The orphans are dead Hour of joy mention Huggy becomes good Preston is catbee Brawn shows up Kissy dies The orphans are already toys Poppy is evil Flashbacks to player being experimented on Player reveal The prototype is Elliot Someone dies Poppy gass Prototypre face reveal The orphans are saved Player is a toy The prototype is related to poppy Kissy saves us Sawyer is alive We meet a dying smiling critter We meet Leith Pierre Player dies Poppy dies The prototype knew/knows us The orphans are dead Hour of joy mention Huggy becomes good Preston is catbee Brawn shows up Kissy dies The orphans are already toys Poppy is evil Flashbacks to player being experimented on Player reveal The prototype is Elliot Someone dies Poppy gass Prototypre face reveal The orphans are saved Player is a toy The prototype is related to poppy Kissy saves us Sawyer is alive We meet a dying smiling critter We meet Leith Pierre Player dies Poppy dies The prototype knew/knows us
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The orphans are dead
Hour of joy mention
Huggy becomes good
Preston is catbee
Brawn shows up
Kissy dies
The orphans are already toys
Poppy is evil
Flashbacks to player being experimented on
Player reveal
The prototype is Elliot
Someone dies
Poppy gass
Prototypre face reveal
The orphans are saved
Player is a toy
The prototype is related to poppy
Kissy saves us
Sawyer is alive
We meet a dying smiling critter
We meet Leith Pierre
Player dies
Poppy dies
The prototype knew/knows us