Huggy becomes good Poppy gass Prototypre face reveal We meet a dying smiling critter Kissy dies The orphans are already toys The prototype is Elliot The prototype is related to poppy The orphans are saved Player dies The prototype knew/knows us Preston is catbee Poppy is evil The orphans are dead Flashbacks to player being experimented on Player is a toy Brawn shows up Poppy dies Kissy saves us Hour of joy mention Player reveal We meet Leith Pierre Sawyer is alive Someone dies Huggy becomes good Poppy gass Prototypre face reveal We meet a dying smiling critter Kissy dies The orphans are already toys The prototype is Elliot The prototype is related to poppy The orphans are saved Player dies The prototype knew/knows us Preston is catbee Poppy is evil The orphans are dead Flashbacks to player being experimented on Player is a toy Brawn shows up Poppy dies Kissy saves us Hour of joy mention Player reveal We meet Leith Pierre Sawyer is alive Someone dies
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Huggy becomes good
Poppy gass
Prototypre face reveal
We meet a dying smiling critter
Kissy dies
The orphans are already toys
The prototype is Elliot
The prototype is related to poppy
The orphans are saved
Player dies
The prototype knew/knows us
Preston is catbee
Poppy is evil
The orphans are dead
Flashbacks to player being experimented on
Player is a toy
Brawn shows up
Poppy dies
Kissy saves us
Hour of joy mention
Player reveal
We meet Leith Pierre
Sawyer is alive
Someone dies