TransistorSales andManagementTheLonelyCrowdMultinationalCorporationsTheOrganizationManEconomyofScarcity85%G.IBenefits2MillionIntroduction ofMechanization10%CapeCanaveralBillLevittTheAffluentSocietyChildrenENIACandUNIVAC65MillionFranchiseRadiosandCalculatorsAlbertSabin1945-1961Tripled10JonasSalkHomeOwnershipEconomyofAbundanceLuxuryItemsAdvertisingLevittownBuyingHabitsTransistorSales andManagementTheLonelyCrowdMultinationalCorporationsTheOrganizationManEconomyofScarcity85%G.IBenefits2MillionIntroduction ofMechanization10%CapeCanaveralBillLevittTheAffluentSocietyChildrenENIACandUNIVAC65MillionFranchiseRadiosandCalculatorsAlbertSabin1945-1961Tripled10JonasSalkHomeOwnershipEconomyofAbundanceLuxuryItemsAdvertisingLevittownBuyingHabits

Chapter 22 Section 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transistor
  2. Sales and Management
  3. The Lonely Crowd
  4. Multinational Corporations
  5. The Organization Man
  6. Economy of Scarcity
  7. 85%
  8. G.I Benefits
  9. 2 Million
  10. Introduction of Mechanization
  11. 10%
  12. Cape Canaveral
  13. Bill Levitt
  14. The Affluent Society
  15. Children
  16. ENIAC and UNIVAC
  17. 65 Million
  18. Franchise
  19. Radios and Calculators
  20. Albert Sabin
  21. 1945-1961
  22. Tripled
  23. 10
  24. Jonas Salk
  25. Home Ownership
  26. Economy of Abundance
  27. Luxury Items
  28. Advertising
  29. Levittown
  30. Buying Habits