Control 5+differentcreaturetypes.Wincombat/gameusing high-toughnesssynergy.Resolve aChampiontrigger byexiling apermanent.Finishmatch with15+ minuteson the clock.Reach astate with5+ landsin play.Resolve aspellgrantingWard orHexproof.Return acard fromgraveyard tohand/play.Read cardflavor textaloud whilecasting.Control amulticolorednon-landpermanent.Win amatch 2-1after losingGame 1.Introduceyourself toa newopponent.Kill a Power5+ creaturewith a Power1 creature.Cast aspell fromyourgraveyard.Win a gameafter losingthe previousone.Deal 10+damage withone creatureattack.Use 2colors ofmana forone spell.Win a'Clash'trigger.Cast bothhalves of asplit orTDFC card.Spend thelast chargecounter on aVivid land.Deal 10+damageoverlethal.Cast a cardfrom undera Hideawayland.Scry orSurveil 2+cards inone game.Win usinga creaturewith 0 basePower.Control 10+permanentsof any type.Controlpermanentsof 3+differentcolors.Draw 2+cards in asingleturn.Play a landon each ofyour first 4turns.Control acreaturewith 7+Power.Deal thefirstdamage ofa match.Visit thesnack tablebetweenrounds.Control 5+creaturessimultaneously.Cast 2+spells in asingleturn.Control 3+creaturessharing asubtype.Prevent alldamagedealt to youin a turn.Provide adice/tokenfor anopponent.Successfullycounter anopponent'sspell.Control 3basic landswith differentnames.Place a -1/-1counter onanopponent'screature.Have 0cards inhand and 0non-landpermanents.End yourturn withall landsuntapped.Cast anInstant on anopponent'sturn.Transform aLorwyn cardto itsShadowmoorside.Activate aPlaneswalker'sUltimate ability.Control 2+Legendarypermanents.Name a non-Lorwyncreature type(e.g.Brushwagg).Open a'SpecialGuest' orMythic card.Cast 3+spells in asingleturn.Control aWhite and aBlackpermanentat once.Win withoutreducingopponent'slife to zero.Win with 5or fewercards inlibrary.Have acreature withexactly 10Power orToughness.Equip anEquipmentor attachan Aura.Have acreaturesurvive aboard wipe.ControlCreature,Artifact,Enchantment,and Land.Opponentloses lifefrom asource theyown.Win a matchagainst thecurrent eventleader.Explain acomplex ruleinteraction tothe table.End turnwith exactly7 cards inhand.Kill acreatureusing only-1/-1counters.Deal 5+ non-combatdamage withone source.Complimentanopponent'scard art orframe.Cast acreature forits Evokecost.Produce 4+mana fromonepermanent.Win agame afterbeing at 1life.Win withoutdestroyinganopponent'screature.Return acreatureto play viaPersist.End yourturn with5+ cardsin hand.Play a foilcard fromyour pool.Attack withexactly 2creatures ofthe sametype.Be seatedbefore theroundbegins.Play aVivid landas yourfirst land.Createanycreaturetoken.Block with acreature tosurvive lethaldamage.Gain 5+life in asingleturn.Control 5+differentcreaturetypes.Wincombat/gameusing high-toughnesssynergy.Resolve aChampiontrigger byexiling apermanent.Finishmatch with15+ minuteson the clock.Reach astate with5+ landsin play.Resolve aspellgrantingWard orHexproof.Return acard fromgraveyard tohand/play.Read cardflavor textaloud whilecasting.Control amulticolorednon-landpermanent.Win amatch 2-1after losingGame 1.Introduceyourself toa newopponent.Kill a Power5+ creaturewith a Power1 creature.Cast aspell fromyourgraveyard.Win a gameafter losingthe previousone.Deal 10+damage withone creatureattack.Use 2colors ofmana forone spell.Win a'Clash'trigger.Cast bothhalves of asplit orTDFC card.Spend thelast chargecounter on aVivid land.Deal 10+damageoverlethal.Cast a cardfrom undera Hideawayland.Scry orSurveil 2+cards inone game.Win usinga creaturewith 0 basePower.Control 10+permanentsof any type.Controlpermanentsof 3+differentcolors.Draw 2+cards in asingleturn.Play a landon each ofyour first 4turns.Control acreaturewith 7+Power.Deal thefirstdamage ofa match.Visit thesnack tablebetweenrounds.Control 5+creaturessimultaneously.Cast 2+spells in asingleturn.Control 3+creaturessharing asubtype.Prevent alldamagedealt to youin a turn.Provide adice/tokenfor anopponent.Successfullycounter anopponent'sspell.Control 3basic landswith differentnames.Place a -1/-1counter onanopponent'screature.Have 0cards inhand and 0non-landpermanents.End yourturn withall landsuntapped.Cast anInstant on anopponent'sturn.Transform aLorwyn cardto itsShadowmoorside.Activate aPlaneswalker'sUltimate ability.Control 2+Legendarypermanents.Name a non-Lorwyncreature type(e.g.Brushwagg).Open a'SpecialGuest' orMythic card.Cast 3+spells in asingleturn.Control aWhite and aBlackpermanentat once.Win withoutreducingopponent'slife to zero.Win with 5or fewercards inlibrary.Have acreature withexactly 10Power orToughness.Equip anEquipmentor attachan Aura.Have acreaturesurvive aboard wipe.ControlCreature,Artifact,Enchantment,and Land.Opponentloses lifefrom asource theyown.Win a matchagainst thecurrent eventleader.Explain acomplex ruleinteraction tothe table.End turnwith exactly7 cards inhand.Kill acreatureusing only-1/-1counters.Deal 5+ non-combatdamage withone source.Complimentanopponent'scard art orframe.Cast acreature forits Evokecost.Produce 4+mana fromonepermanent.Win agame afterbeing at 1life.Win withoutdestroyinganopponent'screature.Return acreatureto play viaPersist.End yourturn with5+ cardsin hand.Play a foilcard fromyour pool.Attack withexactly 2creatures ofthe sametype.Be seatedbefore theroundbegins.Play aVivid landas yourfirst land.Createanycreaturetoken.Block with acreature tosurvive lethaldamage.Gain 5+life in asingleturn.

Bill's Borwyn Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control 5+ different creature types.
  2. Win combat/game using high-toughness synergy.
  3. Resolve a Champion trigger by exiling a permanent.
  4. Finish match with 15+ minutes on the clock.
  5. Reach a state with 5+ lands in play.
  6. Resolve a spell granting Ward or Hexproof.
  7. Return a card from graveyard to hand/play.
  8. Read card flavor text aloud while casting.
  9. Control a multicolored non-land permanent.
  10. Win a match 2-1 after losing Game 1.
  11. Introduce yourself to a new opponent.
  12. Kill a Power 5+ creature with a Power 1 creature.
  13. Cast a spell from your graveyard.
  14. Win a game after losing the previous one.
  15. Deal 10+ damage with one creature attack.
  16. Use 2 colors of mana for one spell.
  17. Win a 'Clash' trigger.
  18. Cast both halves of a split or TDFC card.
  19. Spend the last charge counter on a Vivid land.
  20. Deal 10+ damage over lethal.
  21. Cast a card from under a Hideaway land.
  22. Scry or Surveil 2+ cards in one game.
  23. Win using a creature with 0 base Power.
  24. Control 10+ permanents of any type.
  25. Control permanents of 3+ different colors.
  26. Draw 2+ cards in a single turn.
  27. Play a land on each of your first 4 turns.
  28. Control a creature with 7+ Power.
  29. Deal the first damage of a match.
  30. Visit the snack table between rounds.
  31. Control 5+ creatures simultaneously.
  32. Cast 2+ spells in a single turn.
  33. Control 3+ creatures sharing a subtype.
  34. Prevent all damage dealt to you in a turn.
  35. Provide a dice/token for an opponent.
  36. Successfully counter an opponent's spell.
  37. Control 3 basic lands with different names.
  38. Place a -1/-1 counter on an opponent's creature.
  39. Have 0 cards in hand and 0 non-land permanents.
  40. End your turn with all lands untapped.
  41. Cast an Instant on an opponent's turn.
  42. Transform a Lorwyn card to its Shadowmoor side.
  43. Activate a Planeswalker's Ultimate ability.
  44. Control 2+ Legendary permanents.
  45. Name a non-Lorwyn creature type (e.g. Brushwagg).
  46. Open a 'Special Guest' or Mythic card.
  47. Cast 3+ spells in a single turn.
  48. Control a White and a Black permanent at once.
  49. Win without reducing opponent's life to zero.
  50. Win with 5 or fewer cards in library.
  51. Have a creature with exactly 10 Power or Toughness.
  52. Equip an Equipment or attach an Aura.
  53. Have a creature survive a board wipe.
  54. Control Creature, Artifact, Enchantment, and Land.
  55. Opponent loses life from a source they own.
  56. Win a match against the current event leader.
  57. Explain a complex rule interaction to the table.
  58. End turn with exactly 7 cards in hand.
  59. Kill a creature using only -1/-1 counters.
  60. Deal 5+ non-combat damage with one source.
  61. Compliment an opponent's card art or frame.
  62. Cast a creature for its Evoke cost.
  63. Produce 4+ mana from one permanent.
  64. Win a game after being at 1 life.
  65. Win without destroying an opponent's creature.
  66. Return a creature to play via Persist.
  67. End your turn with 5+ cards in hand.
  68. Play a foil card from your pool.
  69. Attack with exactly 2 creatures of the same type.
  70. Be seated before the round begins.
  71. Play a Vivid land as your first land.
  72. Create any creature token.
  73. Block with a creature to survive lethal damage.
  74. Gain 5+ life in a single turn.