Webefriend acompetitorThetournamentwinnercrashes outTheLoverappearsShamamondoesn'tmake it tofinalsA surprisetrait, skill orabilityclutches afightNat 1JungleEncounterInterruptSomeonewins around andtakes nodamageSomeonehasfalse/hiddenpersonalitytraitsThesystemcrashesmid-fightElizamonvictory!Someoneloses to amax ormin rollWe seethe lastletterMUSHMONSWEEPBothcompetitorsrun out ofMPElizamonfreaksoutWe fail acharismarollAurafarmingwith BlackGuilmontrainscharismaElecmonwins aroundShamastockrises(they win)A round isover in 10turns orlessSomeonemanages tointerrupt thetournamentThe systemadds/removesrules duringthetournamentImpmondoesn'tlosepatheticallyWe'reattackedwhilewatching thetournamentMid-fightdigivolutionOf Fear andHatredto the Flamecauses usproblemsSomeonegets avirtuepointWebefriend acompetitorThetournamentwinnercrashes outTheLoverappearsShamamondoesn'tmake it tofinalsA surprisetrait, skill orabilityclutches afightNat 1JungleEncounterInterruptSomeonewins around andtakes nodamageSomeonehasfalse/hiddenpersonalitytraitsThesystemcrashesmid-fightElizamonvictory!Someoneloses to amax ormin rollWe seethe lastletterMUSHMONSWEEPBothcompetitorsrun out ofMPElizamonfreaksoutWe fail acharismarollAurafarmingwith BlackGuilmontrainscharismaElecmonwins aroundShamastockrises(they win)A round isover in 10turns orlessSomeonemanages tointerrupt thetournamentThe systemadds/removesrules duringthetournamentImpmondoesn'tlosepatheticallyWe'reattackedwhilewatching thetournamentMid-fightdigivolutionOf Fear andHatredto the Flamecauses usproblemsSomeonegets avirtuepoint

Tournament of the Strongest Within the Flame - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We befriend a competitor
  2. The tournament winner crashes out
  3. The Lover appears
  4. Shamamon doesn't make it to finals
  5. A surprise trait, skill or ability clutches a fight
  6. Nat 1 Jungle Encounter Interrupt
  7. Someone wins a round and takes no damage
  8. Someone has false/hidden personality traits
  9. The system crashes mid-fight
  10. Elizamon victory!
  11. Someone loses to a max or min roll
  12. We see the last letter
  13. MUSHMON SWEEP
  14. Both competitors run out of MP
  15. Elizamon freaks out
  16. We fail a charisma roll
  17. Aurafarming with Black Guilmon trains charisma
  18. Elecmon wins a round
  19. Shamastock rises (they win)
  20. A round is over in 10 turns or less
  21. Someone manages to interrupt the tournament
  22. The system adds/removes rules during the tournament
  23. Impmon doesn't lose pathetically
  24. We're attacked while watching the tournament
  25. Mid-fight digivolution
  26. Of Fear and Hatred to the Flame causes us problems
  27. Someone gets a virtue point