60° Stay equal to it Point of incidence Stay equal to it Reflection Light scatters in many directions Increase Refraction Law of Reflection Normal line Dispersion 120° Angle of incidence 35° Diffuse reflection 120° Law of Refraction water Absorption Angle of incidence 35° light Light mirror Reflection Light scatters in many directions mirror Refraction Polished glass Shadow Law of Reflection Absorption 60° Stay equal to it Point of incidence Stay equal to it Reflection Light scatters in many directions Increase Refraction Law of Reflection Normal line Dispersion 120° Angle of incidence 35° Diffuse reflection 120° Law of Refraction water Absorption Angle of incidence 35° light Light mirror Reflection Light scatters in many directions mirror Refraction Polished glass Shadow Law of Reflection Absorption
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Y-60°
A-Stay equal to it
A-Point of incidence
A-Stay equal to it
L-Reflection
Y-Light scatters in many directions
L-Increase
A-Refraction
P-Law of Reflection
P-Normal line
P-Dispersion
L-120°
Y-Angle of incidence
A-35°
Y-Diffuse reflection
L-120°
A-Law of Refraction
Y-water
P-Absorption
Y-Angle of incidence
A-35°
P-light
P-Light
L-mirror
L-Reflection
Y-Light scatters in many directions
L-mirror
A-Refraction
L-Polished glass
Y-Shadow
P-Law of Reflection
P-Absorption