Brawn shows up We meet Leith Pierre Player dies Kissy dies The prototype is related to poppy Flashbacks to player being experimented on We meet a dying smiling critter The prototype knew/knows us Preston is catbee Someone dies The prototype is Elliot Huggy becomes good Kissy saves us Hour of joy mention Poppy gass The orphans are already toys Player is a toy The orphans are saved The orphans are dead Player reveal Poppy dies Poppy is evil Sawyer is alive Prototypre face reveal Brawn shows up We meet Leith Pierre Player dies Kissy dies The prototype is related to poppy Flashbacks to player being experimented on We meet a dying smiling critter The prototype knew/knows us Preston is catbee Someone dies The prototype is Elliot Huggy becomes good Kissy saves us Hour of joy mention Poppy gass The orphans are already toys Player is a toy The orphans are saved The orphans are dead Player reveal Poppy dies Poppy is evil Sawyer is alive Prototypre face reveal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Brawn shows up
We meet Leith Pierre
Player dies
Kissy dies
The prototype is related to poppy
Flashbacks to player being experimented on
We meet a dying smiling critter
The prototype knew/knows us
Preston is catbee
Someone dies
The prototype is Elliot
Huggy becomes good
Kissy saves us
Hour of joy mention
Poppy gass
The orphans are already toys
Player is a toy
The orphans are saved
The orphans are dead
Player reveal
Poppy dies
Poppy is evil
Sawyer is alive
Prototypre face reveal