29. Have a creature with exactly 10 Power or Toughness.
  30. Cast both halves of a split or TDFC card.
  31. Spend the last charge counter on a Vivid land.
  32. Win with 5 or fewer cards in library.
  33. Deal the first damage of a match.
  34. Control a White and a Black permanent at once.
  35. Prevent all damage dealt to you in a turn.
  36. Have a creature survive a board wipe.
  37. Deal 10+ damage with one creature attack.
  38. Return a creature to play via Persist.
  39. Control 3 basic lands with different names.
  40. Visit the snack table between rounds.
  41. Be seated before the round begins.
  42. Control 2+ Legendary permanents.
  43. Successfully counter an opponent's spell.
  44. Reach a state with 5+ lands in play.
  45. Control 5+ creatures simultaneously.
  46. Return a card from graveyard to hand/play.
  47. Control 10+ permanents of any type.
  48. Have 0 cards in hand and 0 non-land permanents.
  49. Opponent loses life from a source they own.
  50. End your turn with all lands untapped.
  51. Finish match with 15+ minutes on the clock.
  52. Win combat/game using high-toughness synergy.
  53. Draw 2+ cards in a single turn.
  54. Explain a complex rule interaction to the table.
  55. Resolve a Champion trigger by exiling a permanent.
  56. Cast a creature for its Evoke cost.
  57. Win without destroying an opponent's creature.
  58. Win a 'Clash' trigger.
  59. Kill a creature using only -1/-1 counters.
  60. Cast a card from under a Hideaway land.
  61. Equip an Equipment or attach an Aura.
  62. Win using a creature with 0 base Power.
  63. Resolve a spell granting Ward or Hexproof.
  64. Cast an Instant on an opponent's turn.
  65. Control a multicolored non-land permanent.
  66. Play a Vivid land as your first land.
  67. Kill a Power 5+ creature with a Power 1 creature.
  68. Produce 4+ mana from one permanent.
  69. Cast a spell from your graveyard.
  70. Block with a creature to survive lethal damage.
  71. Play a foil card from your pool.
  72. Win a game after being at 1 life.
  73. Control a creature with 7+ Power.
  74. Control 5+ different creature types.