Healingitem isstolenAPurseLastaliveNodistractorNoVeemote,dog plush,or magMimeMakeup /ThinkingcapDCbeforefloor 1MajorityMainsBadToonNoHealerToxicityMajoritySideHit onfloor 1Diesbeforefloor 3Distracterdies firstNocommunicationActualgoodteamEarlyMaingriefingFailsskill-checkMeta-SlaveNoTrinketsBadhealsExtractorpebbleHealingitem isstolenAPurseLastaliveNodistractorNoVeemote,dog plush,or magMimeMakeup /ThinkingcapDCbeforefloor 1MajorityMainsBadToonNoHealerToxicityMajoritySideHit onfloor 1Diesbeforefloor 3Distracterdies firstNocommunicationActualgoodteamEarlyMaingriefingFailsskill-checkMeta-SlaveNoTrinketsBadhealsExtractorpebble

DW Matchmaking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Healing item is stolen
  2. A Purse
  3. Last alive
  4. No distractor
  5. No Veemote, dog plush, or mag
  6. Mime Makeup / Thinking cap
  7. DC before floor 1
  8. Majority Mains
  9. Bad Toon
  10. No Healer
  11. Toxicity
  12. Majority Side
  13. Hit on floor 1
  14. Dies before floor 3
  15. Distracter dies first
  16. No communication
  17. Actual good team
  18. Early Main
  19. griefing
  20. Fails skill-check
  21. Meta-Slave
  22. No Trinkets
  23. Bad heals
  24. Extractor pebble