Sawyer is alive We meet a dying smiling critter Brawn shows up Player dies Poppy gass Hour of joy mention Player reveal Flashbacks to player being experimented on Huggy becomes good Kissy dies The orphans are dead The prototype knew/knows us Poppy is evil Kissy saves us We meet Leith Pierre The prototype is related to poppy Player is a toy Poppy dies The prototype is Elliot The orphans are already toys Someone dies The orphans are saved Preston is catbee Prototypre face reveal Sawyer is alive We meet a dying smiling critter Brawn shows up Player dies Poppy gass Hour of joy mention Player reveal Flashbacks to player being experimented on Huggy becomes good Kissy dies The orphans are dead The prototype knew/knows us Poppy is evil Kissy saves us We meet Leith Pierre The prototype is related to poppy Player is a toy Poppy dies The prototype is Elliot The orphans are already toys Someone dies The orphans are saved Preston is catbee Prototypre face reveal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sawyer is alive
We meet a dying smiling critter
Brawn shows up
Player dies
Poppy gass
Hour of joy mention
Player reveal
Flashbacks to player being experimented on
Huggy becomes good
Kissy dies
The orphans are dead
The prototype knew/knows us
Poppy is evil
Kissy saves us
We meet Leith Pierre
The prototype is related to poppy
Player is a toy
Poppy dies
The prototype is Elliot
The orphans are already toys
Someone dies
The orphans are saved
Preston is catbee
Prototypre face reveal