Makes a joke;nobody laughs;multipleseconds ofsilenceMentionscodecommentsSays "Whatam I doing?"or "What arewe doing?"Says "if [x],you'reunemployable"or similarSomehowpicks on apersonentering lateSays"monstrous"or"behemoth"Adjusts thelights (takesmultipleattempts)Talks aboutdance(competitions)Name-drops analumniWhistlesRefers tosomething in aDC ConnectAnnouncementTalks aboutaccessibilityfeatures /legislationTalks abouta videogamefrom beforeyear 2000Getsdistracted bysomethingout a windowDiscusses aprogramminglanguage thatisn't in thisprogram (VB,C++, Lua, etc.)Says"freaky"TalksaboutFinalFantasyAnswers aquestion andends up verydistantly off-topicSomehowbrings updiceSays "Iforgot whereI was goingwith this" orsimilarAsks astudent torepeat thequestionSome pieceof technologythat used towork...doesn't workRefers toLLMs in anegativewayTalksaboutPokemonMentionsgluten-freefood / celiacdiseaseTries to findsomethingfrom hisbagTries tofind a file /project butcan't find itTells a storyabout aprevious timeteaching thiscourseTalksabout aboardgameMakes a joke;nobody laughs;multipleseconds ofsilenceMentionscodecommentsSays "Whatam I doing?"or "What arewe doing?"Says "if [x],you'reunemployable"or similarSomehowpicks on apersonentering lateSays"monstrous"or"behemoth"Adjusts thelights (takesmultipleattempts)Talks aboutdance(competitions)Name-drops analumniWhistlesRefers tosomething in aDC ConnectAnnouncementTalks aboutaccessibilityfeatures /legislationTalks abouta videogamefrom beforeyear 2000Getsdistracted bysomethingout a windowDiscusses aprogramminglanguage thatisn't in thisprogram (VB,C++, Lua, etc.)Says"freaky"TalksaboutFinalFantasyAnswers aquestion andends up verydistantly off-topicSomehowbrings updiceSays "Iforgot whereI was goingwith this" orsimilarAsks astudent torepeat thequestionSome pieceof technologythat used towork...doesn't workRefers toLLMs in anegativewayTalksaboutPokemonMentionsgluten-freefood / celiacdiseaseTries to findsomethingfrom hisbagTries tofind a file /project butcan't find itTells a storyabout aprevious timeteaching thiscourseTalksabout aboardgame

Kyle Chapman Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Makes a joke; nobody laughs; multiple seconds of silence
  2. Mentions code comments
  3. Says "What am I doing?" or "What are we doing?"
  4. Says "if [x], you're unemployable" or similar
  5. Somehow picks on a person entering late
  6. Says "monstrous" or "behemoth"
  7. Adjusts the lights (takes multiple attempts)
  8. Talks about dance (competitions)
  9. Name-drops an alumni
  10. Whistles
  11. Refers to something in a DC Connect Announcement
  12. Talks about accessibility features / legislation
  13. Talks about a videogame from before year 2000
  14. Gets distracted by something out a window
  15. Discusses a programming language that isn't in this program (VB, C++, Lua, etc.)
  16. Says "freaky"
  17. Talks about Final Fantasy
  18. Answers a question and ends up very distantly off-topic
  19. Somehow brings up dice
  20. Says "I forgot where I was going with this" or similar
  21. Asks a student to repeat the question
  22. Some piece of technology that used to work... doesn't work
  23. Refers to LLMs in a negative way
  24. Talks about Pokemon
  25. Mentions gluten-free food / celiac disease
  26. Tries to find something from his bag
  27. Tries to find a file / project but can't find it
  28. Tells a story about a previous time teaching this course
  29. Talks about a board game