buff SSFwith betterloot pooldon't gate raretablet craftingbehind Arbiter,he sucksmake charmsinteresting, as theyare I don't knowwhen the doanything, I just slotthem in and forgetkeep theendlessatlas, butallow morezoomdon't addlife nodes tothe passivetreeAdd swords- meleeneeds themcreate otherdamagescaling so critisn't the best(only) optionaddwildspeakerascendancymake themany non-damagepassivesworth takingMakemovementspeed animplicit onbootslower ESvalues andredesign CIto accountfor thisadd the trail ofancestors sowe don't needto run a templeof chaos orsekhemasdon't nerfbloodmage justfor the sake ofchanging themetaAdd claws -ideal forwildspeakerwhen the templegoes core don'tnerf it so it's notworth running. butalso don't make itthe best source ofwealthremove boss oneshots - they don'tadd anything thata dodge roll can'tcounter or justmoving out theway.makeinterludes acore part ofthecampaignallow runesto bemodified withextra affixesbuff myfavouriteunique -QOTFadd moretooltips, noteveryonehas playedPoEmove +levelscaling fromattack skillsremove allground degens- never gonnahappen, but Ican hopeadd arcanearcherascendancyscaleuniqueitems withi-levelbuff SSFwith betterloot pooldon't gate raretablet craftingbehind Arbiter,he sucksmake charmsinteresting, as theyare I don't knowwhen the doanything, I just slotthem in and forgetkeep theendlessatlas, butallow morezoomdon't addlife nodes tothe passivetreeAdd swords- meleeneeds themcreate otherdamagescaling so critisn't the best(only) optionaddwildspeakerascendancymake themany non-damagepassivesworth takingMakemovementspeed animplicit onbootslower ESvalues andredesign CIto accountfor thisadd the trail ofancestors sowe don't needto run a templeof chaos orsekhemasdon't nerfbloodmage justfor the sake ofchanging themetaAdd claws -ideal forwildspeakerwhen the templegoes core don'tnerf it so it's notworth running. butalso don't make itthe best source ofwealthremove boss oneshots - they don'tadd anything thata dodge roll can'tcounter or justmoving out theway.makeinterludes acore part ofthecampaignallow runesto bemodified withextra affixesbuff myfavouriteunique -QOTFadd moretooltips, noteveryonehas playedPoEmove +levelscaling fromattack skillsremove allground degens- never gonnahappen, but Ican hopeadd arcanearcherascendancyscaleuniqueitems withi-level

Personal changes wanted - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. buff SSF with better loot pool
  2. don't gate rare tablet crafting behind Arbiter, he sucks
  3. make charms interesting, as they are I don't know when the do anything, I just slot them in and forget
  4. keep the endless atlas, but allow more zoom
  5. don't add life nodes to the passive tree
  6. Add swords - melee needs them
  7. create other damage scaling so crit isn't the best (only) option
  8. add wildspeaker ascendancy
  9. make the many non-damage passives worth taking
  10. Make movement speed an implicit on boots
  11. lower ES values and redesign CI to account for this
  12. add the trail of ancestors so we don't need to run a temple of chaos or sekhemas
  13. don't nerf bloodmage just for the sake of changing the meta
  14. Add claws - ideal for wildspeaker
  15. when the temple goes core don't nerf it so it's not worth running. but also don't make it the best source of wealth
  16. remove boss one shots - they don't add anything that a dodge roll can't counter or just moving out the way.
  17. make interludes a core part of the campaign
  18. allow runes to be modified with extra affixes
  19. buff my favourite unique - QOTF
  20. add more tooltips, not everyone has played PoE
  21. move + level scaling from attack skills
  22. remove all ground degens - never gonna happen, but I can hope
  23. add arcane archer ascendancy
  24. scale unique items with i-level