Theorphansare deadHour ofjoymentionHuggybecomesgoodPrestoniscatbeeBrawnshowsupKissydiesTheorphansare alreadytoysPoppyis evilFlashbacksto playerbeingexperimentedonPlayerrevealTheprototypeis ElliotSomeonediesPoppygassPrototyprefacerevealTheorphansare savedPlayeris a toyTheprototypeis relatedto poppyKissysavesusSawyeris aliveWe meeta dyingsmilingcritterWe meetLeithPierrePlayerdiesPoppydiesTheprototypeknew/knowsusTheorphansare deadHour ofjoymentionHuggybecomesgoodPrestoniscatbeeBrawnshowsupKissydiesTheorphansare alreadytoysPoppyis evilFlashbacksto playerbeingexperimentedonPlayerrevealTheprototypeis ElliotSomeonediesPoppygassPrototyprefacerevealTheorphansare savedPlayeris a toyTheprototypeis relatedto poppyKissysavesusSawyeris aliveWe meeta dyingsmilingcritterWe meetLeithPierrePlayerdiesPoppydiesTheprototypeknew/knowsus

Chapter 5 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The orphans are dead
  2. Hour of joy mention
  3. Huggy becomes good
  4. Preston is catbee
  5. Brawn shows up
  6. Kissy dies
  7. The orphans are already toys
  8. Poppy is evil
  9. Flashbacks to player being experimented on
  10. Player reveal
  11. The prototype is Elliot
  12. Someone dies
  13. Poppy gass
  14. Prototypre face reveal
  15. The orphans are saved
  16. Player is a toy
  17. The prototype is related to poppy
  18. Kissy saves us
  19. Sawyer is alive
  20. We meet a dying smiling critter
  21. We meet Leith Pierre
  22. Player dies
  23. Poppy dies
  24. The prototype knew/knows us