A misunder-standingdrivesconflictA scenethat makesyou think ofour cultureA charactersays onlyone word,but it carriesweightStrong contrastbetween colorsused in differentscenesRoboticmovementthat feelssurprisinglyhumanA frame thatvisuallymirrors anearlier shotA scene thatmakes youquestionyour ownlifestyleAbackgroundcharactermoment thatadds humorMechanicalsoundsusedrhythmicallyClose-up ofeyes conveyingemotion withoutdialogueDiegeticmusic (musiccharacterscan hear)A musicalthemeassociated witha character(Leitmotif)EmotionconveyedwithoutspokenwordsConflictbetweenindividualchoice vs.systemsAn actionthat showslove withoutwordsExpressiveeyemovementsubstitutesfor dialogueCamerashake usedin chaoticmomentsSilenceused foremotionalimpactContrastbetweenambient noisebetween twosettingsPhysicalcomedygagA clear“incitingincident” thatchangeseverythingA rule of theworld isexplainedvisually, notverballyA scenethat feelslike awarningA scene thatgives youhope for thefutureReflectionsused inglass orscreensA reprise ofan earliermusicalthemeA wordlesssequencelonger than2 minutesA routineisdisruptedArtificialnaturalisticlensdistortionA misunder-standingdrivesconflictA scenethat makesyou think ofour cultureA charactersays onlyone word,but it carriesweightStrong contrastbetween colorsused in differentscenesRoboticmovementthat feelssurprisinglyhumanA frame thatvisuallymirrors anearlier shotA scene thatmakes youquestionyour ownlifestyleAbackgroundcharactermoment thatadds humorMechanicalsoundsusedrhythmicallyClose-up ofeyes conveyingemotion withoutdialogueDiegeticmusic (musiccharacterscan hear)A musicalthemeassociated witha character(Leitmotif)EmotionconveyedwithoutspokenwordsConflictbetweenindividualchoice vs.systemsAn actionthat showslove withoutwordsExpressiveeyemovementsubstitutesfor dialogueCamerashake usedin chaoticmomentsSilenceused foremotionalimpactContrastbetweenambient noisebetween twosettingsPhysicalcomedygagA clear“incitingincident” thatchangeseverythingA rule of theworld isexplainedvisually, notverballyA scenethat feelslike awarningA scene thatgives youhope for thefutureReflectionsused inglass orscreensA reprise ofan earliermusicalthemeA wordlesssequencelonger than2 minutesA routineisdisruptedArtificialnaturalisticlensdistortion

WALL-E - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
F
3
R
4
C
5
R
6
C
7
F
8
R
9
T
10
C
11
T
12
T
13
R
14
F
15
F
16
R
17
C
18
T
19
T
20
R
21
A
22
A
23
F
24
F
25
C
26
T
27
A
28
A
29
C
  1. A-A misunder-standing drives conflict
  2. F-A scene that makes you think of our culture
  3. R-A character says only one word, but it carries weight
  4. C-Strong contrast between colors used in different scenes
  5. R-Robotic movement that feels surprisingly human
  6. C-A frame that visually mirrors an earlier shot
  7. F-A scene that makes you question your own lifestyle
  8. R-A background character moment that adds humor
  9. T-Mechanical sounds used rhythmically
  10. C-Close-up of eyes conveying emotion without dialogue
  11. T-Diegetic music (music characters can hear)
  12. T-A musical theme associated with a character (Leitmotif)
  13. R-Emotion conveyed without spoken words
  14. F-Conflict between individual choice vs. systems
  15. F-An action that shows love without words
  16. R-Expressive eye movement substitutes for dialogue
  17. C-Camera shake used in chaotic moments
  18. T-Silence used for emotional impact
  19. T-Contrast between ambient noise between two settings
  20. R-Physical comedy gag
  21. A-A clear “inciting incident” that changes everything
  22. A-A rule of the world is explained visually, not verbally
  23. F-A scene that feels like a warning
  24. F-A scene that gives you hope for the future
  25. C-Reflections used in glass or screens
  26. T-A reprise of an earlier musical theme
  27. A-A wordless sequence longer than 2 minutes
  28. A-A routine is disrupted
  29. C-Artificial naturalistic lens distortion