6 endoppsKitaMembervsKitaMemberBakushinace<600stam nogold acexOgurineeds toShake itoutS+TamaLongB win>1kstam +1 goldlose to0 accelShadow-lessTaishinthecoastis clear>= 900guts2 NN inlobbyHaruUraralobby w/oxOguri/Taishin/Golshi<300wit aceOonigewin2 oppOonige3x S+umasIronWill3x latestartfrontw/o gwShakurwit inace decktripleS uma6 endoppsKitaMembervsKitaMemberBakushinace<600stam nogold acexOgurineeds toShake itoutS+TamaLongB win>1kstam +1 goldlose to0 accelShadow-lessTaishinthecoastis clear>= 900guts2 NN inlobbyHaruUraralobby w/oxOguri/Taishin/Golshi<300wit aceOonigewin2 oppOonige3x S+umasIronWill3x latestartfrontw/o gwShakurwit inace decktripleS uma

Arima CM round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 6 end opps
  2. KitaMember vs KitaMember
  3. Bakushin ace
  4. <600 stam no gold ace
  5. xOguri needs to Shake it out
  6. S+ Tama
  7. Long B win
  8. >1k stam + 1 gold
  9. lose to 0 accel
  10. Shadow-less Taishin
  11. the coast is clear
  12. >= 900 guts
  13. 2 NN in lobby
  14. Haru Urara
  15. lobby w/o xOguri/Taishin/Golshi
  16. <300 wit ace
  17. Oonige win
  18. 2 opp Oonige
  19. 3x S+ umas
  20. Iron Will
  21. 3x late start
  22. front w/o gw
  23. Shakur wit in ace deck
  24. triple S uma