火/Altea notknowingwhat gunsareParty usesanotherpartymember as aweaponDustyconvincessomebodythat he is“Salty”overthinkssomethingDMthreatensto killsomeone“He”jokementionsflamingswordDusty failstopersuadesomeoneAltea doessome varietyof kick andfailsAltea learnsabout thedrinkinghornSharkbaitRacistjokeDM rollsdice withoutsayinganythingDM has toget theparty backon trackAltea getsdrunk/usesdrugsParty membergoes off on arandomtangent fortoo longSharkbaitsurvives anenormousamount ofdamageEnemy iscompletelyoverkilledDice issent to jailfor rollingbadDM makesup the namefor a randomNPCDMrollsnat 20Someonerolls a nat1 onattackAlteaobsesses over“Marshmellow”the cat火/Altea notknowingwhat gunsareParty usesanotherpartymember as aweaponDustyconvincessomebodythat he is“Salty”overthinkssomethingDMthreatensto killsomeone“He”jokementionsflamingswordDusty failstopersuadesomeoneAltea doessome varietyof kick andfailsAltea learnsabout thedrinkinghornSharkbaitRacistjokeDM rollsdice withoutsayinganythingDM has toget theparty backon trackAltea getsdrunk/usesdrugsParty membergoes off on arandomtangent fortoo longSharkbaitsurvives anenormousamount ofdamageEnemy iscompletelyoverkilledDice issent to jailfor rollingbadDM makesup the namefor a randomNPCDMrollsnat 20Someonerolls a nat1 onattackAlteaobsesses over“Marshmellow”the cat

DND Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 火/Altea not knowing what guns are
  2. Party uses another party member as a weapon
  3. Dusty convinces somebody that he is “Salty”
  4. 火 overthinks something
  5. DM threatens to kill someone
  6. “He” joke
  7. 火 mentions flaming sword
  8. Dusty fails to persuade someone
  9. Altea does some variety of kick and fails
  10. Altea learns about the drinking horn
  11. Sharkbait Racist joke
  12. DM rolls dice without saying anything
  13. DM has to get the party back on track
  14. Altea gets drunk/uses drugs
  15. Party member goes off on a random tangent for too long
  16. Sharkbait survives an enormous amount of damage
  17. Enemy is completely overkilled
  18. Dice is sent to jail for rolling bad
  19. DM makes up the name for a random NPC
  20. DM rolls nat 20
  21. Someone rolls a nat 1 on attack
  22. Altea obsesses over “Marshmellow” the cat