Consumablesget droppedon stageSound cuegoes off atthe wrongtimePlantfallsoverThe Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)Prop mix-upoccurs(things inwrongsuitcase, etc)PropweaponsprotocolbrokenRun startslate (past7:00:00pm)Wrongconsumablesent outActorforgets tograb/putaway propMaskmalfunctionCostumemalfunctionSomeonetripsActorentersearlyRun crewforgetssomethingon stageFeastscenedone 2+timesActormisplacespropRun is overwithin 3 hoursof start time(includingintermissions)Someoneentersthrough thewrong doorOver10.5 techholdsUnderstudykills itAt leastthree notesis someonescreaming apositive!Actormisses anentranceSomeonecalls linetimesBoundarychecksnotperformedThis run isfaster thanthe previousoneRunexceedsscheduledtimeLights cuegoes off atthe wrongtimeConsumablesget droppedon stageSound cuegoes off atthe wrongtimePlantfallsoverThe Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)Prop mix-upoccurs(things inwrongsuitcase, etc)PropweaponsprotocolbrokenRun startslate (past7:00:00pm)Wrongconsumablesent outActorforgets tograb/putaway propMaskmalfunctionCostumemalfunctionSomeonetripsActorentersearlyRun crewforgetssomethingon stageFeastscenedone 2+timesActormisplacespropRun is overwithin 3 hoursof start time(includingintermissions)Someoneentersthrough thewrong doorOver10.5 techholdsUnderstudykills itAt leastthree notesis someonescreaming apositive!Actormisses anentranceSomeonecalls linetimesBoundarychecksnotperformedThis run isfaster thanthe previousoneRunexceedsscheduledtimeLights cuegoes off atthe wrongtime

SoTM Dress #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consumables get dropped on stage
  2. Sound cue goes off at the wrong time
  3. Plant falls over
  4. The Nic(k)s get confused (a different Nic(k) responds to a question)
  5. Prop mix-up occurs (things in wrong suitcase, etc)
  6. Prop weapons protocol broken
  7. Run starts late (past 7:00:00 pm)
  8. Wrong consumable sent out
  9. Actor forgets to grab/put away prop
  10. Mask malfunction
  11. Costume malfunction
  12. Someone trips
  13. Actor enters early
  14. Run crew forgets something on stage
  15. Feast scene done 2+ times
  16. Actor misplaces prop
  17. Run is over within 3 hours of start time (including intermissions)
  18. Someone enters through the wrong door
  19. Over 10.5 tech holds
  20. Understudy kills it
  21. At least three notes is someone screaming a positive!
  22. Actor misses an entrance
  23. Someone calls line times
  24. Boundary checks not performed
  25. This run is faster than the previous one
  26. Run exceeds scheduled time
  27. Lights cue goes off at the wrong time