PrototyprefacerevealKissysavesusPoppyis evilWe meetLeithPierreWe meeta dyingsmilingcritterFlashbacksto playerbeingexperimentedonPlayerrevealHour ofjoymentionPrestoniscatbeePlayeris a toyKissydiesSomeonediesPlayerdiesTheprototypeknew/knowsusSawyeris aliveTheorphansare deadHuggybecomesgoodTheorphansare savedTheprototypeis ElliotTheorphansare alreadytoysBrawnshowsupPoppygassTheprototypeis relatedto poppyPoppydiesPrototyprefacerevealKissysavesusPoppyis evilWe meetLeithPierreWe meeta dyingsmilingcritterFlashbacksto playerbeingexperimentedonPlayerrevealHour ofjoymentionPrestoniscatbeePlayeris a toyKissydiesSomeonediesPlayerdiesTheprototypeknew/knowsusSawyeris aliveTheorphansare deadHuggybecomesgoodTheorphansare savedTheprototypeis ElliotTheorphansare alreadytoysBrawnshowsupPoppygassTheprototypeis relatedto poppyPoppydies

Chapter 5 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prototypre face reveal
  2. Kissy saves us
  3. Poppy is evil
  4. We meet Leith Pierre
  5. We meet a dying smiling critter
  6. Flashbacks to player being experimented on
  7. Player reveal
  8. Hour of joy mention
  9. Preston is catbee
  10. Player is a toy
  11. Kissy dies
  12. Someone dies
  13. Player dies
  14. The prototype knew/knows us
  15. Sawyer is alive
  16. The orphans are dead
  17. Huggy becomes good
  18. The orphans are saved
  19. The prototype is Elliot
  20. The orphans are already toys
  21. Brawn shows up
  22. Poppy gass
  23. The prototype is related to poppy
  24. Poppy dies