“It’s probably nothing” The body disappears The weapon is dropped at the worst moment A door slowly creaks open The mirror scare A character returns to the place of danger An animal reacts before the humans do The villain appears behind someone silently Someone trips while running A shadow moves in the background The power goes out A character ignores a clear warning sign Flickering lights The authorities do not take it seriously The villain survives what should be fatal The phone has no signal The camera lingers too long on an empty space Heavy breathing in the dark A character is grabbed from behind A character looks under the bed A final confrontation in the dark A scream cut off abruptly The skeptical character who does not believe A storm makes everything worse The last second jump scare A character staring at something offscreen Strange sounds from inside walls The map or directions are wrong Running upstairs instead of outside Silence right before something happens A locked door that was just unlocked Whispering that no one else hears A door slams shut by itself A child senses something is wrong "I’ll be right back" Footsteps when no one is there An old journal or record explains the past Blood where there should not be any Something moves just out of frame A character freezes instead of fleeing The car won’t start A disturbing dream sequence A sudden loud noise fakeout Investigating a strange noise alone The story hints it is not over A reflection that behaves differently The expert who explains the situation Waking up… but not really A hidden room is discovered Splitting up to cover more ground “It’s probably nothing” The body disappears The weapon is dropped at the worst moment A door slowly creaks open The mirror scare A character returns to the place of danger An animal reacts before the humans do The villain appears behind someone silently Someone trips while running A shadow moves in the background The power goes out A character ignores a clear warning sign Flickering lights The authorities do not take it seriously The villain survives what should be fatal The phone has no signal The camera lingers too long on an empty space Heavy breathing in the dark A character is grabbed from behind A character looks under the bed A final confrontation in the dark A scream cut off abruptly The skeptical character who does not believe A storm makes everything worse The last second jump scare A character staring at something offscreen Strange sounds from inside walls The map or directions are wrong Running upstairs instead of outside Silence right before something happens A locked door that was just unlocked Whispering that no one else hears A door slams shut by itself A child senses something is wrong "I’ll be right back" Footsteps when no one is there An old journal or record explains the past Blood where there should not be any Something moves just out of frame A character freezes instead of fleeing The car won’t start A disturbing dream sequence A sudden loud noise fakeout Investigating a strange noise alone The story hints it is not over A reflection that behaves differently The expert who explains the situation Waking up… but not really A hidden room is discovered Splitting up to cover more ground
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
“It’s probably nothing”
The body disappears
The weapon is dropped at the worst moment
A door slowly creaks open
The mirror scare
A character returns to the place of danger
An animal reacts before the humans do
The villain appears behind someone silently
Someone trips while running
A shadow moves in the background
The power goes out
A character ignores a clear warning sign
Flickering lights
The authorities do not take it seriously
The villain survives what should be fatal
The phone has no signal
The camera lingers too long on an empty space
Heavy breathing in the dark
A character is grabbed from behind
A character looks under the bed
A final confrontation in the dark
A scream cut off abruptly
The skeptical character who does not believe
A storm makes everything worse
The last second jump scare
A character staring at something offscreen
Strange sounds from inside walls
The map or directions are wrong
Running upstairs instead of outside
Silence right before something happens
A locked door that was just unlocked
Whispering that no one else hears
A door slams shut by itself
A child senses something is wrong
"I’ll be right back"
Footsteps when no one is there
An old journal or record explains the past
Blood where there should not be any
Something moves just out of frame
A character freezes instead of fleeing
The car won’t start
A disturbing dream sequence
A sudden loud noise fakeout
Investigating a strange noise alone
The story hints it is not over
A reflection that behaves differently
The expert who explains the situation
Waking up… but not really
A hidden room is discovered
Splitting up to cover more ground