lobby w/oxOguri/Taishin/Golshi6 endoppsLongB winthecoastis clearS+Tama>= 900guts2 NN inlobby<300wit ace<600stam nogold aceShadow-lessTaishin>1kstam +1 goldIronWill3x latestartKitaMembervsKitaMemberfrontw/o gwOonigewinlose to0 accel2 oppOonigeHaruUrara3x S+umasShakurwit inace deckxOgurineeds toShake itouttripleS umaBakushinacelobby w/oxOguri/Taishin/Golshi6 endoppsLongB winthecoastis clearS+Tama>= 900guts2 NN inlobby<300wit ace<600stam nogold aceShadow-lessTaishin>1kstam +1 goldIronWill3x latestartKitaMembervsKitaMemberfrontw/o gwOonigewinlose to0 accel2 oppOonigeHaruUrara3x S+umasShakurwit inace deckxOgurineeds toShake itouttripleS umaBakushinace

Arima CM round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. lobby w/o xOguri/Taishin/Golshi
  2. 6 end opps
  3. Long B win
  4. the coast is clear
  5. S+ Tama
  6. >= 900 guts
  7. 2 NN in lobby
  8. <300 wit ace
  9. <600 stam no gold ace
  10. Shadow-less Taishin
  11. >1k stam + 1 gold
  12. Iron Will
  13. 3x late start
  14. KitaMember vs KitaMember
  15. front w/o gw
  16. Oonige win
  17. lose to 0 accel
  18. 2 opp Oonige
  19. Haru Urara
  20. 3x S+ umas
  21. Shakur wit in ace deck
  22. xOguri needs to Shake it out
  23. triple S uma
  24. Bakushin ace