火/Altea not knowing what guns are Dice is sent to jail for rolling bad Sharkbait survives an enormous amount of damage Party member goes off on a random tangent for too long Dusty convinces somebody that he is “Salty” DM rolls nat 20 Altea obsesses over “Marshmellow” the cat DM threatens to kill someone 火 mentions flaming sword DM rolls dice without saying anything Enemy is completely overkilled DM has to get the party back on track Altea learns about the drinking horn DM makes up the name for a random NPC Altea does some variety of kick and fails Dusty fails to persuade someone Someone rolls a nat 1 on attack Altea gets drunk/uses drugs “He” joke Sharkbait Racist joke 火 overthinks something Party uses another party member as a weapon 火/Altea not knowing what guns are Dice is sent to jail for rolling bad Sharkbait survives an enormous amount of damage Party member goes off on a random tangent for too long Dusty convinces somebody that he is “Salty” DM rolls nat 20 Altea obsesses over “Marshmellow” the cat DM threatens to kill someone 火 mentions flaming sword DM rolls dice without saying anything Enemy is completely overkilled DM has to get the party back on track Altea learns about the drinking horn DM makes up the name for a random NPC Altea does some variety of kick and fails Dusty fails to persuade someone Someone rolls a nat 1 on attack Altea gets drunk/uses drugs “He” joke Sharkbait Racist joke 火 overthinks something Party uses another party member as a weapon
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
火/Altea not knowing what guns are
Dice is sent to jail for rolling bad
Sharkbait survives an enormous amount of damage
Party member goes off on a random tangent for too long
Dusty convinces somebody that he is “Salty”
DM rolls nat 20
Altea obsesses over “Marshmellow” the cat
DM threatens to kill someone
火 mentions flaming sword
DM rolls dice without saying anything
Enemy is completely overkilled
DM has to get the party back on track
Altea learns about the drinking horn
DM makes up the name for a random NPC
Altea does some variety of kick and fails
Dusty fails to persuade someone
Someone rolls a nat 1 on attack
Altea gets drunk/uses drugs
“He” joke
Sharkbait Racist joke
火 overthinks something
Party uses another party member as a weapon