BrawnshowsupPrototyprefacerevealTheprototypeknew/knowsusPlayeris a toyPoppydiesTheorphansare alreadytoysFlashbacksto playerbeingexperimentedonPlayerrevealTheprototypeis relatedto poppySawyeris alivePlayerdiesPoppygassKissysavesusSomeonediesPoppyis evilTheorphansare savedWe meetLeithPierreWe meeta dyingsmilingcritterTheprototypeis ElliotTheorphansare deadKissydiesHuggybecomesgoodHour ofjoymentionPrestoniscatbeeBrawnshowsupPrototyprefacerevealTheprototypeknew/knowsusPlayeris a toyPoppydiesTheorphansare alreadytoysFlashbacksto playerbeingexperimentedonPlayerrevealTheprototypeis relatedto poppySawyeris alivePlayerdiesPoppygassKissysavesusSomeonediesPoppyis evilTheorphansare savedWe meetLeithPierreWe meeta dyingsmilingcritterTheprototypeis ElliotTheorphansare deadKissydiesHuggybecomesgoodHour ofjoymentionPrestoniscatbee

Chapter 5 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brawn shows up
  2. Prototypre face reveal
  3. The prototype knew/knows us
  4. Player is a toy
  5. Poppy dies
  6. The orphans are already toys
  7. Flashbacks to player being experimented on
  8. Player reveal
  9. The prototype is related to poppy
  10. Sawyer is alive
  11. Player dies
  12. Poppy gass
  13. Kissy saves us
  14. Someone dies
  15. Poppy is evil
  16. The orphans are saved
  17. We meet Leith Pierre
  18. We meet a dying smiling critter
  19. The prototype is Elliot
  20. The orphans are dead
  21. Kissy dies
  22. Huggy becomes good
  23. Hour of joy mention
  24. Preston is catbee