Continuous Improvement Standard work Perfection Future State Map (To‑Be) Waste Flow Scope Basic flow Trigger Handover Prioritisation Swimlane Stakeholder benefits Value Demand Quick Wins ECRS 5 Whys PDCA Cycle Measurable benefits Problem Statement Gemba Direction Fishbone Appreciative Inquiry Detailed map Stakeholder 5S Bottleneck Kaizen Targets Root Cause Failure Demand Pull Impact / Difficulty Symptom Benefits Ishikawa Customer Kaizen Experiments Observable benefits Process map TIMIWOOD Strategic alignment Value Objective Continuous Improvement Standard work Perfection Future State Map (To‑Be) Waste Flow Scope Basic flow Trigger Handover Prioritisation Swimlane Stakeholder benefits Value Demand Quick Wins ECRS 5 Whys PDCA Cycle Measurable benefits Problem Statement Gemba Direction Fishbone Appreciative Inquiry Detailed map Stakeholder 5S Bottleneck Kaizen Targets Root Cause Failure Demand Pull Impact / Difficulty Symptom Benefits Ishikawa Customer Kaizen Experiments Observable benefits Process map TIMIWOOD Strategic alignment Value Objective
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Continuous Improvement
Standard work
Perfection
Future State Map (To‑Be)
Waste
Flow
Scope
Basic flow
Trigger
Handover
Prioritisation
Swimlane
Stakeholder benefits
Value Demand
Quick Wins
ECRS
5 Whys
PDCA Cycle
Measurable benefits
Problem Statement
Gemba
Direction
Fishbone
Appreciative Inquiry
Detailed map
Stakeholder
5S
Bottleneck
Kaizen
Targets
Root Cause
Failure Demand
Pull
Impact / Difficulty
Symptom
Benefits
Ishikawa
Customer
Kaizen
Experiments
Observable benefits
Process map
TIMIWOOD
Strategic alignment
Value
Objective