Polished glass Dispersion Angle of incidence Reflection Reflection Light scatters in many directions Point of incidence Normal line Refraction Angle of incidence 120° 35° light Absorption mirror Light scatters in many directions Diffuse reflection Refraction Stay equal to it Law of Refraction 120° Law of Reflection mirror Light Absorption Increase water Shadow Stay equal to it Law of Reflection 60° 35° Polished glass Dispersion Angle of incidence Reflection Reflection Light scatters in many directions Point of incidence Normal line Refraction Angle of incidence 120° 35° light Absorption mirror Light scatters in many directions Diffuse reflection Refraction Stay equal to it Law of Refraction 120° Law of Reflection mirror Light Absorption Increase water Shadow Stay equal to it Law of Reflection 60° 35°
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
L-Polished glass
P-Dispersion
Y-Angle of incidence
L-Reflection
L-Reflection
Y-Light scatters in many directions
A-Point of incidence
P-Normal line
A-Refraction
Y-Angle of incidence
L-120°
A-35°
P-light
P-Absorption
L-mirror
Y-Light scatters in many directions
Y-Diffuse reflection
A-Refraction
A-Stay equal to it
A-Law of Refraction
L-120°
P-Law of Reflection
L-mirror
P-Light
P-Absorption
L-Increase
Y-water
Y-Shadow
A-Stay equal to it
P-Law of Reflection
Y-60°
A-35°