habitatfunginon-livingpartsquadratresourcehandlensoaktreepitfalltraplivingpartsphysicalfactorsecosystempopulationprecipitationpooterFree!frequencysamplehabitatfunginon-livingpartsquadratresourcehandlensoaktreepitfalltraplivingpartsphysicalfactorsecosystempopulationprecipitationpooterFree!frequencysample

3.1. Habitats and ecosystem - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. habitat
  2. fungi
  3. non-living parts
  4. quadrat
  5. resource
  6. hand lens
  7. oak tree
  8. pitfall trap
  9. living parts
  10. physical factors
  11. ecosystem
  12. population
  13. precipitation
  14. pooter
  15. Free!
  16. frequency
  17. sample