Juniorwrites arun reportAttendeein asuperherocostumeA newperson offersto do thewarm-up.Participantreaches100milestoneSomeonebringscakeFinishTokensdroppedVolunteerreaches250MilestoneTimekeepersin perfectsyncRep digitnumber offinishers(e.g 44, 111)Participantreturns toget a PB theweek beforethey turn 15Stuffed toycompletestheir firstparkrunParticipantfinishesminus ashoeSomeonegets loston courseNewRDGrazedkneeVolunteerreaches250milestoneJuniorcompletesthe coursewearingwelliesJuniorwrites arun reportAttendeein asuperherocostumeA newperson offersto do thewarm-up.Participantreaches100milestoneSomeonebringscakeFinishTokensdroppedVolunteerreaches250MilestoneTimekeepersin perfectsyncRep digitnumber offinishers(e.g 44, 111)Participantreturns toget a PB theweek beforethey turn 15Stuffed toycompletestheir firstparkrunParticipantfinishesminus ashoeSomeonegets loston courseNewRDGrazedkneeVolunteerreaches250milestoneJuniorcompletesthe coursewearingwellies

Junior parkrun ED Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Junior writes a run report
  2. Attendee in a superhero costume
  3. A new person offers to do the warm-up.
  4. Participant reaches 100 milestone
  5. Someone brings cake
  6. Finish Tokens dropped
  7. Volunteer reaches 250 Milestone
  8. Timekeepers in perfect sync
  9. Rep digit number of finishers (e.g 44, 111)
  10. Participant returns to get a PB the week before they turn 15
  11. Stuffed toy completes their first parkrun
  12. Participant finishes minus a shoe
  13. Someone gets lost on course
  14. New RD
  15. Grazed knee
  16. Volunteer reaches 250 milestone
  17. Junior completes the course wearing wellies