Someonecalls linetimesActorentersearlyFeastscenedone 2+timesSound cuegoes off atthe wrongtimeProp mix-upoccurs(things inwrongsuitcase, etc)Lights cuegoes off atthe wrongtimeBoundarychecksnotperformedOver10.5 techholdsRun crewforgetssomethingon stageMaskmalfunctionSomeoneentersthrough thewrong doorWrongconsumablesent outActormisplacespropRun startslate (past7:00:00pm)The Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)PlantfallsoverActorforgets tograb/putaway propUnderstudykills itCostumemalfunctionRunexceedsscheduledtimeAt leastthree notesis someonescreaming apositive!Run is overwithin 3 hoursof start time(includingintermissions)SomeonetripsThis run isfaster thanthe previousoneActormisses anentranceConsumablesget droppedon stagePropweaponsprotocolbrokenSomeonecalls linetimesActorentersearlyFeastscenedone 2+timesSound cuegoes off atthe wrongtimeProp mix-upoccurs(things inwrongsuitcase, etc)Lights cuegoes off atthe wrongtimeBoundarychecksnotperformedOver10.5 techholdsRun crewforgetssomethingon stageMaskmalfunctionSomeoneentersthrough thewrong doorWrongconsumablesent outActormisplacespropRun startslate (past7:00:00pm)The Nic(k)s getconfused (adifferent Nic(k)responds to aquestion)PlantfallsoverActorforgets tograb/putaway propUnderstudykills itCostumemalfunctionRunexceedsscheduledtimeAt leastthree notesis someonescreaming apositive!Run is overwithin 3 hoursof start time(includingintermissions)SomeonetripsThis run isfaster thanthe previousoneActormisses anentranceConsumablesget droppedon stagePropweaponsprotocolbroken

SoTM Dress #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone calls line times
  2. Actor enters early
  3. Feast scene done 2+ times
  4. Sound cue goes off at the wrong time
  5. Prop mix-up occurs (things in wrong suitcase, etc)
  6. Lights cue goes off at the wrong time
  7. Boundary checks not performed
  8. Over 10.5 tech holds
  9. Run crew forgets something on stage
  10. Mask malfunction
  11. Someone enters through the wrong door
  12. Wrong consumable sent out
  13. Actor misplaces prop
  14. Run starts late (past 7:00:00 pm)
  15. The Nic(k)s get confused (a different Nic(k) responds to a question)
  16. Plant falls over
  17. Actor forgets to grab/put away prop
  18. Understudy kills it
  19. Costume malfunction
  20. Run exceeds scheduled time
  21. At least three notes is someone screaming a positive!
  22. Run is over within 3 hours of start time (including intermissions)
  23. Someone trips
  24. This run is faster than the previous one
  25. Actor misses an entrance
  26. Consumables get dropped on stage
  27. Prop weapons protocol broken