A characterfreezesinstead offleeingA characteris grabbedfrombehindSomethingmoves justout offrameAn oldjournal orrecordexplains thepastA finalconfrontationin the darkThe carwon’tstartThepowergoes outThe expertwhoexplains thesituationAn animalreactsbefore thehumans doThe villainsurviveswhat shouldbe fatalAdisturbingdreamsequenceA characterlooks underthe bedA doorslamsshut byitselfInvestigatinga strangenoise aloneThephonehas nosignalA lockeddoor thatwas justunlockedStrangesoundsfrom insidewallsA shadowmoves inthebackgroundA characterreturns tothe place ofdangerA reflectionthatbehavesdifferentlyA childsensessomethingis wrongThe weaponis droppedat the worstmomentThe villainappearsbehindsomeonesilentlyTheskepticalcharacterwho doesnot believeFootstepswhen noone isthere"I’ll berightback"Silenceright beforesomethinghappensBloodwhere thereshould notbe anyHeavybreathingin thedarkThe bodydisappears“It’sprobablynothing”A characterignores aclearwarning signA suddenloud noisefakeoutA characterstaring atsomethingoffscreenThe lastsecondjumpscareSplitting upto covermoregroundA hiddenroom isdiscoveredWakingup… butnot reallyThemirrorscareThe storyhints it isnot overRunningupstairsinstead ofoutsideSomeonetrips whilerunningWhisperingthat noone elsehearsA doorslowlycreaksopenA screamcut offabruptlyTheauthoritiesdo not takeit seriouslyA stormmakeseverythingworseFlickeringlightsThe cameralingers toolong on anempty spaceThe mapordirectionsare wrongA characterfreezesinstead offleeingA characteris grabbedfrombehindSomethingmoves justout offrameAn oldjournal orrecordexplains thepastA finalconfrontationin the darkThe carwon’tstartThepowergoes outThe expertwhoexplains thesituationAn animalreactsbefore thehumans doThe villainsurviveswhat shouldbe fatalAdisturbingdreamsequenceA characterlooks underthe bedA doorslamsshut byitselfInvestigatinga strangenoise aloneThephonehas nosignalA lockeddoor thatwas justunlockedStrangesoundsfrom insidewallsA shadowmoves inthebackgroundA characterreturns tothe place ofdangerA reflectionthatbehavesdifferentlyA childsensessomethingis wrongThe weaponis droppedat the worstmomentThe villainappearsbehindsomeonesilentlyTheskepticalcharacterwho doesnot believeFootstepswhen noone isthere"I’ll berightback"Silenceright beforesomethinghappensBloodwhere thereshould notbe anyHeavybreathingin thedarkThe bodydisappears“It’sprobablynothing”A characterignores aclearwarning signA suddenloud noisefakeoutA characterstaring atsomethingoffscreenThe lastsecondjumpscareSplitting upto covermoregroundA hiddenroom isdiscoveredWakingup… butnot reallyThemirrorscareThe storyhints it isnot overRunningupstairsinstead ofoutsideSomeonetrips whilerunningWhisperingthat noone elsehearsA doorslowlycreaksopenA screamcut offabruptlyTheauthoritiesdo not takeit seriouslyA stormmakeseverythingworseFlickeringlightsThe cameralingers toolong on anempty spaceThe mapordirectionsare wrong

Horror Movie Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A character freezes instead of fleeing
  2. A character is grabbed from behind
  3. Something moves just out of frame
  4. An old journal or record explains the past
  5. A final confrontation in the dark
  6. The car won’t start
  7. The power goes out
  8. The expert who explains the situation
  9. An animal reacts before the humans do
  10. The villain survives what should be fatal
  11. A disturbing dream sequence
  12. A character looks under the bed
  13. A door slams shut by itself
  14. Investigating a strange noise alone
  15. The phone has no signal
  16. A locked door that was just unlocked
  17. Strange sounds from inside walls
  18. A shadow moves in the background
  19. A character returns to the place of danger
  20. A reflection that behaves differently
  21. A child senses something is wrong
  22. The weapon is dropped at the worst moment
  23. The villain appears behind someone silently
  24. The skeptical character who does not believe
  25. Footsteps when no one is there
  26. "I’ll be right back"
  27. Silence right before something happens
  28. Blood where there should not be any
  29. Heavy breathing in the dark
  30. The body disappears
  31. “It’s probably nothing”
  32. A character ignores a clear warning sign
  33. A sudden loud noise fakeout
  34. A character staring at something offscreen
  35. The last second jump scare
  36. Splitting up to cover more ground
  37. A hidden room is discovered
  38. Waking up… but not really
  39. The mirror scare
  40. The story hints it is not over
  41. Running upstairs instead of outside
  42. Someone trips while running
  43. Whispering that no one else hears
  44. A door slowly creaks open
  45. A scream cut off abruptly
  46. The authorities do not take it seriously
  47. A storm makes everything worse
  48. Flickering lights
  49. The camera lingers too long on an empty space
  50. The map or directions are wrong