Refers tosomething in aDC ConnectAnnouncementTells a storyabout aprevious timeteaching thiscourseTalks abouta videogamefrom beforeyear 2000Says"freaky"WhistlesGetsdistracted bysomethingout a windowMentionsgluten-freefood / celiacdiseaseSays"monstrous"or"behemoth"Says "if [x],you'reunemployable"or similarAsks astudent torepeat thequestionSomehowbrings updiceSomehowpicks on apersonentering lateTries to findsomethingfrom hisbagDiscusses aprogramminglanguage thatisn't in thisprogram (VB,C++, Lua, etc.)Refers toLLMs in anegativewayTalks aboutdance(competitions)Answers aquestion andends up verydistantly off-topicSays "Iforgot whereI was goingwith this" orsimilarMakes a joke;nobody laughs;multipleseconds ofsilenceTalksaboutPokemonSays "Whatam I doing?"or "What arewe doing?"Adjusts thelights (takesmultipleattempts)Tries tofind a file /project butcan't find itMentionscodecommentsSome pieceof technologythat used towork...doesn't workName-drops analumniTalksaboutFinalFantasyTalks aboutaccessibilityfeatures /legislationTalksabout aboardgameRefers tosomething in aDC ConnectAnnouncementTells a storyabout aprevious timeteaching thiscourseTalks abouta videogamefrom beforeyear 2000Says"freaky"WhistlesGetsdistracted bysomethingout a windowMentionsgluten-freefood / celiacdiseaseSays"monstrous"or"behemoth"Says "if [x],you'reunemployable"or similarAsks astudent torepeat thequestionSomehowbrings updiceSomehowpicks on apersonentering lateTries to findsomethingfrom hisbagDiscusses aprogramminglanguage thatisn't in thisprogram (VB,C++, Lua, etc.)Refers toLLMs in anegativewayTalks aboutdance(competitions)Answers aquestion andends up verydistantly off-topicSays "Iforgot whereI was goingwith this" orsimilarMakes a joke;nobody laughs;multipleseconds ofsilenceTalksaboutPokemonSays "Whatam I doing?"or "What arewe doing?"Adjusts thelights (takesmultipleattempts)Tries tofind a file /project butcan't find itMentionscodecommentsSome pieceof technologythat used towork...doesn't workName-drops analumniTalksaboutFinalFantasyTalks aboutaccessibilityfeatures /legislationTalksabout aboardgame

Kyle Chapman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Refers to something in a DC Connect Announcement
  2. Tells a story about a previous time teaching this course
  3. Talks about a videogame from before year 2000
  4. Says "freaky"
  5. Whistles
  6. Gets distracted by something out a window
  7. Mentions gluten-free food / celiac disease
  8. Says "monstrous" or "behemoth"
  9. Says "if [x], you're unemployable" or similar
  10. Asks a student to repeat the question
  11. Somehow brings up dice
  12. Somehow picks on a person entering late
  13. Tries to find something from his bag
  14. Discusses a programming language that isn't in this program (VB, C++, Lua, etc.)
  15. Refers to LLMs in a negative way
  16. Talks about dance (competitions)
  17. Answers a question and ends up very distantly off-topic
  18. Says "I forgot where I was going with this" or similar
  19. Makes a joke; nobody laughs; multiple seconds of silence
  20. Talks about Pokemon
  21. Says "What am I doing?" or "What are we doing?"
  22. Adjusts the lights (takes multiple attempts)
  23. Tries to find a file / project but can't find it
  24. Mentions code comments
  25. Some piece of technology that used to work... doesn't work
  26. Name-drops an alumni
  27. Talks about Final Fantasy
  28. Talks about accessibility features / legislation
  29. Talks about a board game