Handover Kaizen Gemba Pull Experiments Targets Symptom Detailed map Swimlane PDCA Cycle Flow Ishikawa Basic flow Customer Continuous Improvement Problem Statement Bottleneck Failure Demand Future State Map (To‑Be) Prioritisation Strategic alignment Appreciative Inquiry Waste Benefits 5S Fishbone Observable benefits Value Demand 5 Whys Standard work Trigger Measurable benefits Stakeholder benefits Stakeholder Objective Root Cause Impact / Difficulty TIMIWOOD Direction ECRS Quick Wins Perfection Process map Value Scope Handover Kaizen Gemba Pull Experiments Targets Symptom Detailed map Swimlane PDCA Cycle Flow Ishikawa Basic flow Customer Continuous Improvement Problem Statement Bottleneck Failure Demand Future State Map (To‑Be) Prioritisation Strategic alignment Appreciative Inquiry Waste Benefits 5S Fishbone Observable benefits Value Demand 5 Whys Standard work Trigger Measurable benefits Stakeholder benefits Stakeholder Objective Root Cause Impact / Difficulty TIMIWOOD Direction ECRS Quick Wins Perfection Process map Value Scope
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Handover
Kaizen
Gemba
Pull
Experiments
Targets
Symptom
Detailed map
Swimlane
PDCA Cycle
Flow
Ishikawa
Basic flow
Customer
Continuous Improvement
Problem Statement
Bottleneck
Failure Demand
Future State Map (To‑Be)
Prioritisation
Strategic alignment
Appreciative Inquiry
Waste
Benefits
5S
Fishbone
Observable benefits
Value Demand
5 Whys
Standard work
Trigger
Measurable benefits
Stakeholder benefits
Stakeholder
Objective
Root Cause
Impact / Difficulty
TIMIWOOD
Direction
ECRS
Quick Wins
Perfection
Process map
Value
Scope