(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
Mulligan to 5
control 3+ tokens
Control 8+ land
End a game with 10 or fewer cards in your library
control a modified creatures
deal non-combat damage to a player
destroy an opponent's artifact or enchantment
Have four or more instants and/or sorceries in your graveyard
Have 3+ different kinds of land in play
Flip a coin or roll a die
exile a permanent
Copy a spell, redirect a spell, or steal an opponent's creature
Control 2+ creatures of the same type
use an activated ability
Don't pull a Vish for a whole game
have 6+ creatures on the battlefield
attack or block with a 1/1 creature
One of your creatures fights
cast a spell that is two or more colours
destroy an opponents creature
Control a creature with first strike or doublestrike
Untap a permanent outside of your untap step
Play a vanilla creature
gain life
Target your own creature with a spell
Sacrifice a permanent
search your library
tap a creature for an ability that isn't a mana ability
cast a planeswalker
control a creature with two or more +1/+1 counters
return a permanent to its owners hand or library
Control a creature with flash, haste, or prowess
control a creature with toughness greater than power
Cast a spell or ability after blockers are declared but before combat damage
cast an instant
Win or lose due an effect other than life-loss
Play or cast a card from exile
attack with 4+ creatures in a single combat
Control a creature with lifelink or deathtouch
Control a creature with menace, intimidate, or fear
Enchant or equip a creature you control
Have all 5 basic lands in play
Reveal a card (yours or your opponent's)
Transform or morph a card or cast a modal double-sided card
Meet the conditions for delirium
draw more than one card in a turn
cast spell or activate an ability with X in the cost
Control a creature with flying or reach
Have 25+ life
Play a 1-mana spell
Play more than one land in a turn
Tap an opponent's creature
cast a sorcery
Play a spell or ability with X in its mana cost
Control a creature or spell with 3+ keywords or ability words
counter a spell
Control a creature with defender, ward, or hexproof
Win a game with 5 or less life
Scry or surveil
Draw a starting hand with all hands (do not keep)
Discard a card
cast an enchantment
cast an artifact
Mill an opponent or yourself
Control a creature with indestructible, or protection