Off-ScreenKillCharactersStop Movingto AvoidDetectionPlanDoesn'tWork 2ndTimeMonstersurvivesexplosionPaperWins!Pole-VaultingCharactersays"Graboid"GratuitousclothingremovalTheGroupSplits UpSlowcamera pantowardsgroundMonsterappearscloser thanthoughtRunningin wrongdirectionJust aScratch!Debatinghow to killmonstersBrainMatterDeadAnimalPretendingto be indanger fora laughPerfect timingcoincidencethatadvances theplotGet totheRoof!TripovernothingCharactersrealize therules havechangedCarwon'tstartPrematureCelebrationGoing backfromsomeonewho is deadLostcommunication(dead,signal,etc)We'regoing toneed abigger gunImprovisedWeaponRockWins!IgnoringobviouswarningsignsWarningSignsCharactersays"Tremors"Bodyfound wellafter deadDismembermentDramaticWeaponRevealRunningout ofAmmoMonstersuddenlysmartSlimyorStickyCharacteroutsmartsmonsterPipeBombExplodesJumpScareScissorsWins!Weaponshows upjust intimeExplodingGraboidBand-aidorTurnoquetShouldnot havesurvived“I’ll berightback”energyGroundVisiblyRipplesBreaksOff-ScreenKillCharactersStop Movingto AvoidDetectionPlanDoesn'tWork 2ndTimeMonstersurvivesexplosionPaperWins!Pole-VaultingCharactersays"Graboid"GratuitousclothingremovalTheGroupSplits UpSlowcamera pantowardsgroundMonsterappearscloser thanthoughtRunningin wrongdirectionJust aScratch!Debatinghow to killmonstersBrainMatterDeadAnimalPretendingto be indanger fora laughPerfect timingcoincidencethatadvances theplotGet totheRoof!TripovernothingCharactersrealize therules havechangedCarwon'tstartPrematureCelebrationGoing backfromsomeonewho is deadLostcommunication(dead,signal,etc)We'regoing toneed abigger gunImprovisedWeaponRockWins!IgnoringobviouswarningsignsWarningSignsCharactersays"Tremors"Bodyfound wellafter deadDismembermentDramaticWeaponRevealRunningout ofAmmoMonstersuddenlysmartSlimyorStickyCharacteroutsmartsmonsterPipeBombExplodesJumpScareScissorsWins!Weaponshows upjust intimeExplodingGraboidBand-aidorTurnoquetShouldnot havesurvived“I’ll berightback”energyGroundVisiblyRipplesBreaks

TREMORS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Off-Screen Kill
  2. Characters Stop Moving to Avoid Detection
  3. Plan Doesn't Work 2nd Time
  4. Monster survives explosion
  5. Paper Wins!
  6. Pole-Vaulting
  7. Character says "Graboid"
  8. Gratuitous clothing removal
  9. The Group Splits Up
  10. Slow camera pan towards ground
  11. Monster appears closer than thought
  12. Running in wrong direction
  13. Just a Scratch!
  14. Debating how to kill monsters
  15. Brain Matter
  16. Dead Animal
  17. Pretending to be in danger for a laugh
  18. Perfect timing coincidence that advances the plot
  19. Get to the Roof!
  20. Trip over nothing
  21. Characters realize the rules have changed
  22. Car won't start
  23. Premature Celebration
  24. Going back from someone who is dead
  25. Lost communication (dead,signal,etc)
  26. We're going to need a bigger gun
  27. Improvised Weapon
  28. Rock Wins!
  29. Ignoring obvious warning signs
  30. Warning Signs
  31. Character says "Tremors"
  32. Body found well after dead
  33. Dismemberment
  34. Dramatic Weapon Reveal
  35. Running out of Ammo
  36. Monster suddenly smart
  37. Slimy or Sticky
  38. Character outsmarts monster
  39. Pipe Bomb Explodes
  40. Jump Scare
  41. Scissors Wins!
  42. Weapon shows up just in time
  43. Exploding Graboid
  44. Band-aid or Turnoquet
  45. Should not have survived
  46. “I’ll be right back” energy
  47. Ground Visibly Ripples Breaks