LastaliveToxicityHealingitem isstolenFailsskill-checkNoVeemote,dog plush,or magDistracterdies firstNoHealerDCbeforefloor 1ActualgoodteamAPurseExtractorpebbleMajorityMainsBadhealsBadToongriefingEarlyMainNocommunicationDiesbeforefloor 3NoTrinketsMajoritySideNodistractorMimeMakeup /ThinkingcapHit onfloor 1Meta-SlaveLastaliveToxicityHealingitem isstolenFailsskill-checkNoVeemote,dog plush,or magDistracterdies firstNoHealerDCbeforefloor 1ActualgoodteamAPurseExtractorpebbleMajorityMainsBadhealsBadToongriefingEarlyMainNocommunicationDiesbeforefloor 3NoTrinketsMajoritySideNodistractorMimeMakeup /ThinkingcapHit onfloor 1Meta-Slave

DW Matchmaking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Last alive
  2. Toxicity
  3. Healing item is stolen
  4. Fails skill-check
  5. No Veemote, dog plush, or mag
  6. Distracter dies first
  7. No Healer
  8. DC before floor 1
  9. Actual good team
  10. A Purse
  11. Extractor pebble
  12. Majority Mains
  13. Bad heals
  14. Bad Toon
  15. griefing
  16. Early Main
  17. No communication
  18. Dies before floor 3
  19. No Trinkets
  20. Majority Side
  21. No distractor
  22. Mime Makeup / Thinking cap
  23. Hit on floor 1
  24. Meta-Slave