SprintRetrospectiveThroughputWork inProgress(WIP)KanbanboardContinuousDeliverySprintBacklogStoryPointsVelocityBacklogRefinementServantleadershipAcceptanceCriteriaValue-drivenScrumMasterLeadtimeEpicBurndownMVP(MinimumViableProduct)AdaptabilityBottleneckIncrementDevelopmentTeamBacklogItemUserStoryTransparencyInspectandadaptTimeboxFlowColumnCycletimeSprintCardIterationFeatureProductBacklogAgilemindsetPrioritizationCollaborationPullsystemReleasePlanningProductOwnerPairProgrammingContinuousimprovementDefinitionof Done(DoD)SprintReviewDailyStand-upSprintRetrospectiveThroughputWork inProgress(WIP)KanbanboardContinuousDeliverySprintBacklogStoryPointsVelocityBacklogRefinementServantleadershipAcceptanceCriteriaValue-drivenScrumMasterLeadtimeEpicBurndownMVP(MinimumViableProduct)AdaptabilityBottleneckIncrementDevelopmentTeamBacklogItemUserStoryTransparencyInspectandadaptTimeboxFlowColumnCycletimeSprintCardIterationFeatureProductBacklogAgilemindsetPrioritizationCollaborationPullsystemReleasePlanningProductOwnerPairProgrammingContinuousimprovementDefinitionof Done(DoD)SprintReviewDailyStand-up

Agile Buzzword - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
  1. Sprint Retrospective
  2. Throughput
  3. Work in Progress (WIP)
  4. Kanban board
  5. Continuous Delivery
  6. Sprint Backlog
  7. Story Points
  8. Velocity
  9. Backlog Refinement
  10. Servant leadership
  11. Acceptance Criteria
  12. Value-driven
  13. Scrum Master
  14. Lead time
  15. Epic
  16. Burndown
  17. MVP (Minimum Viable Product)
  18. Adaptability
  19. Bottleneck
  20. Increment
  21. Development Team
  22. Backlog Item
  23. User Story
  24. Transparency
  25. Inspect and adapt
  26. Timebox
  27. Flow
  28. Column
  29. Cycle time
  30. Sprint
  31. Card
  32. Iteration
  33. Feature
  34. Product Backlog
  35. Agile mindset
  36. Prioritization
  37. Collaboration
  38. Pull system
  39. Release Planning
  40. Product Owner
  41. Pair Programming
  42. Continuous improvement
  43. Definition of Done (DoD)
  44. Sprint Review
  45. Daily Stand-up