Matching Survivors Face a Ken Kaneki Die First/Hooked First Survivor Aimlessly Points Flashlight Tunneling Killer Killer Gets Pain Resonance Survivor Acts Survivor Legendary Survivor 3 Gen Face a Rize Face a Blight Get No Mither/Self- Care You Die. Stun The Killer by Any Means Survivor Hides in Basement Go Against a Bad Sable NOED Face a Trickster Face a Springtrap Get a Trap Perk Killer/Survivor DC Killer Gets a Hex Perk Killer Acts Toxic Stevegull Face a Chucky Matching Survivors Face a Ken Kaneki Die First/Hooked First Survivor Aimlessly Points Flashlight Tunneling Killer Killer Gets Pain Resonance Survivor Acts Survivor Legendary Survivor 3 Gen Face a Rize Face a Blight Get No Mither/Self- Care You Die. Stun The Killer by Any Means Survivor Hides in Basement Go Against a Bad Sable NOED Face a Trickster Face a Springtrap Get a Trap Perk Killer/Survivor DC Killer Gets a Hex Perk Killer Acts Toxic Stevegull Face a Chucky
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Matching Survivors
I-Face a Ken Kaneki
G-Die First/Hooked First
B-Survivor Aimlessly Points Flashlight
B-Tunneling Killer
O-Killer Gets Pain Resonance
G-Survivor Acts Survivor
B-Legendary Survivor
O-3 Gen
I-Face a Rize
N-Face a Blight
I-Get No Mither/Self-Care
N-You Die.
B-Stun The Killer by Any Means
G-Survivor Hides in Basement
I-Go Against a Bad Sable
N-NOED
G-Face a Trickster
O-Face a Springtrap
G-Get a Trap Perk
N-Killer/Survivor DC
B-Killer Gets a Hex Perk
N-Killer Acts Toxic
O-Stevegull
O-Face a Chucky