Over10.5 techholdsActormisses anentranceRun startslate (past7:00:00pm)Run is overwithin 3 hoursof start time(includingintermissions)Sound cuegoes off atthe wrongtimeBoundarychecksnotperformedActorentersearlyAt leastthree notesis someonescreaming apositive!RunexceedsscheduledtimeMaskmalfunctionWrongconsumablesent outThe Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)PlantfallsoverSomeoneentersthrough thewrong doorLights cuegoes off atthe wrongtimeSomeonetripsRun crewforgetssomethingon stageProp mix-upoccurs(things inwrongsuitcase, etc)CostumemalfunctionActormisplacespropFeastscenedone 2+timesPropweaponsprotocolbrokenConsumablesget droppedon stageActorforgets tograb/putaway propSomeonecalls linetimesThis run isfaster thanthe previousoneUnderstudykills itOver10.5 techholdsActormisses anentranceRun startslate (past7:00:00pm)Run is overwithin 3 hoursof start time(includingintermissions)Sound cuegoes off atthe wrongtimeBoundarychecksnotperformedActorentersearlyAt leastthree notesis someonescreaming apositive!RunexceedsscheduledtimeMaskmalfunctionWrongconsumablesent outThe Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)PlantfallsoverSomeoneentersthrough thewrong doorLights cuegoes off atthe wrongtimeSomeonetripsRun crewforgetssomethingon stageProp mix-upoccurs(things inwrongsuitcase, etc)CostumemalfunctionActormisplacespropFeastscenedone 2+timesPropweaponsprotocolbrokenConsumablesget droppedon stageActorforgets tograb/putaway propSomeonecalls linetimesThis run isfaster thanthe previousoneUnderstudykills it

SoTM Dress #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Over 10.5 tech holds
  2. Actor misses an entrance
  3. Run starts late (past 7:00:00 pm)
  4. Run is over within 3 hours of start time (including intermissions)
  5. Sound cue goes off at the wrong time
  6. Boundary checks not performed
  7. Actor enters early
  8. At least three notes is someone screaming a positive!
  9. Run exceeds scheduled time
  10. Mask malfunction
  11. Wrong consumable sent out
  12. The Nic(k)s get confused (a different Nic(k) responds to a question)
  13. Plant falls over
  14. Someone enters through the wrong door
  15. Lights cue goes off at the wrong time
  16. Someone trips
  17. Run crew forgets something on stage
  18. Prop mix-up occurs (things in wrong suitcase, etc)
  19. Costume malfunction
  20. Actor misplaces prop
  21. Feast scene done 2+ times
  22. Prop weapons protocol broken
  23. Consumables get dropped on stage
  24. Actor forgets to grab/put away prop
  25. Someone calls line times
  26. This run is faster than the previous one
  27. Understudy kills it