DM rollsdice withoutsayinganythingAltea doessome varietyof kick andfailsDustyconvincessomebodythat he is“Salty”火/Altea notknowingwhat gunsareDice issent to jailfor rollingbadoverthinkssomethingDMrollsnat 20Party usesanotherpartymember as aweaponParty membergoes off on arandomtangent fortoo longDusty failstopersuadesomeoneAlteaobsesses over“Marshmellow”the catDM makesup the namefor a randomNPCDM has toget theparty backon trackAltea getsdrunk/usesdrugsSharkbaitRacistjokeSharkbaitsurvives anenormousamount ofdamageDMthreatensto killsomeonementionsflamingsword“He”jokeAltea learnsabout thedrinkinghornEnemy iscompletelyoverkilledSomeonerolls a nat1 onattackDM rollsdice withoutsayinganythingAltea doessome varietyof kick andfailsDustyconvincessomebodythat he is“Salty”火/Altea notknowingwhat gunsareDice issent to jailfor rollingbadoverthinkssomethingDMrollsnat 20Party usesanotherpartymember as aweaponParty membergoes off on arandomtangent fortoo longDusty failstopersuadesomeoneAlteaobsesses over“Marshmellow”the catDM makesup the namefor a randomNPCDM has toget theparty backon trackAltea getsdrunk/usesdrugsSharkbaitRacistjokeSharkbaitsurvives anenormousamount ofdamageDMthreatensto killsomeonementionsflamingsword“He”jokeAltea learnsabout thedrinkinghornEnemy iscompletelyoverkilledSomeonerolls a nat1 onattack

DND Bingo #1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM rolls dice without saying anything
  2. Altea does some variety of kick and fails
  3. Dusty convinces somebody that he is “Salty”
  4. 火/Altea not knowing what guns are
  5. Dice is sent to jail for rolling bad
  6. 火 overthinks something
  7. DM rolls nat 20
  8. Party uses another party member as a weapon
  9. Party member goes off on a random tangent for too long
  10. Dusty fails to persuade someone
  11. Altea obsesses over “Marshmellow” the cat
  12. DM makes up the name for a random NPC
  13. DM has to get the party back on track
  14. Altea gets drunk/uses drugs
  15. Sharkbait Racist joke
  16. Sharkbait survives an enormous amount of damage
  17. DM threatens to kill someone
  18. 火 mentions flaming sword
  19. “He” joke
  20. Altea learns about the drinking horn
  21. Enemy is completely overkilled
  22. Someone rolls a nat 1 on attack