Altea learnsabout thedrinkinghornmentionsflamingswordParty membergoes off on arandomtangent fortoo longDM makesup the namefor a randomNPCSharkbaitsurvives anenormousamount ofdamageAlteaobsesses over“Marshmellow”the catAltea getsdrunk/usesdrugsSharkbaitRacistjokeDMthreatensto killsomeoneoverthinkssomethingAltea doessome varietyof kick andfailsDM has toget theparty backon trackEnemy iscompletelyoverkilledDMrollsnat 20Dustyconvincessomebodythat he is“Salty”Dice issent to jailfor rollingbadParty usesanotherpartymember as aweapon火/Altea notknowingwhat gunsareDusty failstopersuadesomeoneSomeonerolls a nat1 onattackDM rollsdice withoutsayinganything“He”jokeAltea learnsabout thedrinkinghornmentionsflamingswordParty membergoes off on arandomtangent fortoo longDM makesup the namefor a randomNPCSharkbaitsurvives anenormousamount ofdamageAlteaobsesses over“Marshmellow”the catAltea getsdrunk/usesdrugsSharkbaitRacistjokeDMthreatensto killsomeoneoverthinkssomethingAltea doessome varietyof kick andfailsDM has toget theparty backon trackEnemy iscompletelyoverkilledDMrollsnat 20Dustyconvincessomebodythat he is“Salty”Dice issent to jailfor rollingbadParty usesanotherpartymember as aweapon火/Altea notknowingwhat gunsareDusty failstopersuadesomeoneSomeonerolls a nat1 onattackDM rollsdice withoutsayinganything“He”joke

DND Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Altea learns about the drinking horn
  2. 火 mentions flaming sword
  3. Party member goes off on a random tangent for too long
  4. DM makes up the name for a random NPC
  5. Sharkbait survives an enormous amount of damage
  6. Altea obsesses over “Marshmellow” the cat
  7. Altea gets drunk/uses drugs
  8. Sharkbait Racist joke
  9. DM threatens to kill someone
  10. 火 overthinks something
  11. Altea does some variety of kick and fails
  12. DM has to get the party back on track
  13. Enemy is completely overkilled
  14. DM rolls nat 20
  15. Dusty convinces somebody that he is “Salty”
  16. Dice is sent to jail for rolling bad
  17. Party uses another party member as a weapon
  18. 火/Altea not knowing what guns are
  19. Dusty fails to persuade someone
  20. Someone rolls a nat 1 on attack
  21. DM rolls dice without saying anything
  22. “He” joke