Participantreturns toget a PB theweek beforethey turn 15Attendeein asuperherocostumeJuniorcompletesthe coursewearingwelliesVolunteerreaches250MilestoneStuffed toycompletestheir firstparkrunTimekeepersin perfectsyncRep digitnumber offinishers(e.g 44, 111)SomeonebringscakeParticipantreaches100milestoneSomeonegets loston courseParticipantfinishesminus ashoeNewRDFinishTokensdroppedGrazedkneeA newperson offersto do thewarm-up.Volunteerreaches250milestoneJuniorwrites arun reportParticipantreturns toget a PB theweek beforethey turn 15Attendeein asuperherocostumeJuniorcompletesthe coursewearingwelliesVolunteerreaches250MilestoneStuffed toycompletestheir firstparkrunTimekeepersin perfectsyncRep digitnumber offinishers(e.g 44, 111)SomeonebringscakeParticipantreaches100milestoneSomeonegets loston courseParticipantfinishesminus ashoeNewRDFinishTokensdroppedGrazedkneeA newperson offersto do thewarm-up.Volunteerreaches250milestoneJuniorwrites arun report

Junior parkrun ED Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Participant returns to get a PB the week before they turn 15
  2. Attendee in a superhero costume
  3. Junior completes the course wearing wellies
  4. Volunteer reaches 250 Milestone
  5. Stuffed toy completes their first parkrun
  6. Timekeepers in perfect sync
  7. Rep digit number of finishers (e.g 44, 111)
  8. Someone brings cake
  9. Participant reaches 100 milestone
  10. Someone gets lost on course
  11. Participant finishes minus a shoe
  12. New RD
  13. Finish Tokens dropped
  14. Grazed knee
  15. A new person offers to do the warm-up.
  16. Volunteer reaches 250 milestone
  17. Junior writes a run report