PoppydiesSawyeris alivePrototyprefacerevealTheorphansare savedFlashbacksto playerbeingexperimentedonHour ofjoymentionTheprototypeis relatedto poppyPoppygassTheprototypeis ElliotPlayerdiesWe meeta dyingsmilingcritterPlayerrevealWe meetLeithPierreTheprototypeknew/knowsusKissysavesusTheorphansare alreadytoysBrawnshowsupKissydiesPlayeris a toyPrestoniscatbeePoppyis evilHuggybecomesgoodTheorphansare deadSomeonediesPoppydiesSawyeris alivePrototyprefacerevealTheorphansare savedFlashbacksto playerbeingexperimentedonHour ofjoymentionTheprototypeis relatedto poppyPoppygassTheprototypeis ElliotPlayerdiesWe meeta dyingsmilingcritterPlayerrevealWe meetLeithPierreTheprototypeknew/knowsusKissysavesusTheorphansare alreadytoysBrawnshowsupKissydiesPlayeris a toyPrestoniscatbeePoppyis evilHuggybecomesgoodTheorphansare deadSomeonedies

Chapter 5 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Poppy dies
  2. Sawyer is alive
  3. Prototypre face reveal
  4. The orphans are saved
  5. Flashbacks to player being experimented on
  6. Hour of joy mention
  7. The prototype is related to poppy
  8. Poppy gass
  9. The prototype is Elliot
  10. Player dies
  11. We meet a dying smiling critter
  12. Player reveal
  13. We meet Leith Pierre
  14. The prototype knew/knows us
  15. Kissy saves us
  16. The orphans are already toys
  17. Brawn shows up
  18. Kissy dies
  19. Player is a toy
  20. Preston is catbee
  21. Poppy is evil
  22. Huggy becomes good
  23. The orphans are dead
  24. Someone dies