countera spellGenerate"extra mana"through aspell orabilityControl acreature withlifelink ordeathtouchControl acreature orspell with 3+keywords orability wordsdeal non-combatdamage toa playerTargetyour owncreaturewith a spellDiscarda cardEnd a gamewith 10 orfewer cardsin yourlibrarytap acreature foran abilitythat isn't amana abilityreturn apermanentto its ownershand orlibraryScry orsurveilDon't pulla Vish fora wholegameControl 2+creaturesof thesame typecontrol amodifiedcreaturescast aplaneswalkerreturn acreature or aspell fromyourgraveyardcontrol acreature withtoughnessgreater thanpowerSacrifice apermanentPlay a spellor abilitywith X in itsmana costcontrol3+tokensCast threeor morespells inone turngainlifePlay orcast acard fromexilePlay morethan oneland in aturnHave25+ lifeControl acreature w/trample orvigilanceMill anopponentoryourselfPlay a1-manaspellControlcreatureswith totalpower 10 orgreaterMeet theconditionsfordeliriumcast anenchantmentuse anactivatedabilityWin agame with5 or lesslifeMulliganto 5Have four ormore instantsand/orsorceries inyour graveyardControl acreature withfirst strike ordoublestrikeControl acreature withindestructible,or protectionReveal acard (yoursor youropponent's)Control8+ landcast a spellthat is twoor morecoloursTap anopponent'screatureUntap apermanentoutside ofyour untapstepHave 3+differentkinds ofland in playcast spell oractivate anability with Xin the costdestroy anopponent'sartifact orenchantmenthave 6+creatureson thebattlefieldcast acreatureControl acreaturewith flyingor reachCopy a spell,redirect aspell, or stealan opponent'screatureexile apermanentdestroyanopponentscreatureTransform ormorph a cardor cast amodal double-sided cardcontrol acreature withtwo or more+1/+1countersControl acreature withdefender,ward, orhexproofattack with4+ creaturesin a singlecombatDraw astarting handwith allhands (donot keep)cast anartifactCast a spell orability afterblockers aredeclared butbefore combatdamageControl acreature withmenace,intimidate, orfearsearchyourlibraryWin or losedue aneffect otherthan life-lossEnchant orequip acreatureyou controlPlay avanillacreaturecontrol acreaturethat is notyour ownattack orblock witha 1/1creaturecontrol acreaturewithpower 7+One ofyourcreaturesfightscast asorceryFlip acoin orroll a dieControl acreature withflash, haste,or prowessControl 3 ormoredifferentkinds oftokensdrawmore thanone cardin a turncast aninstantHave all 5basiclands inplaycountera spellGenerate"extra mana"through aspell orabilityControl acreature withlifelink ordeathtouchControl acreature orspell with 3+keywords orability wordsdeal non-combatdamage toa playerTargetyour owncreaturewith a spellDiscarda cardEnd a gamewith 10 orfewer cardsin yourlibrarytap acreature foran abilitythat isn't amana abilityreturn apermanentto its ownershand orlibraryScry orsurveilDon't pulla Vish fora wholegameControl 2+creaturesof thesame typecontrol amodifiedcreaturescast aplaneswalkerreturn acreature or aspell fromyourgraveyardcontrol acreature withtoughnessgreater thanpowerSacrifice apermanentPlay a spellor abilitywith X in itsmana costcontrol3+tokensCast threeor morespells inone turngainlifePlay orcast acard fromexilePlay morethan oneland in aturnHave25+ lifeControl acreature w/trample orvigilanceMill anopponentoryourselfPlay a1-manaspellControlcreatureswith totalpower 10 orgreaterMeet theconditionsfordeliriumcast anenchantmentuse anactivatedabilityWin agame with5 or lesslifeMulliganto 5Have four ormore instantsand/orsorceries inyour graveyardControl acreature withfirst strike ordoublestrikeControl acreature withindestructible,or protectionReveal acard (yoursor youropponent's)Control8+ landcast a spellthat is twoor morecoloursTap anopponent'screatureUntap apermanentoutside ofyour untapstepHave 3+differentkinds ofland in playcast spell oractivate anability with Xin the costdestroy anopponent'sartifact orenchantmenthave 6+creatureson thebattlefieldcast acreatureControl acreaturewith flyingor reachCopy a spell,redirect aspell, or stealan opponent'screatureexile apermanentdestroyanopponentscreatureTransform ormorph a cardor cast amodal double-sided cardcontrol acreature withtwo or more+1/+1countersControl acreature withdefender,ward, orhexproofattack with4+ creaturesin a singlecombatDraw astarting handwith allhands (donot keep)cast anartifactCast a spell orability afterblockers aredeclared butbefore combatdamageControl acreature withmenace,intimidate, orfearsearchyourlibraryWin or losedue aneffect otherthan life-lossEnchant orequip acreatureyou controlPlay avanillacreaturecontrol acreaturethat is notyour ownattack orblock witha 1/1creaturecontrol acreaturewithpower 7+One ofyourcreaturesfightscast asorceryFlip acoin orroll a dieControl acreature withflash, haste,or prowessControl 3 ormoredifferentkinds oftokensdrawmore thanone cardin a turncast aninstantHave all 5basiclands inplay

Magic the Gathering Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. counter a spell
  2. Generate "extra mana" through a spell or ability
  3. Control a creature with lifelink or deathtouch
  4. Control a creature or spell with 3+ keywords or ability words
  5. deal non-combat damage to a player
  6. Target your own creature with a spell
  7. Discard a card
  8. End a game with 10 or fewer cards in your library
  9. tap a creature for an ability that isn't a mana ability
  10. return a permanent to its owners hand or library
  11. Scry or surveil
  12. Don't pull a Vish for a whole game
  13. Control 2+ creatures of the same type
  14. control a modified creatures
  15. cast a planeswalker
  16. return a creature or a spell from your graveyard
  17. control a creature with toughness greater than power
  18. Sacrifice a permanent
  19. Play a spell or ability with X in its mana cost
  20. control 3+ tokens
  21. Cast three or more spells in one turn
  22. gain life
  23. Play or cast a card from exile
  24. Play more than one land in a turn
  25. Have 25+ life
  26. Control a creature w/ trample or vigilance
  27. Mill an opponent or yourself
  28. Play a 1-mana spell
  29. Control creatures with total power 10 or greater
  30. Meet the conditions for delirium
  31. cast an enchantment
  32. use an activated ability
  33. Win a game with 5 or less life
  34. Mulligan to 5
  35. Have four or more instants and/or sorceries in your graveyard
  36. Control a creature with first strike or doublestrike
  37. Control a creature with indestructible, or protection
  38. Reveal a card (yours or your opponent's)
  39. Control 8+ land
  40. cast a spell that is two or more colours
  41. Tap an opponent's creature
  42. Untap a permanent outside of your untap step
  43. Have 3+ different kinds of land in play
  44. cast spell or activate an ability with X in the cost
  45. destroy an opponent's artifact or enchantment
  46. have 6+ creatures on the battlefield
  47. cast a creature
  48. Control a creature with flying or reach
  49. Copy a spell, redirect a spell, or steal an opponent's creature
  50. exile a permanent
  51. destroy an opponents creature
  52. Transform or morph a card or cast a modal double-sided card
  53. control a creature with two or more +1/+1 counters
  54. Control a creature with defender, ward, or hexproof
  55. attack with 4+ creatures in a single combat
  56. Draw a starting hand with all hands (do not keep)
  57. cast an artifact
  58. Cast a spell or ability after blockers are declared but before combat damage
  59. Control a creature with menace, intimidate, or fear
  60. search your library
  61. Win or lose due an effect other than life-loss
  62. Enchant or equip a creature you control
  63. Play a vanilla creature
  64. control a creature that is not your own
  65. attack or block with a 1/1 creature
  66. control a creature with power 7+
  67. One of your creatures fights
  68. cast a sorcery
  69. Flip a coin or roll a die
  70. Control a creature with flash, haste, or prowess
  71. Control 3 or more different kinds of tokens
  72. draw more than one card in a turn
  73. cast an instant
  74. Have all 5 basic lands in play