HasARRANGER(The master ofjuggling manymoving parts atonce)Has SELF-ASSURANCE(Trusts their“inner compass”to make bigdecisions)Has INPUT(Is a"collector" ofinfo orresources)HasFUTURISTIC(Is alreadythinkingabout 2030)HasACHIEVER(Has a daily"to-do" list)HasDISCIPLINE(Thrives onroutines andstructure)HasSTRATEGIC(Always hasa PlanB & C)HasINTELLECTION(Needs quiettime to thinkdeeply)HasCOMPETITION(Keeps score,even in casualgames)Has IDEATION(Gets boredwith "the waywe've alwaysdone it")HasEMPATHY(Can sensethe "vibe" ofa room)HasDEVELOPER(Loves seeingothersgrow/succeed)HasPOSITIVITY(Is the team's"ChiefEncouragementOfficer")HasINDIVIDUALIZATION(Great at picking theperfect gift for others)HasCONSISTENCY(Values fairnessand clear rulesfor all)HasRESTORATIVE(The go-toperson forfixing problems)HasCOMMAND(Comfortabletaking chargein a crisis)HasHARMONY(Seeksconsensus andhates conflict)Has BELIEF(Driven by deepcore values anda sense ofpurpose)HasDELIBERATIVE(A carefuldecision-makerwho identifiesrisks early)Has FOCUS(Can ignoredistractionsto hit a goal)HasCONTEXT(Always asks"How did weget here?")Has LEARNER(Enjoy theprocess oflearning morethan the actualresult)HasRELATOR(Prefers1-on-1s overbig parties)HasARRANGER(The master ofjuggling manymoving parts atonce)Has SELF-ASSURANCE(Trusts their“inner compass”to make bigdecisions)Has INPUT(Is a"collector" ofinfo orresources)HasFUTURISTIC(Is alreadythinkingabout 2030)HasACHIEVER(Has a daily"to-do" list)HasDISCIPLINE(Thrives onroutines andstructure)HasSTRATEGIC(Always hasa PlanB & C)HasINTELLECTION(Needs quiettime to thinkdeeply)HasCOMPETITION(Keeps score,even in casualgames)Has IDEATION(Gets boredwith "the waywe've alwaysdone it")HasEMPATHY(Can sensethe "vibe" ofa room)HasDEVELOPER(Loves seeingothersgrow/succeed)HasPOSITIVITY(Is the team's"ChiefEncouragementOfficer")HasINDIVIDUALIZATION(Great at picking theperfect gift for others)HasCONSISTENCY(Values fairnessand clear rulesfor all)HasRESTORATIVE(The go-toperson forfixing problems)HasCOMMAND(Comfortabletaking chargein a crisis)HasHARMONY(Seeksconsensus andhates conflict)Has BELIEF(Driven by deepcore values anda sense ofpurpose)HasDELIBERATIVE(A carefuldecision-makerwho identifiesrisks early)Has FOCUS(Can ignoredistractionsto hit a goal)HasCONTEXT(Always asks"How did weget here?")Has LEARNER(Enjoy theprocess oflearning morethan the actualresult)HasRELATOR(Prefers1-on-1s overbig parties)

Strengths - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Has ARRANGER (The master of juggling many moving parts at once)
  2. Has SELF-ASSURANCE (Trusts their “inner compass” to make big decisions)
  3. Has INPUT (Is a "collector" of info or resources)
  4. Has FUTURISTIC (Is already thinking about 2030)
  5. Has ACHIEVER (Has a daily "to-do" list)
  6. Has DISCIPLINE (Thrives on routines and structure)
  7. Has STRATEGIC (Always has a Plan B & C)
  8. Has INTELLECTION (Needs quiet time to think deeply)
  9. Has COMPETITION (Keeps score, even in casual games)
  10. Has IDEATION (Gets bored with "the way we've always done it")
  11. Has EMPATHY (Can sense the "vibe" of a room)
  12. Has DEVELOPER (Loves seeing others grow/succeed)
  13. Has POSITIVITY (Is the team's "Chief Encouragement Officer")
  14. Has INDIVIDUALIZATION (Great at picking the perfect gift for others)
  15. Has CONSISTENCY (Values fairness and clear rules for all)
  16. Has RESTORATIVE (The go-to person for fixing problems)
  17. Has COMMAND (Comfortable taking charge in a crisis)
  18. Has HARMONY (Seeks consensus and hates conflict)
  19. Has BELIEF (Driven by deep core values and a sense of purpose)
  20. Has DELIBERATIVE (A careful decision-maker who identifies risks early)
  21. Has FOCUS (Can ignore distractions to hit a goal)
  22. Has CONTEXT (Always asks "How did we get here?")
  23. Has LEARNER (Enjoy the process of learning more than the actual result)
  24. Has RELATOR (Prefers 1-on-1s over big parties)