(0,5) Point F (9,-3) Point U Point K Point Y Point M Point J Point I Point E (-7,2) (-5,3) y- coordinate (-3,-7) (-6,-8) (1,-5) (-4,-4) (4,0) Point T Point O Point X Point Z (0,0) Point A origin Point S Point L (-2,9) (3,-10) (-8,-1) Point C Point B Point G (0,-9) (-5,-5) (2,7) (5,5) Point R ordered pair Point W x- coordinate Point Q (0,8) Point P (8,-8) x- axis (-9,0) (4,-6) (6,-2) (1,1) y- axis Point N (7,4) (-1,-1) (10,10) Point V Point D Point H (-10,6) (0,5) Point F (9,-3) Point U Point K Point Y Point M Point J Point I Point E (-7,2) (-5,3) y- coordinate (-3,-7) (-6,-8) (1,-5) (-4,-4) (4,0) Point T Point O Point X Point Z (0,0) Point A origin Point S Point L (-2,9) (3,-10) (-8,-1) Point C Point B Point G (0,-9) (-5,-5) (2,7) (5,5) Point R ordered pair Point W x- coordinate Point Q (0,8) Point P (8,-8) x- axis (-9,0) (4,-6) (6,-2) (1,1) y- axis Point N (7,4) (-1,-1) (10,10) Point V Point D Point H (-10,6)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(0,5)
Point F
(9,-3)
Point U
Point K
Point Y
Point M
Point J
Point I
Point E
(-7,2)
(-5,3)
y-coordinate
(-3,-7)
(-6,-8)
(1,-5)
(-4,-4)
(4,0)
Point T
Point O
Point X
Point Z
(0,0)
Point A
origin
Point S
Point L
(-2,9)
(3,-10)
(-8,-1)
Point C
Point B
Point G
(0,-9)
(-5,-5)
(2,7)
(5,5)
Point R
ordered pair
Point W
x-coordinate
Point Q
(0,8)
Point P
(8,-8)
x-axis
(-9,0)
(4,-6)
(6,-2)
(1,1)
y-axis
Point N
(7,4)
(-1,-1)
(10,10)
Point V
Point D
Point H
(-10,6)