1114Square 4:Costs $25Kx($+1)^0.5 $per second18Square 2:Costs$100+5 $/secSquare 8:Costs$50M x1Kpoints/sec21Click formorepoints24Square 5:Costs $50Kx10 $ persecond, x10$ per click19131710Square 7:Costs $5M+^0.125exponent toSquare 3 andSquare 4Square 6:Costs $625K+^0.2exponent toSquare 3229Square 3:Costs $1Kx($+1)^0.3$ per click231615Square 1:Costs $10x2 $ perclick20121114Square 4:Costs $25Kx($+1)^0.5 $per second18Square 2:Costs$100+5 $/secSquare 8:Costs$50M x1Kpoints/sec21Click formorepoints24Square 5:Costs $50Kx10 $ persecond, x10$ per click19131710Square 7:Costs $5M+^0.125exponent toSquare 3 andSquare 4Square 6:Costs $625K+^0.2exponent toSquare 3229Square 3:Costs $1Kx($+1)^0.3$ per click231615Square 1:Costs $10x2 $ perclick2012

Bingo Incremental (9+ are not done) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 11
  2. 14
  3. Square 4: Costs $25K x($+1)^0.5 $ per second
  4. 18
  5. Square 2: Costs $100 +5 $/sec
  6. Square 8: Costs $50M x1K points/sec
  7. 21
  8. Click for more points
  9. 24
  10. Square 5: Costs $50K x10 $ per second, x10 $ per click
  11. 19
  12. 13
  13. 17
  14. 10
  15. Square 7: Costs $5M +^0.125 exponent to Square 3 and Square 4
  16. Square 6: Costs $625K +^0.2 exponent to Square 3
  17. 22
  18. 9
  19. Square 3: Costs $1K x($+1)^0.3 $ per click
  20. 23
  21. 16
  22. 15
  23. Square 1: Costs $10 x2 $ per click
  24. 20
  25. 12