Scry orSurveil 2+cards inone game.Kill acreatureusing only-1/-1counters.Control 10+permanentsof any type.Use 2colors ofmana forone spell.ControlCreature,Artifact,Enchantment,and Land.Name a non-Lorwyncreature type(e.g.Brushwagg).Win with 5or fewercards inlibrary.Cast anInstant on anopponent'sturn.Control acreaturewith 7+Power.Provide adice/tokenfor anopponent.Control 5+differentcreaturetypes.Read cardflavor textaloud whilecasting.Reach astate with5+ landsin play.Visit thesnack tablebetweenrounds.Control aWhite and aBlackpermanentat once.Transform aLorwyn cardto itsShadowmoorside.Have 0cards inhand and 0non-landpermanents.Gain 5+life in asingleturn.Control 5+creaturessimultaneously.Play a foilcard fromyour pool.Place a -1/-1counter onanopponent'screature.Wincombat/gameusing high-toughnesssynergy.Spend thelast chargecounter on aVivid land.Play aVivid landas yourfirst land.Win a'Clash'trigger.Complimentanopponent'scard art orframe.Have acreature withexactly 10Power orToughness.Introduceyourself toa newopponent.Win agame afterbeing at 1life.Win withoutreducingopponent'slife to zero.Attack withexactly 2creatures ofthe sametype.End turnwith exactly7 cards inhand.Open a'SpecialGuest' orMythic card.Produce 4+mana fromonepermanent.Deal 5+ non-combatdamage withone source.Have acreaturesurvive aboard wipe.Win amatch 2-1after losingGame 1.Createanycreaturetoken.Cast bothhalves of asplit orTDFC card.Draw 2+cards in asingleturn.Controlpermanentsof 3+differentcolors.Resolve aChampiontrigger byexiling apermanent.Cast acreature forits Evokecost.Cast a cardfrom undera Hideawayland.Opponentloses lifefrom asource theyown.Activate aPlaneswalker'sUltimate ability.Win a gameafter losingthe previousone.Cast 3+spells in asingleturn.Cast aspell fromyourgraveyard.Kill a Power5+ creaturewith a Power1 creature.End yourturn withall landsuntapped.Control amulticolorednon-landpermanent.Prevent alldamagedealt to youin a turn.Be seatedbefore theroundbegins.Cast 2+spells in asingleturn.Block with acreature tosurvive lethaldamage.Deal 10+damage withone creatureattack.Equip anEquipmentor attachan Aura.Successfullycounter anopponent'sspell.Play a landon each ofyour first 4turns.Finishmatch with15+ minuteson the clock.Resolve aspellgrantingWard orHexproof.Win withoutdestroyinganopponent'screature.Win a matchagainst thecurrent eventleader.Control 3+creaturessharing asubtype.End yourturn with5+ cardsin hand.Return acard fromgraveyard tohand/play.Explain acomplex ruleinteraction tothe table.Deal thefirstdamage ofa match.Deal 10+damageoverlethal.Return acreatureto play viaPersist.Win usinga creaturewith 0 basePower.Control 3basic landswith differentnames.Control 2+Legendarypermanents.Scry orSurveil 2+cards inone game.Kill acreatureusing only-1/-1counters.Control 10+permanentsof any type.Use 2colors ofmana forone spell.ControlCreature,Artifact,Enchantment,and Land.Name a non-Lorwyncreature type(e.g.Brushwagg).Win with 5or fewercards inlibrary.Cast anInstant on anopponent'sturn.Control acreaturewith 7+Power.Provide adice/tokenfor anopponent.Control 5+differentcreaturetypes.Read cardflavor textaloud whilecasting.Reach astate with5+ landsin play.Visit thesnack tablebetweenrounds.Control aWhite and aBlackpermanentat once.Transform aLorwyn cardto itsShadowmoorside.Have 0cards inhand and 0non-landpermanents.Gain 5+life in asingleturn.Control 5+creaturessimultaneously.Play a foilcard fromyour pool.Place a -1/-1counter onanopponent'screature.Wincombat/gameusing high-toughnesssynergy.Spend thelast chargecounter on aVivid land.Play aVivid landas yourfirst land.Win a'Clash'trigger.Complimentanopponent'scard art orframe.Have acreature withexactly 10Power orToughness.Introduceyourself toa newopponent.Win agame afterbeing at 1life.Win withoutreducingopponent'slife to zero.Attack withexactly 2creatures ofthe sametype.End turnwith exactly7 cards inhand.Open a'SpecialGuest' orMythic card.Produce 4+mana fromonepermanent.Deal 5+ non-combatdamage withone source.Have acreaturesurvive aboard wipe.Win amatch 2-1after losingGame 1.Createanycreaturetoken.Cast bothhalves of asplit orTDFC card.Draw 2+cards in asingleturn.Controlpermanentsof 3+differentcolors.Resolve aChampiontrigger byexiling apermanent.Cast acreature forits Evokecost.Cast a cardfrom undera Hideawayland.Opponentloses lifefrom asource theyown.Activate aPlaneswalker'sUltimate ability.Win a gameafter losingthe previousone.Cast 3+spells in asingleturn.Cast aspell fromyourgraveyard.Kill a Power5+ creaturewith a Power1 creature.End yourturn withall landsuntapped.Control amulticolorednon-landpermanent.Prevent alldamagedealt to youin a turn.Be seatedbefore theroundbegins.Cast 2+spells in asingleturn.Block with acreature tosurvive lethaldamage.Deal 10+damage withone creatureattack.Equip anEquipmentor attachan Aura.Successfullycounter anopponent'sspell.Play a landon each ofyour first 4turns.Finishmatch with15+ minuteson the clock.Resolve aspellgrantingWard orHexproof.Win withoutdestroyinganopponent'screature.Win a matchagainst thecurrent eventleader.Control 3+creaturessharing asubtype.End yourturn with5+ cardsin hand.Return acard fromgraveyard tohand/play.Explain acomplex ruleinteraction tothe table.Deal thefirstdamage ofa match.Deal 10+damageoverlethal.Return acreatureto play viaPersist.Win usinga creaturewith 0 basePower.Control 3basic landswith differentnames.Control 2+Legendarypermanents.

Bill's Borwyn Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scry or Surveil 2+ cards in one game.
  2. Kill a creature using only -1/-1 counters.
  3. Control 10+ permanents of any type.
  4. Use 2 colors of mana for one spell.
  5. Control Creature, Artifact, Enchantment, and Land.
  6. Name a non-Lorwyn creature type (e.g. Brushwagg).
  7. Win with 5 or fewer cards in library.
  8. Cast an Instant on an opponent's turn.
  9. Control a creature with 7+ Power.
  10. Provide a dice/token for an opponent.
  11. Control 5+ different creature types.
  12. Read card flavor text aloud while casting.
  13. Reach a state with 5+ lands in play.
  14. Visit the snack table between rounds.
  15. Control a White and a Black permanent at once.
  16. Transform a Lorwyn card to its Shadowmoor side.
  17. Have 0 cards in hand and 0 non-land permanents.
  18. Gain 5+ life in a single turn.
  19. Control 5+ creatures simultaneously.
  20. Play a foil card from your pool.
  21. Place a -1/-1 counter on an opponent's creature.
  22. Win combat/game using high-toughness synergy.
  23. Spend the last charge counter on a Vivid land.
  24. Play a Vivid land as your first land.
  25. Win a 'Clash' trigger.
  26. Compliment an opponent's card art or frame.
  27. Have a creature with exactly 10 Power or Toughness.
  28. Introduce yourself to a new opponent.
  29. Win a game after being at 1 life.
  30. Win without reducing opponent's life to zero.
  31. Attack with exactly 2 creatures of the same type.
  32. End turn with exactly 7 cards in hand.
  33. Open a 'Special Guest' or Mythic card.
  34. Produce 4+ mana from one permanent.
  35. Deal 5+ non-combat damage with one source.
  36. Have a creature survive a board wipe.
  37. Win a match 2-1 after losing Game 1.
  38. Create any creature token.
  39. Cast both halves of a split or TDFC card.
  40. Draw 2+ cards in a single turn.
  41. Control permanents of 3+ different colors.
  42. Resolve a Champion trigger by exiling a permanent.
  43. Cast a creature for its Evoke cost.
  44. Cast a card from under a Hideaway land.
  45. Opponent loses life from a source they own.
  46. Activate a Planeswalker's Ultimate ability.
  47. Win a game after losing the previous one.
  48. Cast 3+ spells in a single turn.
  49. Cast a spell from your graveyard.
  50. Kill a Power 5+ creature with a Power 1 creature.
  51. End your turn with all lands untapped.
  52. Control a multicolored non-land permanent.
  53. Prevent all damage dealt to you in a turn.
  54. Be seated before the round begins.
  55. Cast 2+ spells in a single turn.
  56. Block with a creature to survive lethal damage.
  57. Deal 10+ damage with one creature attack.
  58. Equip an Equipment or attach an Aura.
  59. Successfully counter an opponent's spell.
  60. Play a land on each of your first 4 turns.
  61. Finish match with 15+ minutes on the clock.
  62. Resolve a spell granting Ward or Hexproof.
  63. Win without destroying an opponent's creature.
  64. Win a match against the current event leader.
  65. Control 3+ creatures sharing a subtype.
  66. End your turn with 5+ cards in hand.
  67. Return a card from graveyard to hand/play.
  68. Explain a complex rule interaction to the table.
  69. Deal the first damage of a match.
  70. Deal 10+ damage over lethal.
  71. Return a creature to play via Persist.
  72. Win using a creature with 0 base Power.
  73. Control 3 basic lands with different names.
  74. Control 2+ Legendary permanents.