Poppy dies Sawyer is alive Prototypre face reveal The orphans are saved Flashbacks to player being experimented on Hour of joy mention The prototype is related to poppy Poppy gass The prototype is Elliot Player dies We meet a dying smiling critter Player reveal We meet Leith Pierre The prototype knew/knows us Kissy saves us The orphans are already toys Brawn shows up Kissy dies Player is a toy Preston is catbee Poppy is evil Huggy becomes good The orphans are dead Someone dies Poppy dies Sawyer is alive Prototypre face reveal The orphans are saved Flashbacks to player being experimented on Hour of joy mention The prototype is related to poppy Poppy gass The prototype is Elliot Player dies We meet a dying smiling critter Player reveal We meet Leith Pierre The prototype knew/knows us Kissy saves us The orphans are already toys Brawn shows up Kissy dies Player is a toy Preston is catbee Poppy is evil Huggy becomes good The orphans are dead Someone dies
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Poppy dies
Sawyer is alive
Prototypre face reveal
The orphans are saved
Flashbacks to player being experimented on
Hour of joy mention
The prototype is related to poppy
Poppy gass
The prototype is Elliot
Player dies
We meet a dying smiling critter
Player reveal
We meet Leith Pierre
The prototype knew/knows us
Kissy saves us
The orphans are already toys
Brawn shows up
Kissy dies
Player is a toy
Preston is catbee
Poppy is evil
Huggy becomes good
The orphans are dead
Someone dies