Asks astudent torepeat thequestionSays "Iforgot whereI was goingwith this" orsimilarMakes a joke;nobody laughs;multipleseconds ofsilenceTalksaboutFinalFantasyDiscusses aprogramminglanguage thatisn't in thisprogram (VB,C++, Lua, etc.)TalksaboutPokemonWhistlesTries to findsomethingfrom hisbagTries tofind a file /project butcan't find itTalks aboutaccessibilityfeatures /legislationTalks aboutdance(competitions)Some pieceof technologythat used towork...doesn't workTells a storyabout aprevious timeteaching thiscourseTalksabout aboardgameAdjusts thelights (takesmultipleattempts)Refers toLLMs in anegativewaySays"monstrous"or"behemoth"Refers tosomething in aDC ConnectAnnouncementSomehowbrings updiceSays"freaky"MentionscodecommentsTalks abouta videogamefrom beforeyear 2000Mentionsgluten-freefood / celiacdiseaseName-drops analumniAnswers aquestion andends up verydistantly off-topicSays "Whatam I doing?"or "What arewe doing?"Somehowpicks on apersonentering lateSays "if [x],you'reunemployable"or similarGetsdistracted bysomethingout a windowAsks astudent torepeat thequestionSays "Iforgot whereI was goingwith this" orsimilarMakes a joke;nobody laughs;multipleseconds ofsilenceTalksaboutFinalFantasyDiscusses aprogramminglanguage thatisn't in thisprogram (VB,C++, Lua, etc.)TalksaboutPokemonWhistlesTries to findsomethingfrom hisbagTries tofind a file /project butcan't find itTalks aboutaccessibilityfeatures /legislationTalks aboutdance(competitions)Some pieceof technologythat used towork...doesn't workTells a storyabout aprevious timeteaching thiscourseTalksabout aboardgameAdjusts thelights (takesmultipleattempts)Refers toLLMs in anegativewaySays"monstrous"or"behemoth"Refers tosomething in aDC ConnectAnnouncementSomehowbrings updiceSays"freaky"MentionscodecommentsTalks abouta videogamefrom beforeyear 2000Mentionsgluten-freefood / celiacdiseaseName-drops analumniAnswers aquestion andends up verydistantly off-topicSays "Whatam I doing?"or "What arewe doing?"Somehowpicks on apersonentering lateSays "if [x],you'reunemployable"or similarGetsdistracted bysomethingout a window

Kyle Chapman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Asks a student to repeat the question
  2. Says "I forgot where I was going with this" or similar
  3. Makes a joke; nobody laughs; multiple seconds of silence
  4. Talks about Final Fantasy
  5. Discusses a programming language that isn't in this program (VB, C++, Lua, etc.)
  6. Talks about Pokemon
  7. Whistles
  8. Tries to find something from his bag
  9. Tries to find a file / project but can't find it
  10. Talks about accessibility features / legislation
  11. Talks about dance (competitions)
  12. Some piece of technology that used to work... doesn't work
  13. Tells a story about a previous time teaching this course
  14. Talks about a board game
  15. Adjusts the lights (takes multiple attempts)
  16. Refers to LLMs in a negative way
  17. Says "monstrous" or "behemoth"
  18. Refers to something in a DC Connect Announcement
  19. Somehow brings up dice
  20. Says "freaky"
  21. Mentions code comments
  22. Talks about a videogame from before year 2000
  23. Mentions gluten-free food / celiac disease
  24. Name-drops an alumni
  25. Answers a question and ends up very distantly off-topic
  26. Says "What am I doing?" or "What are we doing?"
  27. Somehow picks on a person entering late
  28. Says "if [x], you're unemployable" or similar
  29. Gets distracted by something out a window