Brawn shows up Prototypre face reveal The prototype knew/knows us Player is a toy Poppy dies The orphans are already toys Flashbacks to player being experimented on Player reveal The prototype is related to poppy Sawyer is alive Player dies Poppy gass Kissy saves us Someone dies Poppy is evil The orphans are saved We meet Leith Pierre We meet a dying smiling critter The prototype is Elliot The orphans are dead Kissy dies Huggy becomes good Hour of joy mention Preston is catbee Brawn shows up Prototypre face reveal The prototype knew/knows us Player is a toy Poppy dies The orphans are already toys Flashbacks to player being experimented on Player reveal The prototype is related to poppy Sawyer is alive Player dies Poppy gass Kissy saves us Someone dies Poppy is evil The orphans are saved We meet Leith Pierre We meet a dying smiling critter The prototype is Elliot The orphans are dead Kissy dies Huggy becomes good Hour of joy mention Preston is catbee
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Brawn shows up
Prototypre face reveal
The prototype knew/knows us
Player is a toy
Poppy dies
The orphans are already toys
Flashbacks to player being experimented on
Player reveal
The prototype is related to poppy
Sawyer is alive
Player dies
Poppy gass
Kissy saves us
Someone dies
Poppy is evil
The orphans are saved
We meet Leith Pierre
We meet a dying smiling critter
The prototype is Elliot
The orphans are dead
Kissy dies
Huggy becomes good
Hour of joy mention
Preston is catbee