G.IBenefitsTheLonelyCrowdLuxuryItemsFranchiseAlbertSabinEconomyofScarcity2Million65MillionRadiosandCalculatorsLevittownTripledBuyingHabitsJonasSalkEconomyofAbundanceHomeOwnershipENIACandUNIVACBillLevittMultinationalCorporationsSales andManagementChildren10%AdvertisingIntroduction ofMechanizationCapeCanaveralTransistor1945-1961TheOrganizationMan85%TheAffluentSociety10G.IBenefitsTheLonelyCrowdLuxuryItemsFranchiseAlbertSabinEconomyofScarcity2Million65MillionRadiosandCalculatorsLevittownTripledBuyingHabitsJonasSalkEconomyofAbundanceHomeOwnershipENIACandUNIVACBillLevittMultinationalCorporationsSales andManagementChildren10%AdvertisingIntroduction ofMechanizationCapeCanaveralTransistor1945-1961TheOrganizationMan85%TheAffluentSociety10

Chapter 22 Section 2 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. G.I Benefits
  2. The Lonely Crowd
  3. Luxury Items
  4. Franchise
  5. Albert Sabin
  6. Economy of Scarcity
  7. 2 Million
  8. 65 Million
  9. Radios and Calculators
  10. Levittown
  11. Tripled
  12. Buying Habits
  13. Jonas Salk
  14. Economy of Abundance
  15. Home Ownership
  16. ENIAC and UNIVAC
  17. Bill Levitt
  18. Multinational Corporations
  19. Sales and Management
  20. Children
  21. 10%
  22. Advertising
  23. Introduction of Mechanization
  24. Cape Canaveral
  25. Transistor
  26. 1945-1961
  27. The Organization Man
  28. 85%
  29. The Affluent Society
  30. 10