The weapon is dropped at the worst moment A character returns to the place of danger A scream cut off abruptly The authorities do not take it seriously A door slowly creaks open Waking up… but not really "I’ll be right back" Investigating a strange noise alone Whispering that no one else hears “It’s probably nothing” The car won’t start Flickering lights A character staring at something offscreen A child senses something is wrong Heavy breathing in the dark A door slams shut by itself A reflection that behaves differently The story hints it is not over A character looks under the bed The mirror scare A sudden loud noise fakeout A locked door that was just unlocked A character is grabbed from behind Splitting up to cover more ground The villain survives what should be fatal The phone has no signal Footsteps when no one is there Silence right before something happens A shadow moves in the background A storm makes everything worse The expert who explains the situation An animal reacts before the humans do The last second jump scare The map or directions are wrong A character ignores a clear warning sign Strange sounds from inside walls The power goes out Blood where there should not be any The body disappears The skeptical character who does not believe A disturbing dream sequence A hidden room is discovered An old journal or record explains the past The camera lingers too long on an empty space Running upstairs instead of outside The villain appears behind someone silently A character freezes instead of fleeing A final confrontation in the dark Something moves just out of frame Someone trips while running The weapon is dropped at the worst moment A character returns to the place of danger A scream cut off abruptly The authorities do not take it seriously A door slowly creaks open Waking up… but not really "I’ll be right back" Investigating a strange noise alone Whispering that no one else hears “It’s probably nothing” The car won’t start Flickering lights A character staring at something offscreen A child senses something is wrong Heavy breathing in the dark A door slams shut by itself A reflection that behaves differently The story hints it is not over A character looks under the bed The mirror scare A sudden loud noise fakeout A locked door that was just unlocked A character is grabbed from behind Splitting up to cover more ground The villain survives what should be fatal The phone has no signal Footsteps when no one is there Silence right before something happens A shadow moves in the background A storm makes everything worse The expert who explains the situation An animal reacts before the humans do The last second jump scare The map or directions are wrong A character ignores a clear warning sign Strange sounds from inside walls The power goes out Blood where there should not be any The body disappears The skeptical character who does not believe A disturbing dream sequence A hidden room is discovered An old journal or record explains the past The camera lingers too long on an empty space Running upstairs instead of outside The villain appears behind someone silently A character freezes instead of fleeing A final confrontation in the dark Something moves just out of frame Someone trips while running
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The weapon is dropped at the worst moment
A character returns to the place of danger
A scream cut off abruptly
The authorities do not take it seriously
A door slowly creaks open
Waking up… but not really
"I’ll be right back"
Investigating a strange noise alone
Whispering that no one else hears
“It’s probably nothing”
The car won’t start
Flickering lights
A character staring at something offscreen
A child senses something is wrong
Heavy breathing in the dark
A door slams shut by itself
A reflection that behaves differently
The story hints it is not over
A character looks under the bed
The mirror scare
A sudden loud noise fakeout
A locked door that was just unlocked
A character is grabbed from behind
Splitting up to cover more ground
The villain survives what should be fatal
The phone has no signal
Footsteps when no one is there
Silence right before something happens
A shadow moves in the background
A storm makes everything worse
The expert who explains the situation
An animal reacts before the humans do
The last second jump scare
The map or directions are wrong
A character ignores a clear warning sign
Strange sounds from inside walls
The power goes out
Blood where there should not be any
The body disappears
The skeptical character who does not believe
A disturbing dream sequence
A hidden room is discovered
An old journal or record explains the past
The camera lingers too long on an empty space
Running upstairs instead of outside
The villain appears behind someone silently
A character freezes instead of fleeing
A final confrontation in the dark
Something moves just out of frame
Someone trips while running