Flashbacks to player being experimented on The orphans are already toys Player dies Sawyer is alive Kissy saves us Someone dies Huggy becomes good The orphans are dead Brawn shows up Prototypre face reveal Poppy is evil Player reveal The prototype is Elliot Preston is catbee We meet a dying smiling critter Poppy dies Hour of joy mention The prototype knew/knows us Player is a toy The prototype is related to poppy Poppy gass We meet Leith Pierre Kissy dies The orphans are saved Flashbacks to player being experimented on The orphans are already toys Player dies Sawyer is alive Kissy saves us Someone dies Huggy becomes good The orphans are dead Brawn shows up Prototypre face reveal Poppy is evil Player reveal The prototype is Elliot Preston is catbee We meet a dying smiling critter Poppy dies Hour of joy mention The prototype knew/knows us Player is a toy The prototype is related to poppy Poppy gass We meet Leith Pierre Kissy dies The orphans are saved
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flashbacks to player being experimented on
The orphans are already toys
Player dies
Sawyer is alive
Kissy saves us
Someone dies
Huggy becomes good
The orphans are dead
Brawn shows up
Prototypre face reveal
Poppy is evil
Player reveal
The prototype is Elliot
Preston is catbee
We meet a dying smiling critter
Poppy dies
Hour of joy mention
The prototype knew/knows us
Player is a toy
The prototype is related to poppy
Poppy gass
We meet Leith Pierre
Kissy dies
The orphans are saved