BrawnshowsupWe meetLeithPierrePlayerdiesKissydiesTheprototypeis relatedto poppyFlashbacksto playerbeingexperimentedonWe meeta dyingsmilingcritterTheprototypeknew/knowsusPrestoniscatbeeSomeonediesTheprototypeis ElliotHuggybecomesgoodKissysavesusHour ofjoymentionPoppygassTheorphansare alreadytoysPlayeris a toyTheorphansare savedTheorphansare deadPlayerrevealPoppydiesPoppyis evilSawyeris alivePrototyprefacerevealBrawnshowsupWe meetLeithPierrePlayerdiesKissydiesTheprototypeis relatedto poppyFlashbacksto playerbeingexperimentedonWe meeta dyingsmilingcritterTheprototypeknew/knowsusPrestoniscatbeeSomeonediesTheprototypeis ElliotHuggybecomesgoodKissysavesusHour ofjoymentionPoppygassTheorphansare alreadytoysPlayeris a toyTheorphansare savedTheorphansare deadPlayerrevealPoppydiesPoppyis evilSawyeris alivePrototyprefacereveal

Chapter 5 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brawn shows up
  2. We meet Leith Pierre
  3. Player dies
  4. Kissy dies
  5. The prototype is related to poppy
  6. Flashbacks to player being experimented on
  7. We meet a dying smiling critter
  8. The prototype knew/knows us
  9. Preston is catbee
  10. Someone dies
  11. The prototype is Elliot
  12. Huggy becomes good
  13. Kissy saves us
  14. Hour of joy mention
  15. Poppy gass
  16. The orphans are already toys
  17. Player is a toy
  18. The orphans are saved
  19. The orphans are dead
  20. Player reveal
  21. Poppy dies
  22. Poppy is evil
  23. Sawyer is alive
  24. Prototypre face reveal