A reprise ofan earliermusicalthemeA scenethat makesyou think ofour cultureReflectionsused inglass orscreensConflictbetweenindividualchoice vs.systemsA clear“incitingincident” thatchangeseverythingDiegeticmusic (musiccharacterscan hear)Camerashake usedin chaoticmomentsExpressiveeyemovementsubstitutesfor dialoguePhysicalcomedygagA routineisdisruptedA scenethat feelslike awarningAbackgroundcharactermoment thatadds humorAn actionthat showslove withoutwordsA musicalthemeassociated witha character(Leitmotif)A misunder-standingdrivesconflictClose-up ofeyes conveyingemotion withoutdialogueSilenceused foremotionalimpactContrastbetweenambient noisebetween twosettingsA scene thatmakes youquestionyour ownlifestyleA frame thatvisuallymirrors anearlier shotRoboticmovementthat feelssurprisinglyhumanA wordlesssequencelonger than2 minutesA rule of theworld isexplainedvisually, notverballyStrong contrastbetween colorsused in differentscenesArtificialnaturalisticlensdistortionEmotionconveyedwithoutspokenwordsA charactersays onlyone word,but it carriesweightMechanicalsoundsusedrhythmicallyA scene thatgives youhope for thefutureA reprise ofan earliermusicalthemeA scenethat makesyou think ofour cultureReflectionsused inglass orscreensConflictbetweenindividualchoice vs.systemsA clear“incitingincident” thatchangeseverythingDiegeticmusic (musiccharacterscan hear)Camerashake usedin chaoticmomentsExpressiveeyemovementsubstitutesfor dialoguePhysicalcomedygagA routineisdisruptedA scenethat feelslike awarningAbackgroundcharactermoment thatadds humorAn actionthat showslove withoutwordsA musicalthemeassociated witha character(Leitmotif)A misunder-standingdrivesconflictClose-up ofeyes conveyingemotion withoutdialogueSilenceused foremotionalimpactContrastbetweenambient noisebetween twosettingsA scene thatmakes youquestionyour ownlifestyleA frame thatvisuallymirrors anearlier shotRoboticmovementthat feelssurprisinglyhumanA wordlesssequencelonger than2 minutesA rule of theworld isexplainedvisually, notverballyStrong contrastbetween colorsused in differentscenesArtificialnaturalisticlensdistortionEmotionconveyedwithoutspokenwordsA charactersays onlyone word,but it carriesweightMechanicalsoundsusedrhythmicallyA scene thatgives youhope for thefuture

WALL-E - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
F
3
C
4
F
5
A
6
T
7
C
8
R
9
R
10
A
11
F
12
R
13
F
14
T
15
A
16
C
17
T
18
T
19
F
20
C
21
R
22
A
23
A
24
C
25
C
26
R
27
R
28
T
29
F
  1. T-A reprise of an earlier musical theme
  2. F-A scene that makes you think of our culture
  3. C-Reflections used in glass or screens
  4. F-Conflict between individual choice vs. systems
  5. A-A clear “inciting incident” that changes everything
  6. T-Diegetic music (music characters can hear)
  7. C-Camera shake used in chaotic moments
  8. R-Expressive eye movement substitutes for dialogue
  9. R-Physical comedy gag
  10. A-A routine is disrupted
  11. F-A scene that feels like a warning
  12. R-A background character moment that adds humor
  13. F-An action that shows love without words
  14. T-A musical theme associated with a character (Leitmotif)
  15. A-A misunder-standing drives conflict
  16. C-Close-up of eyes conveying emotion without dialogue
  17. T-Silence used for emotional impact
  18. T-Contrast between ambient noise between two settings
  19. F-A scene that makes you question your own lifestyle
  20. C-A frame that visually mirrors an earlier shot
  21. R-Robotic movement that feels surprisingly human
  22. A-A wordless sequence longer than 2 minutes
  23. A-A rule of the world is explained visually, not verbally
  24. C-Strong contrast between colors used in different scenes
  25. C-Artificial naturalistic lens distortion
  26. R-Emotion conveyed without spoken words
  27. R-A character says only one word, but it carries weight
  28. T-Mechanical sounds used rhythmically
  29. F-A scene that gives you hope for the future