don't addlife nodes tothe passivetreemakeinterludes acore part ofthecampaigndon't gate raretablet craftingbehind Arbiter,he sucksremove boss oneshots - they don'tadd anything thata dodge roll can'tcounter or justmoving out theway.add moretooltips, noteveryonehas playedPoEallow runesto bemodified withextra affixescreate otherdamagescaling so critisn't the best(only) optionadd the trail ofancestors sowe don't needto run a templeof chaos orsekhemasmove +levelscaling fromattack skillskeep theendlessatlas, butallow morezoomAdd swords- meleeneeds themAdd claws -ideal forwildspeakeraddwildspeakerascendancymake charmsinteresting, as theyare I don't knowwhen the doanything, I just slotthem in and forgetmake themany non-damagepassivesworth takingbuff SSFwith betterloot poolbuff myfavouriteunique -QOTFdon't nerfbloodmage justfor the sake ofchanging themetawhen the templegoes core don'tnerf it so it's notworth running. butalso don't make itthe best source ofwealthMakemovementspeed animplicit onbootslower ESvalues andredesign CIto accountfor thisadd arcanearcherascendancyremove allground degens- never gonnahappen, but Ican hopescaleuniqueitems withi-leveldon't addlife nodes tothe passivetreemakeinterludes acore part ofthecampaigndon't gate raretablet craftingbehind Arbiter,he sucksremove boss oneshots - they don'tadd anything thata dodge roll can'tcounter or justmoving out theway.add moretooltips, noteveryonehas playedPoEallow runesto bemodified withextra affixescreate otherdamagescaling so critisn't the best(only) optionadd the trail ofancestors sowe don't needto run a templeof chaos orsekhemasmove +levelscaling fromattack skillskeep theendlessatlas, butallow morezoomAdd swords- meleeneeds themAdd claws -ideal forwildspeakeraddwildspeakerascendancymake charmsinteresting, as theyare I don't knowwhen the doanything, I just slotthem in and forgetmake themany non-damagepassivesworth takingbuff SSFwith betterloot poolbuff myfavouriteunique -QOTFdon't nerfbloodmage justfor the sake ofchanging themetawhen the templegoes core don'tnerf it so it's notworth running. butalso don't make itthe best source ofwealthMakemovementspeed animplicit onbootslower ESvalues andredesign CIto accountfor thisadd arcanearcherascendancyremove allground degens- never gonnahappen, but Ican hopescaleuniqueitems withi-level

Personal changes wanted - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. don't add life nodes to the passive tree
  2. make interludes a core part of the campaign
  3. don't gate rare tablet crafting behind Arbiter, he sucks
  4. remove boss one shots - they don't add anything that a dodge roll can't counter or just moving out the way.
  5. add more tooltips, not everyone has played PoE
  6. allow runes to be modified with extra affixes
  7. create other damage scaling so crit isn't the best (only) option
  8. add the trail of ancestors so we don't need to run a temple of chaos or sekhemas
  9. move + level scaling from attack skills
  10. keep the endless atlas, but allow more zoom
  11. Add swords - melee needs them
  12. Add claws - ideal for wildspeaker
  13. add wildspeaker ascendancy
  14. make charms interesting, as they are I don't know when the do anything, I just slot them in and forget
  15. make the many non-damage passives worth taking
  16. buff SSF with better loot pool
  17. buff my favourite unique - QOTF
  18. don't nerf bloodmage just for the sake of changing the meta
  19. when the temple goes core don't nerf it so it's not worth running. but also don't make it the best source of wealth
  20. Make movement speed an implicit on boots
  21. lower ES values and redesign CI to account for this
  22. add arcane archer ascendancy
  23. remove all ground degens - never gonna happen, but I can hope
  24. scale unique items with i-level