GeneticFallacySlipperyReasoningEquivocationPlayingVictimFaultyAnalogiesOverconfidenceRedHerringFree!Manipulatingthe AudienceRagebait/EmotionalProvocationAppealtoAntiquityProjectionAppealtoTraditionMisleadingStatisticsCherryPickingOvergeneralisationPretendingQuestionsaren'tAnsweredStrawManBandwagonFallacyLoadedLanguageDeflection/DistractionAppealtoEmotionAdHominemShiftingGoalpostInterruptingGeneticFallacySlipperyReasoningEquivocationPlayingVictimFaultyAnalogiesOverconfidenceRedHerringFree!Manipulatingthe AudienceRagebait/EmotionalProvocationAppealtoAntiquityProjectionAppealtoTraditionMisleadingStatisticsCherryPickingOvergeneralisationPretendingQuestionsaren'tAnsweredStrawManBandwagonFallacyLoadedLanguageDeflection/DistractionAppealtoEmotionAdHominemShiftingGoalpostInterrupting

Daniel Haqiqatjou Debate Tactics Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Genetic Fallacy
  2. Slippery Reasoning
  3. Equivocation
  4. Playing Victim
  5. Faulty Analogies
  6. Overconfidence
  7. Red Herring
  8. Free!
  9. Manipulating the Audience
  10. Ragebait/ Emotional Provocation
  11. Appeal to Antiquity
  12. Projection
  13. Appeal to Tradition
  14. Misleading Statistics
  15. Cherry Picking
  16. Overgeneralisation
  17. Pretending Questions aren't Answered
  18. Straw Man
  19. Bandwagon Fallacy
  20. Loaded Language
  21. Deflection/ Distraction
  22. Appeal to Emotion
  23. Ad Hominem
  24. Shifting Goalpost
  25. Interrupting