We actually learn about the sparrow Trauma flashback R1999 Art NPCs are vague MS Paint Doodle COMBAT Laurier and Oran try to kill eachother No skills are used Ash Corrosion PC Death Sani x Seraphina Sani gets ominous DM Nat 1 Desperation Die Butterflies Shelby is scared by music Nat 20 Wilford falls asleep Laurier is unhinged Gang kills an NPC Ori Sleeps in Laurier preaches Aspen creates a new mechanic Entity bullshit We actually learn about the sparrow Trauma flashback R1999 Art NPCs are vague MS Paint Doodle COMBAT Laurier and Oran try to kill eachother No skills are used Ash Corrosion PC Death Sani x Seraphina Sani gets ominous DM Nat 1 Desperation Die Butterflies Shelby is scared by music Nat 20 Wilford falls asleep Laurier is unhinged Gang kills an NPC Ori Sleeps in Laurier preaches Aspen creates a new mechanic Entity bullshit
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
We actually learn about the sparrow
Trauma flashback
R1999 Art
NPCs are vague
MS Paint Doodle
COMBAT
Laurier and Oran try to kill eachother
No skills are used
Ash Corrosion
PC Death
Sani x Seraphina
Sani gets ominous DM
Nat 1
Desperation Die
Butterflies
Shelby is scared by music
Nat 20
Wilford falls asleep
Laurier is unhinged
Gang kills an NPC
Ori Sleeps in
Laurier preaches
Aspen creates a new mechanic
Entity bullshit