火/Altea notknowingwhat gunsare火overthinkssomethingDM makesup the namefor a randomNPCAlteaobsesses over“Marshmellow”the catSharkbaitsurvives anenormousamount ofdamageSomeonerolls a nat1 onattack火mentionsflamingswordAltea doessome varietyof kick andfailsAltea getsdrunk/usesdrugsDM rollsdice withoutsayinganythingSharkbaitRacistjokeParty usesanotherpartymember as aweaponDustyconvincessomebodythat he is“Salty”“He”jokeDM has toget theparty backon trackAltea learnsabout thedrinkinghornDMrollsnat 20Dice issent to jailfor rollingbadDMthreatensto killsomeoneEnemy iscompletelyoverkilledParty membergoes off on arandomtangent fortoo longDusty failstopersuadesomeone火/Altea notknowingwhat gunsare火overthinkssomethingDM makesup the namefor a randomNPCAlteaobsesses over“Marshmellow”the catSharkbaitsurvives anenormousamount ofdamageSomeonerolls a nat1 onattack火mentionsflamingswordAltea doessome varietyof kick andfailsAltea getsdrunk/usesdrugsDM rollsdice withoutsayinganythingSharkbaitRacistjokeParty usesanotherpartymember as aweaponDustyconvincessomebodythat he is“Salty”“He”jokeDM has toget theparty backon trackAltea learnsabout thedrinkinghornDMrollsnat 20Dice issent to jailfor rollingbadDMthreatensto killsomeoneEnemy iscompletelyoverkilledParty membergoes off on arandomtangent fortoo longDusty failstopersuadesomeone

DND Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 火/Altea not knowing what guns are
  2. 火 overthinks something
  3. DM makes up the name for a random NPC
  4. Altea obsesses over “Marshmellow” the cat
  5. Sharkbait survives an enormous amount of damage
  6. Someone rolls a nat 1 on attack
  7. 火 mentions flaming sword
  8. Altea does some variety of kick and fails
  9. Altea gets drunk/uses drugs
  10. DM rolls dice without saying anything
  11. Sharkbait Racist joke
  12. Party uses another party member as a weapon
  13. Dusty convinces somebody that he is “Salty”
  14. “He” joke
  15. DM has to get the party back on track
  16. Altea learns about the drinking horn
  17. DM rolls nat 20
  18. Dice is sent to jail for rolling bad
  19. DM threatens to kill someone
  20. Enemy is completely overkilled
  21. Party member goes off on a random tangent for too long
  22. Dusty fails to persuade someone