“It’sprobablynothing”The bodydisappearsThe weaponis droppedat the worstmomentA doorslowlycreaksopenThemirrorscareA characterreturns tothe place ofdangerAn animalreactsbefore thehumans doThe villainappearsbehindsomeonesilentlySomeonetrips whilerunningA shadowmoves inthebackgroundThepowergoes outA characterignores aclearwarning signFlickeringlightsTheauthoritiesdo not takeit seriouslyThe villainsurviveswhat shouldbe fatalThephonehas nosignalThe cameralingers toolong on anempty spaceHeavybreathingin thedarkA characteris grabbedfrombehindA characterlooks underthe bedA finalconfrontationin the darkA screamcut offabruptlyTheskepticalcharacterwho doesnot believeA stormmakeseverythingworseThe lastsecondjumpscareA characterstaring atsomethingoffscreenStrangesoundsfrom insidewallsThe mapordirectionsare wrongRunningupstairsinstead ofoutsideSilenceright beforesomethinghappensA lockeddoor thatwas justunlockedWhisperingthat noone elsehearsA doorslamsshut byitselfA childsensessomethingis wrong"I’ll berightback"Footstepswhen noone isthereAn oldjournal orrecordexplains thepastBloodwhere thereshould notbe anySomethingmoves justout offrameA characterfreezesinstead offleeingThe carwon’tstartAdisturbingdreamsequenceA suddenloud noisefakeoutInvestigatinga strangenoise aloneThe storyhints it isnot overA reflectionthatbehavesdifferentlyThe expertwhoexplains thesituationWakingup… butnot reallyA hiddenroom isdiscoveredSplitting upto covermoreground“It’sprobablynothing”The bodydisappearsThe weaponis droppedat the worstmomentA doorslowlycreaksopenThemirrorscareA characterreturns tothe place ofdangerAn animalreactsbefore thehumans doThe villainappearsbehindsomeonesilentlySomeonetrips whilerunningA shadowmoves inthebackgroundThepowergoes outA characterignores aclearwarning signFlickeringlightsTheauthoritiesdo not takeit seriouslyThe villainsurviveswhat shouldbe fatalThephonehas nosignalThe cameralingers toolong on anempty spaceHeavybreathingin thedarkA characteris grabbedfrombehindA characterlooks underthe bedA finalconfrontationin the darkA screamcut offabruptlyTheskepticalcharacterwho doesnot believeA stormmakeseverythingworseThe lastsecondjumpscareA characterstaring atsomethingoffscreenStrangesoundsfrom insidewallsThe mapordirectionsare wrongRunningupstairsinstead ofoutsideSilenceright beforesomethinghappensA lockeddoor thatwas justunlockedWhisperingthat noone elsehearsA doorslamsshut byitselfA childsensessomethingis wrong"I’ll berightback"Footstepswhen noone isthereAn oldjournal orrecordexplains thepastBloodwhere thereshould notbe anySomethingmoves justout offrameA characterfreezesinstead offleeingThe carwon’tstartAdisturbingdreamsequenceA suddenloud noisefakeoutInvestigatinga strangenoise aloneThe storyhints it isnot overA reflectionthatbehavesdifferentlyThe expertwhoexplains thesituationWakingup… butnot reallyA hiddenroom isdiscoveredSplitting upto covermoreground

Horror Movie Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. “It’s probably nothing”
  2. The body disappears
  3. The weapon is dropped at the worst moment
  4. A door slowly creaks open
  5. The mirror scare
  6. A character returns to the place of danger
  7. An animal reacts before the humans do
  8. The villain appears behind someone silently
  9. Someone trips while running
  10. A shadow moves in the background
  11. The power goes out
  12. A character ignores a clear warning sign
  13. Flickering lights
  14. The authorities do not take it seriously
  15. The villain survives what should be fatal
  16. The phone has no signal
  17. The camera lingers too long on an empty space
  18. Heavy breathing in the dark
  19. A character is grabbed from behind
  20. A character looks under the bed
  21. A final confrontation in the dark
  22. A scream cut off abruptly
  23. The skeptical character who does not believe
  24. A storm makes everything worse
  25. The last second jump scare
  26. A character staring at something offscreen
  27. Strange sounds from inside walls
  28. The map or directions are wrong
  29. Running upstairs instead of outside
  30. Silence right before something happens
  31. A locked door that was just unlocked
  32. Whispering that no one else hears
  33. A door slams shut by itself
  34. A child senses something is wrong
  35. "I’ll be right back"
  36. Footsteps when no one is there
  37. An old journal or record explains the past
  38. Blood where there should not be any
  39. Something moves just out of frame
  40. A character freezes instead of fleeing
  41. The car won’t start
  42. A disturbing dream sequence
  43. A sudden loud noise fakeout
  44. Investigating a strange noise alone
  45. The story hints it is not over
  46. A reflection that behaves differently
  47. The expert who explains the situation
  48. Waking up… but not really
  49. A hidden room is discovered
  50. Splitting up to cover more ground