higherlevelmagicitem findBubssummonsnew"friend"DMwinsNat20party“attempts”diplomacyParty gainsnew arsenal,armory, orartifactDMlosesbig roompredictedto haveenemiesPsychosisCarvermomentLifepoint(s)spentNEWSPELLNobossesthissessionCarverreveals morelore abouthis pasa trapgetsset offDiv/VoidloreestablishedNat1Party picksup an NPCjust to carrythingssomeonedies ofbleedEddard andCarver becomethe voice ofreason yetagainEddard looksaway for asecond andBubswanders offthe partyruns intothe betterCarverThe debtisn’tmentionedCarver'sCleanlinessMechanicmakes areturnPlayercharacterdeathhigherlevelmagicitem findBubssummonsnew"friend"DMwinsNat20party“attempts”diplomacyParty gainsnew arsenal,armory, orartifactDMlosesbig roompredictedto haveenemiesPsychosisCarvermomentLifepoint(s)spentNEWSPELLNobossesthissessionCarverreveals morelore abouthis pasa trapgetsset offDiv/VoidloreestablishedNat1Party picksup an NPCjust to carrythingssomeonedies ofbleedEddard andCarver becomethe voice ofreason yetagainEddard looksaway for asecond andBubswanders offthe partyruns intothe betterCarverThe debtisn’tmentionedCarver'sCleanlinessMechanicmakes areturnPlayercharacterdeath

The Devil's Due S2 E4 | Duality of Power - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. higher level magic item find
  2. Bubs summons new "friend"
  3. DM wins
  4. Nat 20
  5. party “attempts” diplomacy
  6. Party gains new arsenal, armory, or artifact
  7. DM loses
  8. big room predicted to have enemies
  9. Psychosis Carver moment
  10. Life point(s) spent
  11. NEW SPELL
  12. No bosses this session
  13. Carver reveals more lore about his pas
  14. a trap gets set off
  15. Div/Void lore established
  16. Nat 1
  17. Party picks up an NPC just to carry things
  18. someone dies of bleed
  19. Eddard and Carver become the voice of reason yet again
  20. Eddard looks away for a second and Bubs wanders off
  21. the party runs into the better Carver
  22. The debt isn’t mentioned
  23. Carver's Cleanliness Mechanic makes a return
  24. Player character death