Playeris a toyKissysavesusWe meeta dyingsmilingcritterBrawnshowsupFlashbacksto playerbeingexperimentedonPlayerdiesTheorphansare alreadytoysPoppydiesTheorphansare deadTheorphansare savedTheprototypeis relatedto poppyPoppyis evilSomeonediesTheprototypeknew/knowsusHuggybecomesgoodPlayerrevealSawyeris aliveHour ofjoymentionPoppygassPrototyprefacerevealKissydiesTheprototypeis ElliotWe meetLeithPierrePrestoniscatbeePlayeris a toyKissysavesusWe meeta dyingsmilingcritterBrawnshowsupFlashbacksto playerbeingexperimentedonPlayerdiesTheorphansare alreadytoysPoppydiesTheorphansare deadTheorphansare savedTheprototypeis relatedto poppyPoppyis evilSomeonediesTheprototypeknew/knowsusHuggybecomesgoodPlayerrevealSawyeris aliveHour ofjoymentionPoppygassPrototyprefacerevealKissydiesTheprototypeis ElliotWe meetLeithPierrePrestoniscatbee

Chapter 5 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player is a toy
  2. Kissy saves us
  3. We meet a dying smiling critter
  4. Brawn shows up
  5. Flashbacks to player being experimented on
  6. Player dies
  7. The orphans are already toys
  8. Poppy dies
  9. The orphans are dead
  10. The orphans are saved
  11. The prototype is related to poppy
  12. Poppy is evil
  13. Someone dies
  14. The prototype knew/knows us
  15. Huggy becomes good
  16. Player reveal
  17. Sawyer is alive
  18. Hour of joy mention
  19. Poppy gass
  20. Prototypre face reveal
  21. Kissy dies
  22. The prototype is Elliot
  23. We meet Leith Pierre
  24. Preston is catbee