火/Altea notknowingwhat gunsareDice issent to jailfor rollingbadSharkbaitsurvives anenormousamount ofdamageParty membergoes off on arandomtangent fortoo longDustyconvincessomebodythat he is“Salty”DMrollsnat 20Alteaobsesses over“Marshmellow”the catDMthreatensto killsomeonementionsflamingswordDM rollsdice withoutsayinganythingEnemy iscompletelyoverkilledDM has toget theparty backon trackAltea learnsabout thedrinkinghornDM makesup the namefor a randomNPCAltea doessome varietyof kick andfailsDusty failstopersuadesomeoneSomeonerolls a nat1 onattackAltea getsdrunk/usesdrugs“He”jokeSharkbaitRacistjokeoverthinkssomethingParty usesanotherpartymember as aweapon火/Altea notknowingwhat gunsareDice issent to jailfor rollingbadSharkbaitsurvives anenormousamount ofdamageParty membergoes off on arandomtangent fortoo longDustyconvincessomebodythat he is“Salty”DMrollsnat 20Alteaobsesses over“Marshmellow”the catDMthreatensto killsomeonementionsflamingswordDM rollsdice withoutsayinganythingEnemy iscompletelyoverkilledDM has toget theparty backon trackAltea learnsabout thedrinkinghornDM makesup the namefor a randomNPCAltea doessome varietyof kick andfailsDusty failstopersuadesomeoneSomeonerolls a nat1 onattackAltea getsdrunk/usesdrugs“He”jokeSharkbaitRacistjokeoverthinkssomethingParty usesanotherpartymember as aweapon

DND Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 火/Altea not knowing what guns are
  2. Dice is sent to jail for rolling bad
  3. Sharkbait survives an enormous amount of damage
  4. Party member goes off on a random tangent for too long
  5. Dusty convinces somebody that he is “Salty”
  6. DM rolls nat 20
  7. Altea obsesses over “Marshmellow” the cat
  8. DM threatens to kill someone
  9. 火 mentions flaming sword
  10. DM rolls dice without saying anything
  11. Enemy is completely overkilled
  12. DM has to get the party back on track
  13. Altea learns about the drinking horn
  14. DM makes up the name for a random NPC
  15. Altea does some variety of kick and fails
  16. Dusty fails to persuade someone
  17. Someone rolls a nat 1 on attack
  18. Altea gets drunk/uses drugs
  19. “He” joke
  20. Sharkbait Racist joke
  21. 火 overthinks something
  22. Party uses another party member as a weapon