ControlCreature,Artifact,Enchantment,and Land.Control 3+creaturessharing asubtype.Introduceyourself toa newopponent.Finishmatch with15+ minuteson the clock.Kill a Power5+ creaturewith a Power1 creature.Control acreaturewith 7+Power.Resolve aspellgrantingWard orHexproof.Control 2+Legendarypermanents.Win usinga creaturewith 0 basePower.Provide adice/tokenfor anopponent.Win agame afterbeing at 1life.Cast 3+spells in asingleturn.Open a'SpecialGuest' orMythic card.Cast 2+spells in asingleturn.Visit thesnack tablebetweenrounds.Have 0cards inhand and 0non-landpermanents.Explain acomplex ruleinteraction tothe table.Equip anEquipmentor attachan Aura.Win withoutreducingopponent'slife to zero.Win withoutdestroyinganopponent'screature.Draw 2+cards in asingleturn.Read cardflavor textaloud whilecasting.Deal thefirstdamage ofa match.Complimentanopponent'scard art orframe.Have acreaturesurvive aboard wipe.Play a foilcard fromyour pool.Be seatedbefore theroundbegins.Cast a cardfrom undera Hideawayland.Have acreature withexactly 10Power orToughness.Win amatch 2-1after losingGame 1.Prevent alldamagedealt to youin a turn.Win a gameafter losingthe previousone.Attack withexactly 2creatures ofthe sametype.Cast aspell fromyourgraveyard.Return acard fromgraveyard tohand/play.Name a non-Lorwyncreature type(e.g.Brushwagg).Place a -1/-1counter onanopponent'screature.Play aVivid landas yourfirst land.Wincombat/gameusing high-toughnesssynergy.Play a landon each ofyour first 4turns.Control 10+permanentsof any type.Transform aLorwyn cardto itsShadowmoorside.End turnwith exactly7 cards inhand.End yourturn withall landsuntapped.Cast bothhalves of asplit orTDFC card.Control 5+differentcreaturetypes.Block with acreature tosurvive lethaldamage.Controlpermanentsof 3+differentcolors.Deal 10+damage withone creatureattack.Cast anInstant on anopponent'sturn.Gain 5+life in asingleturn.Control amulticolorednon-landpermanent.Return acreatureto play viaPersist.Successfullycounter anopponent'sspell.Resolve aChampiontrigger byexiling apermanent.Win a matchagainst thecurrent eventleader.Deal 10+damageoverlethal.Cast acreature forits Evokecost.Createanycreaturetoken.Use 2colors ofmana forone spell.Win with 5or fewercards inlibrary.Control aWhite and aBlackpermanentat once.Activate aPlaneswalker'sUltimate ability.Deal 5+ non-combatdamage withone source.Scry orSurveil 2+cards inone game.Win a'Clash'trigger.Opponentloses lifefrom asource theyown.End yourturn with5+ cardsin hand.Control 3basic landswith differentnames.Kill acreatureusing only-1/-1counters.Spend thelast chargecounter on aVivid land.Produce 4+mana fromonepermanent.Control 5+creaturessimultaneously.Reach astate with5+ landsin play.ControlCreature,Artifact,Enchantment,and Land.Control 3+creaturessharing asubtype.Introduceyourself toa newopponent.Finishmatch with15+ minuteson the clock.Kill a Power5+ creaturewith a Power1 creature.Control acreaturewith 7+Power.Resolve aspellgrantingWard orHexproof.Control 2+Legendarypermanents.Win usinga creaturewith 0 basePower.Provide adice/tokenfor anopponent.Win agame afterbeing at 1life.Cast 3+spells in asingleturn.Open a'SpecialGuest' orMythic card.Cast 2+spells in asingleturn.Visit thesnack tablebetweenrounds.Have 0cards inhand and 0non-landpermanents.Explain acomplex ruleinteraction tothe table.Equip anEquipmentor attachan Aura.Win withoutreducingopponent'slife to zero.Win withoutdestroyinganopponent'screature.Draw 2+cards in asingleturn.Read cardflavor textaloud whilecasting.Deal thefirstdamage ofa match.Complimentanopponent'scard art orframe.Have acreaturesurvive aboard wipe.Play a foilcard fromyour pool.Be seatedbefore theroundbegins.Cast a cardfrom undera Hideawayland.Have acreature withexactly 10Power orToughness.Win amatch 2-1after losingGame 1.Prevent alldamagedealt to youin a turn.Win a gameafter losingthe previousone.Attack withexactly 2creatures ofthe sametype.Cast aspell fromyourgraveyard.Return acard fromgraveyard tohand/play.Name a non-Lorwyncreature type(e.g.Brushwagg).Place a -1/-1counter onanopponent'screature.Play aVivid landas yourfirst land.Wincombat/gameusing high-toughnesssynergy.Play a landon each ofyour first 4turns.Control 10+permanentsof any type.Transform aLorwyn cardto itsShadowmoorside.End turnwith exactly7 cards inhand.End yourturn withall landsuntapped.Cast bothhalves of asplit orTDFC card.Control 5+differentcreaturetypes.Block with acreature tosurvive lethaldamage.Controlpermanentsof 3+differentcolors.Deal 10+damage withone creatureattack.Cast anInstant on anopponent'sturn.Gain 5+life in asingleturn.Control amulticolorednon-landpermanent.Return acreatureto play viaPersist.Successfullycounter anopponent'sspell.Resolve aChampiontrigger byexiling apermanent.Win a matchagainst thecurrent eventleader.Deal 10+damageoverlethal.Cast acreature forits Evokecost.Createanycreaturetoken.Use 2colors ofmana forone spell.Win with 5or fewercards inlibrary.Control aWhite and aBlackpermanentat once.Activate aPlaneswalker'sUltimate ability.Deal 5+ non-combatdamage withone source.Scry orSurveil 2+cards inone game.Win a'Clash'trigger.Opponentloses lifefrom asource theyown.End yourturn with5+ cardsin hand.Control 3basic landswith differentnames.Kill acreatureusing only-1/-1counters.Spend thelast chargecounter on aVivid land.Produce 4+mana fromonepermanent.Control 5+creaturessimultaneously.Reach astate with5+ landsin play.

Bill's Borwyn Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control Creature, Artifact, Enchantment, and Land.
  2. Control 3+ creatures sharing a subtype.
  3. Introduce yourself to a new opponent.
  4. Finish match with 15+ minutes on the clock.
  5. Kill a Power 5+ creature with a Power 1 creature.
  6. Control a creature with 7+ Power.
  7. Resolve a spell granting Ward or Hexproof.
  8. Control 2+ Legendary permanents.
  9. Win using a creature with 0 base Power.
  10. Provide a dice/token for an opponent.
  11. Win a game after being at 1 life.
  12. Cast 3+ spells in a single turn.
  13. Open a 'Special Guest' or Mythic card.
  14. Cast 2+ spells in a single turn.
  15. Visit the snack table between rounds.
  16. Have 0 cards in hand and 0 non-land permanents.
  17. Explain a complex rule interaction to the table.
  18. Equip an Equipment or attach an Aura.
  19. Win without reducing opponent's life to zero.
  20. Win without destroying an opponent's creature.
  21. Draw 2+ cards in a single turn.
  22. Read card flavor text aloud while casting.
  23. Deal the first damage of a match.
  24. Compliment an opponent's card art or frame.
  25. Have a creature survive a board wipe.
  26. Play a foil card from your pool.
  27. Be seated before the round begins.
  28. Cast a card from under a Hideaway land.
  29. Have a creature with exactly 10 Power or Toughness.
  30. Win a match 2-1 after losing Game 1.
  31. Prevent all damage dealt to you in a turn.
  32. Win a game after losing the previous one.
  33. Attack with exactly 2 creatures of the same type.
  34. Cast a spell from your graveyard.
  35. Return a card from graveyard to hand/play.
  36. Name a non-Lorwyn creature type (e.g. Brushwagg).
  37. Place a -1/-1 counter on an opponent's creature.
  38. Play a Vivid land as your first land.
  39. Win combat/game using high-toughness synergy.
  40. Play a land on each of your first 4 turns.
  41. Control 10+ permanents of any type.
  42. Transform a Lorwyn card to its Shadowmoor side.
  43. End turn with exactly 7 cards in hand.
  44. End your turn with all lands untapped.
  45. Cast both halves of a split or TDFC card.
  46. Control 5+ different creature types.
  47. Block with a creature to survive lethal damage.
  48. Control permanents of 3+ different colors.
  49. Deal 10+ damage with one creature attack.
  50. Cast an Instant on an opponent's turn.
  51. Gain 5+ life in a single turn.
  52. Control a multicolored non-land permanent.
  53. Return a creature to play via Persist.
  54. Successfully counter an opponent's spell.
  55. Resolve a Champion trigger by exiling a permanent.
  56. Win a match against the current event leader.
  57. Deal 10+ damage over lethal.
  58. Cast a creature for its Evoke cost.
  59. Create any creature token.
  60. Use 2 colors of mana for one spell.
  61. Win with 5 or fewer cards in library.
  62. Control a White and a Black permanent at once.
  63. Activate a Planeswalker's Ultimate ability.
  64. Deal 5+ non-combat damage with one source.
  65. Scry or Surveil 2+ cards in one game.
  66. Win a 'Clash' trigger.
  67. Opponent loses life from a source they own.
  68. End your turn with 5+ cards in hand.
  69. Control 3 basic lands with different names.
  70. Kill a creature using only -1/-1 counters.
  71. Spend the last charge counter on a Vivid land.
  72. Produce 4+ mana from one permanent.
  73. Control 5+ creatures simultaneously.
  74. Reach a state with 5+ lands in play.