Altea learnsabout thedrinkinghorn火 talksabout aflamingswordAltea doessome varietyof kick andfailsDMthreatensto killsomeoneoverthinkssomethingDM getsirritated atDustyrerolling a 1Party usesanotherpartymember as aweaponDiceJailSharkbaitsurvives anenormousamount ofdamageEnemy iscompletelyoverkilledDusty failstopersuadesomeoneAlteaobsesses over“Marshmallow”the catInspirationMentionDM has toget theparty backon trackDM makesup the namefor a randomNPC火 or Alteanot knowingwhat gunsare“He”jokeDM improvssomethingbecause hedidn’t expectitAltea getsdrunk/usesdrugsDustyconvincessomebodythat he is“Salty”Altea learnsabout thedrinkinghorn火 talksabout aflamingswordAltea doessome varietyof kick andfailsDMthreatensto killsomeoneoverthinkssomethingDM getsirritated atDustyrerolling a 1Party usesanotherpartymember as aweaponDiceJailSharkbaitsurvives anenormousamount ofdamageEnemy iscompletelyoverkilledDusty failstopersuadesomeoneAlteaobsesses over“Marshmallow”the catInspirationMentionDM has toget theparty backon trackDM makesup the namefor a randomNPC火 or Alteanot knowingwhat gunsare“He”jokeDM improvssomethingbecause hedidn’t expectitAltea getsdrunk/usesdrugsDustyconvincessomebodythat he is“Salty”

DND Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Altea learns about the drinking horn
  2. 火 talks about a flaming sword
  3. Altea does some variety of kick and fails
  4. DM threatens to kill someone
  5. 火 overthinks something
  6. DM gets irritated at Dusty rerolling a 1
  7. Party uses another party member as a weapon
  8. Dice Jail
  9. Sharkbait survives an enormous amount of damage
  10. Enemy is completely overkilled
  11. Dusty fails to persuade someone
  12. Altea obsesses over “Marshmallow” the cat
  13. Inspiration Mention
  14. DM has to get the party back on track
  15. DM makes up the name for a random NPC
  16. 火 or Altea not knowing what guns are
  17. “He” joke
  18. DM improvs something because he didn’t expect it
  19. Altea gets drunk/uses drugs
  20. Dusty convinces somebody that he is “Salty”