Understudykills itPropweaponsprotocolbrokenAt leastthree notesis someonescreaming apositive!SomeonetripsSomeonecalls linetimesActormisses anentranceRun crewforgetssomethingon stageFeastscenedone 2+timesPlantfallsoverWrongconsumablesent outOver10.5 techholdsActorentersearlyCostumemalfunctionActorforgets tograb/putaway propLights cuegoes off atthe wrongtimeRun is overwithin 3 hoursof start time(includingintermissions)Someoneentersthrough thewrong doorRun startslate (past7:00:00pm)Sound cuegoes off atthe wrongtimeRunexceedsscheduledtimeActormisplacespropConsumablesget droppedon stageThe Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)Prop mix-upoccurs(things inwrongsuitcase, etc)This run isfaster thanthe previousoneBoundarychecksnotperformedMaskmalfunctionUnderstudykills itPropweaponsprotocolbrokenAt leastthree notesis someonescreaming apositive!SomeonetripsSomeonecalls linetimesActormisses anentranceRun crewforgetssomethingon stageFeastscenedone 2+timesPlantfallsoverWrongconsumablesent outOver10.5 techholdsActorentersearlyCostumemalfunctionActorforgets tograb/putaway propLights cuegoes off atthe wrongtimeRun is overwithin 3 hoursof start time(includingintermissions)Someoneentersthrough thewrong doorRun startslate (past7:00:00pm)Sound cuegoes off atthe wrongtimeRunexceedsscheduledtimeActormisplacespropConsumablesget droppedon stageThe Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)Prop mix-upoccurs(things inwrongsuitcase, etc)This run isfaster thanthe previousoneBoundarychecksnotperformedMaskmalfunction

SoTM Dress #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Understudy kills it
  2. Prop weapons protocol broken
  3. At least three notes is someone screaming a positive!
  4. Someone trips
  5. Someone calls line times
  6. Actor misses an entrance
  7. Run crew forgets something on stage
  8. Feast scene done 2+ times
  9. Plant falls over
  10. Wrong consumable sent out
  11. Over 10.5 tech holds
  12. Actor enters early
  13. Costume malfunction
  14. Actor forgets to grab/put away prop
  15. Lights cue goes off at the wrong time
  16. Run is over within 3 hours of start time (including intermissions)
  17. Someone enters through the wrong door
  18. Run starts late (past 7:00:00 pm)
  19. Sound cue goes off at the wrong time
  20. Run exceeds scheduled time
  21. Actor misplaces prop
  22. Consumables get dropped on stage
  23. The Nic(k)s get confused (a different Nic(k) responds to a question)
  24. Prop mix-up occurs (things in wrong suitcase, etc)
  25. This run is faster than the previous one
  26. Boundary checks not performed
  27. Mask malfunction