CapeCanaveral10%AdvertisingENIACandUNIVACJonasSalkChildrenLevittownG.IBenefits1945-19612MillionMultinationalCorporations10TransistorFranchiseTheAffluentSocietySales andManagement65MillionIntroduction ofMechanizationLuxuryItemsTheOrganizationMan85%TheLonelyCrowdAlbertSabinEconomyofScarcityTripledRadiosandCalculatorsBillLevittHomeOwnershipEconomyofAbundanceBuyingHabitsCapeCanaveral10%AdvertisingENIACandUNIVACJonasSalkChildrenLevittownG.IBenefits1945-19612MillionMultinationalCorporations10TransistorFranchiseTheAffluentSocietySales andManagement65MillionIntroduction ofMechanizationLuxuryItemsTheOrganizationMan85%TheLonelyCrowdAlbertSabinEconomyofScarcityTripledRadiosandCalculatorsBillLevittHomeOwnershipEconomyofAbundanceBuyingHabits

Chapter 22 Section 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cape Canaveral
  2. 10%
  3. Advertising
  4. ENIAC and UNIVAC
  5. Jonas Salk
  6. Children
  7. Levittown
  8. G.I Benefits
  9. 1945-1961
  10. 2 Million
  11. Multinational Corporations
  12. 10
  13. Transistor
  14. Franchise
  15. The Affluent Society
  16. Sales and Management
  17. 65 Million
  18. Introduction of Mechanization
  19. Luxury Items
  20. The Organization Man
  21. 85%
  22. The Lonely Crowd
  23. Albert Sabin
  24. Economy of Scarcity
  25. Tripled
  26. Radios and Calculators
  27. Bill Levitt
  28. Home Ownership
  29. Economy of Abundance
  30. Buying Habits