17Square 4:Costs $25Kx($+1)^0.5 $per second111510Click formorepoints14920Square 5:Costs $50Kx10 $ persecond, x10$ per clickSquare 3:Costs $1Kx($+1)^0.3$ per click1324191221Square 6:Costs $625K+^0.2exponent toSquare 3Square 7:Costs $5M+^0.125exponent toSquare 3 andSquare 422Square 1:Costs $10x2 $ perclickSquare 2:Costs$100+5 $/secSquare 8:Costs$50M x1Kpoints/sec23161817Square 4:Costs $25Kx($+1)^0.5 $per second111510Click formorepoints14920Square 5:Costs $50Kx10 $ persecond, x10$ per clickSquare 3:Costs $1Kx($+1)^0.3$ per click1324191221Square 6:Costs $625K+^0.2exponent toSquare 3Square 7:Costs $5M+^0.125exponent toSquare 3 andSquare 422Square 1:Costs $10x2 $ perclickSquare 2:Costs$100+5 $/secSquare 8:Costs$50M x1Kpoints/sec231618

Bingo Incremental (9+ are not done) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 17
  2. Square 4: Costs $25K x($+1)^0.5 $ per second
  3. 11
  4. 15
  5. 10
  6. Click for more points
  7. 14
  8. 9
  9. 20
  10. Square 5: Costs $50K x10 $ per second, x10 $ per click
  11. Square 3: Costs $1K x($+1)^0.3 $ per click
  12. 13
  13. 24
  14. 19
  15. 12
  16. 21
  17. Square 6: Costs $625K +^0.2 exponent to Square 3
  18. Square 7: Costs $5M +^0.125 exponent to Square 3 and Square 4
  19. 22
  20. Square 1: Costs $10 x2 $ per click
  21. Square 2: Costs $100 +5 $/sec
  22. Square 8: Costs $50M x1K points/sec
  23. 23
  24. 16
  25. 18